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Re: Rayman Chaos_New Fangame

Posted: Tue Jan 19, 2016 9:25 pm
by AndréGoodlum
The blue one,....but Iam not focused on the can powers. I would like to use it like a normal weapon, and for grab, swing and slide...
Like you see it on the r3 cover (the original)

Re: Rayman Chaos_New Fangame

Posted: Wed Jan 20, 2016 8:33 am
by gamerz31w
Goodluck.Like Ratchet & Clank weapons?

Re: Rayman Chaos_New Fangame

Posted: Wed Jan 20, 2016 6:41 pm
by AndréGoodlum
I want to build it more intuitive, like the energy spheres of 2,..like a second ,...hmm sounds complicated now,...
Maybe a automatic choose,...so you get near something it toogles the weapon
Thanks

Yes it will automaticly tongle, if near an object

I need to update some r_model assets,..DandyGuy could you try to model his Body? I kinda fail at that part :(
Image

I did work on Rayman himselfe,... what do you think? :)
Image
(Sorry for the Watermark, but I did work really long on it and don't wanted that someone uses it before I didn't release the game, I hope you understand!)

During the Painting (Hand painted,...nothing ubi's!!)
Image
(no shader!- shadeless -that is why no shadows and ambient light)

From the Back,...(not rendered)
Image

Re: Rayman Chaos_New Fangame

Posted: Sun Jan 24, 2016 5:58 pm
by gamerz31w
Wow!Pretty amazing.

Re: Rayman Chaos_New Fangame

Posted: Sun Jan 24, 2016 6:02 pm
by AndréGoodlum
Thank you really much!! :D

Re: Rayman Chaos_New Fangame

Posted: Sun Jan 24, 2016 6:04 pm
by Harpic fraîcheur
Looks nice. Good work. ;)

Re: Rayman Chaos_New Fangame

Posted: Sun Jan 24, 2016 7:30 pm
by AndréGoodlum
Thank you Harpic!
I did not forget your concept art, I do it also but the time was busy so I decided to make things to priority and Rayman was number 1

Re: Rayman Chaos_New Fangame

Posted: Mon Jan 25, 2016 10:09 am
by gamerz31w
I bet game demo will be released in year of 2020.

Re: Rayman Chaos_New Fangame

Posted: Mon Jan 25, 2016 4:44 pm
by AndréGoodlum
Nope, I don't hope so!
(In worst case,maybe)
But I can't tell a date now!

How long does take you jj2?

I would be much faster if I could get some help by Rayman himselfe, every other thing can be done fast
So now be serious, if I could I would, but a have not much time (like every boss :oops2: )
Omg the rig ... I kinda screw up, but maybe I can make it on the weekend
The rigging is always tough never got a model working instantly like planed
I want to release a few game play and making of plus randome game events on a YT channel
If it is ready I will post the link here and on the front page
Just to keep it interessting, what do you think of wall run? I do not mean Rayman c/l mechanics, I was thinking about a real wall run, rayman is able
Thanks

Re: Rayman Chaos_New Fangame

Posted: Fri Jan 29, 2016 12:25 pm
by lucky3
Hey looking forward seeing more of it! Wish you the best for your fangame.

Re: Rayman Chaos_New Fangame

Posted: Fri Jan 29, 2016 3:43 pm
by AndréGoodlum
Thank you really much lucky3, I wish you the best too, I hope you keep on too!
I will update and post new progress in the next days
Thanks, wish you all a nice weekend!

Re: Rayman Chaos_New Fangame

Posted: Fri Jan 29, 2016 3:46 pm
by Harpic fraîcheur
AndréGoodlum wrote:Thank you Harpic!
I did not forget your concept art, I do it also but the time was busy so I decided to make things to priority and Rayman was number 1
Will you do this soon ? :D

Re: Rayman Chaos_New Fangame

Posted: Fri Jan 29, 2016 3:58 pm
by AndréGoodlum
Yes of course! As fast as possible, Bro :oops2:
(Sorry for the little issue last year, I had to clean up private things, I really had no time)

Re: Rayman Chaos_New Fangame

Posted: Fri Jan 29, 2016 4:46 pm
by Harpic fraîcheur
It's OK, no need to hurry ! And thank you for the reply ! :)

Re: Rayman Chaos_New Fangame

Posted: Fri Jan 29, 2016 5:44 pm
by AndréGoodlum
I want to reply always as fast as I can to read all critics and Ideas to make the game even better :)
I do my best, but I have big problems about the helicopter hair!
I would need some helping hands,...

Soo, I am working on quite a few levels,...but They are just in progress,...but if you want to know some progresss
[img=http://s11.postimg.org/6ds3wug1r/image.jpg]
early early stage of Modelling the Light tower from Prototype R4
[img=http://s13.postimg.org/lj2i6jc4z/image.jpg]
Rig, drives me crazy!! Argh,... I have to re define all weight groups
[img=http://s24.postimg.org/p9g6w2obl/image.jpg]

I want to mention, these are early progess pictures!!
They have no textures and the Meshes are not Optimized for games,...they are just conceptional Tests

Quick update: I have to learn how to programm in unity so I can upload a controll demo
Just realized my new Mac can't handle high unity
Hmm maybe that is a problem
...Really strange
Idk when it is finished.
Info: the demo will run on unity 5 engine
I know you all have been waiting for a few more progress, but not now,...later

I guess many of you think Iam lazy but
Just saying I only get up drive to work and come late and work 1h on rayman chaos go sleep
1h is not much to get into think about it and make it
That means not the game stopped,...noo
I just need a freaking team I know,...you know but this does not help me :(
But still have a nice day

Re: Rayman Chaos_New Fangame

Posted: Tue Feb 16, 2016 9:03 pm
by Harpic fraîcheur
News about the game ? :)

Re: Rayman Chaos_New Fangame

Posted: Wed Feb 17, 2016 7:25 pm
by AndréGoodlum
Not much but Iam working on it :D
Better say we are working on it, cause dandyguy joined the team

I tried to improve my skills in modelling texturing and picture compositing and a rigging refresh
Speaking from blender cycles, and many more things to make the game more professional
So sorry for the lack of info/progress

Re: Rayman Chaos_New Fangame

Posted: Wed Feb 17, 2016 7:30 pm
by Harpic fraîcheur
Okay, cool ! If I have concept-arts ideas I'll draw for you ! :)

Re: Rayman Chaos_New Fangame

Posted: Wed Feb 17, 2016 7:35 pm
by AndréGoodlum
Thank you! :D
Side fact
Rayman classics (r1) now on appstore
Nice :)

Re: Rayman Chaos_New Fangame

Posted: Thu Feb 18, 2016 11:56 pm
by K.K. Tingle
Unity?

ECH! :mefiant:

It could still be good though.