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Re: Rayman 1.5: Revenge of the Dark

Posted: Wed Dec 29, 2010 8:16 pm
by Hedgehog673
Oh, goody, you updated the thread. I were wondering about the stages, and knew they were hidden somewhere in the thread, but I couldn't find them. This makes it a lot easier to follow the idea :)

Re: Rayman 1.5: Revenge of the Dark

Posted: Wed Dec 29, 2010 11:44 pm
by Adsolution
@Jew:
I don't know this Geordie. Who's this Geordie? :oops2:

@Josh:
The music notes? They're about the same size as they were in Rayman 1 actually. And I want a damaging system more like Rayman 2, you know what I mean But I haven't figured out the kind of animations I'd use. I don't really want to us the Rayman to dying and spawning animations because they're too instant and strangely magical. Also whole touching the notes send you back to the last checkpoint, or should they just knock him back and damage him, a lot or a little? I actualy hadn't even really considered the damage and health system before now. :P

Also I'm in Costa Rica right now, so I'll only be online a few times inthe next week or two to rey to things. I did bring my laptop and hard dire wiu me so I could work on some levels, but I can post any decent looking screenshots because it's not a very good laptop and can only handle medium/low graphics, so don't ecxpect any real updates other than written info for the next two weeks.

Re: Rayman 1.5: Revenge of the Dark

Posted: Wed Dec 29, 2010 11:47 pm
by Jewish Candy
It's why I provided a handy photo. :wink: Cheryl Cole her name is.

Re: Rayman 1.5: Revenge of the Dark

Posted: Wed Dec 29, 2010 11:57 pm
by Adsolution
Oh her, right. I knew that. :P

Did she play someone named Geordie in a film? Sorry if I'm being a retard.

Re: Rayman 1.5: Revenge of the Dark

Posted: Wed Dec 29, 2010 11:59 pm
by Jewish Candy
Eheheh, no - she IS a Geordie, as in she's from Newcastle, a city up North. Their accent is quite distinctive. :) I shouldn't assume people know random things, my apologies :oops2:

Re: Rayman 1.5: Revenge of the Dark

Posted: Thu Dec 30, 2010 3:31 pm
by Rayman fan2000
Rayfan are you still continuing this game? Because i don't want this game to be unfinished and discontinued and unreleased or any of that. :evil:

Re: Rayman 1.5: Revenge of the Dark

Posted: Thu Dec 30, 2010 5:38 pm
by Joshua822
The music notes? They're about the same size as they were in Rayman 1 actually. And I want a damaging system more like Rayman 2, you know what I mean But I haven't figured out the kind of animations I'd use. I don't really want to us the Rayman to dying and spawning animations because they're too instant and strangely magical. Also whole touching the notes send you back to the last checkpoint, or should they just knock him back and damage him, a lot or a little? I actualy hadn't even really considered the damage and health system before now. :P
Oh, that explains that :P But I would prefer that getting hurt by the notes would just knock him back. I always become mad when playing in Band Land and I have to restart at the photographer just for getting hit by such a note ( especially when you can't see what's down a jump, aaaaaaaaaaargh! ). And you're definitely right about using the Rayman 2 health system, I think it will work a lot better in 3D then the Rayman 2 health system.

And enjoy your vacation, you certainly deserved a good break! ;)
Rayfan are you still continuing this game? Because i don't want this game to be unfinished and discontinued and unreleased or any of that. :evil:
Don't worry, she's still continuing the game, she's just having a vacation. ;)

Re: Rayman 1.5: Revenge of the Dark

Posted: Fri Dec 31, 2010 7:34 am
by Adsolution
@Jew:
Oh I get it now!

@Rayman fan:
Well we're kinda talking about how the music notes should damage you, and I don't think I'd be doing that if the project was cancelled.

Re: Rayman 1.5: Revenge of the Dark

Posted: Fri Dec 31, 2010 12:29 pm
by Hedgehog673
A quick question: Are you mostly gonna use old enemies from Rayman 1, or add some new and original ones as well?

Re: Rayman 1.5: Revenge of the Dark

Posted: Fri Dec 31, 2010 4:49 pm
by Joshua822
From what I've learned, the game will mostly contain enemies from existing Rayman games ( and those would be Rayman 1 and 2 ).

Re: Rayman 1.5: Revenge of the Dark

Posted: Sun Jan 02, 2011 2:52 am
by Adsolution
The enemies will be 9/10 new enemies. Maybe you'll see returns of some, but recall that the enemies from Rayman 1, 2, and 3 were just minions of someone you beat, so having the same minions makes no sense.

Re: Rayman 1.5: Revenge of the Dark

Posted: Tue Jan 04, 2011 10:17 pm
by Joshua822
Wait, since when exactly where enemies like the stone men and the livingstones minions of Mister Dark? If I recall correctly, these were just regular baddies and the only minions of Mister Dark where the electoons.

So there's no reason to rule them out of the game. Although original enemies are of course great, I think we'll all agree that having some old ones reappear is good ( and variety in the type of enemies you encounter, which it brings, is also very good ).

Re: Rayman 1.5: Revenge of the Dark

Posted: Tue Jan 04, 2011 11:47 pm
by Hedgehog673
Joshua822 wrote:Wait, since when exactly where enemies like the stone men and the livingstones minions of Mister Dark? If I recall correctly, these were just regular baddies and the only minions of Mister Dark where the electoons.
Don't you mean Antitoons?

Oh, and yeah, not all enemies from the series are minions, like the Knaaren, or those spiky notes.

Re: Rayman 1.5: Revenge of the Dark

Posted: Wed Jan 05, 2011 2:00 am
by Sabertooth
Hedgehog673 wrote:Oh, and yeah, not all enemies from the series are minions, like the Knaaren, or those spiky notes.
Those weren't really "enemies" though per se. They were more part of the scenery.

Re: Rayman 1.5: Revenge of the Dark

Posted: Wed Jan 05, 2011 11:12 am
by Adsolution
Exactly, but notice how I have the stone men and spiky notes? They're not really minions, just inhabitants.

Re: Rayman 1.5: Revenge of the Dark

Posted: Wed Jan 05, 2011 2:39 pm
by Hedgehog673
Yeah, I meant inhabitants, not actually serving anything, but just aggresive inhabitants.

Re: Rayman 1.5: Revenge of the Dark

Posted: Wed Jan 05, 2011 2:42 pm
by spiraldoor
Joshua822 wrote:Wait, since when exactly where enemies like the stone men and the livingstones minions of Mister Dark? If I recall correctly, these were just regular baddies and the only minions of Mister Dark where the electoons.
The stone men and Livingstones are minions of Mister Dark. They serve him whether they know it or not.

Re: Rayman 1.5: Revenge of the Dark

Posted: Wed Jan 05, 2011 11:15 pm
by Shawn
I wish Mr. Dark was in it, but oh well. I'm subscribing. :)

Re: Rayman 1.5: Revenge of the Dark

Posted: Thu Jan 06, 2011 12:35 am
by Adsolution
spiraldoor wrote:
Joshua822 wrote:Wait, since when exactly where enemies like the stone men and the livingstones minions of Mister Dark? If I recall correctly, these were just regular baddies and the only minions of Mister Dark where the electoons.
The stone men and Livingstones are minions of Mister Dark. They serve him whether they know it or not.
ORLY

And thanks Shawn.

Re: Rayman 1.5: Revenge of the Dark

Posted: Thu Jan 06, 2011 1:59 pm
by frenkystijn
woaw progress !

I love what you did with that charge-up animation and the Stone man npc, can't wait to see him textured ingame.

Good luck! :D