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Re: Rayman 2 Remake
Posted: Sun Aug 22, 2021 10:49 am
by paulnewman2001
Something's fishy, Twitter account run by Ray 2 HD team got deleted, any guesses on what might have happened?
Re: Rayman 2 Remake
Posted: Sun Aug 22, 2021 3:27 pm
by Elite Piranha
Yeah, I wonder why the Twitter account was deleted.
Re: Rayman 2 Remake
Posted: Sun Aug 22, 2021 3:53 pm
by PluMGMK
That doesn't sound good

I mean, you know how I feel about twitter, but the removal of an "official project account" feels foreboding!
Re: Rayman 2 Remake
Posted: Sun Aug 22, 2021 3:55 pm
by The Jonster
Um, i might be wrong, but do you guys happen to be talking about this team?
https://twitter.com/New_DawnGames
Re: Rayman 2 Remake
Posted: Sun Aug 22, 2021 3:58 pm
by paulnewman2001
It seems that they moved to a different account.
Re: Rayman 2 Remake
Posted: Sun Aug 22, 2021 4:06 pm
by PluMGMK
Ah, I knew there had to be an innocent explanation

Re: Rayman 2 Remake
Posted: Sun Aug 22, 2021 7:18 pm
by Rycer
Hey guys! Yes, we changed our Twitter url to
https://twitter.com/New_DawnGames
So don't worry, Ubi haven't found us yet :p
Re: Rayman 2 Remake
Posted: Sun Aug 22, 2021 9:59 pm
by Elite Piranha
Thanks for the link, I was unaware that you moved to other account.
Re: Rayman 2 Remake
Posted: Tue Sep 28, 2021 11:46 pm
by DannyJ8223
Hey everyone! We posted a new in-engine image of our remake on Twitter some weeks ago, here it is ^^ The team and the project is getting better and better every day!
Re: Rayman 2 Remake
Posted: Wed Sep 29, 2021 1:46 am
by Elite Piranha
It looks beautiful! Is the ship connected to the port/base? I guess that's an easy way to unload the cargo

.
Btw, it would be awesome if you could recreate some of the
original artworks as a way to promote the proyect.
Re: Rayman 2 Remake
Posted: Wed Sep 29, 2021 9:13 pm
by DannyJ8223
Elite Piranha wrote: Wed Sep 29, 2021 1:46 am
It looks beautiful! Is the ship connected to the port/base? I guess that's an easy way to unload the cargo

.
Btw, it would be awesome if you could recreate some of the
original artworks as a way to promote the proyect.
The ship is not connected, it's floating over it. The building is just a simple asset we put together for people to see. But I kinda like that idea
Also, it could be nice to recreate some of them, maybe we will. Thanks!
Re: Rayman 2 Remake
Posted: Thu Sep 30, 2021 9:56 am
by Hunchman801
Very impressive, I like the cartoonish style you've managed to give that 3D rendering.

Re: Rayman 2 Remake
Posted: Tue Oct 05, 2021 8:31 pm
by hoodlumsworld
This must have taken so much work, this is a really beautiful scene.

Re: Rayman 2 Remake
Posted: Thu Oct 14, 2021 1:01 pm
by DannyJ8223
Hunchman801 wrote: Thu Sep 30, 2021 9:56 am
Very impressive, I like the cartoonish style you've managed to give that 3D rendering.
hoodlumsworld wrote: Tue Oct 05, 2021 8:31 pm
This must have taken so much work, this is a really beautiful scene.
Thanks a lot!
Re: Rayman 2 Remake
Posted: Tue Nov 09, 2021 11:15 pm
by gamerz31w
What if Rayman would have limbs and shoot weapon with projectiles more like for instance,as an example in Jazz Jackrabbit 3D cancelled series from the past since estimate circa Anno Domini of year of 1999/2000?
Re: Rayman 2 HD
Posted: Sat Dec 10, 2022 12:44 pm
by Rycer
Hey guys! Today's the Rayman Alive event where we'll showcase our project (and more

). Make sure to be there! It starts at 8 PM CET.
https://www.youtube.com/watch?v=iz_y-Js9Cp4
Re: Rayman 2 HD
Posted: Sat Dec 10, 2022 4:55 pm
by arnoldfranklin
Glad to here. I hope this game will be looking good at the event.
Re: Rayman 2 HD
Posted: Sat Dec 10, 2022 9:20 pm
by Elite Piranha
I had no idea that many people were working on this project, I'm impressed. I wish you the best.
Re: Rayman 2 HD
Posted: Sat Dec 10, 2022 9:32 pm
by Rycer
Thank you, we're really relieved to see all this positive feedback. Make sure to visit our new website (
www.newdawn.games ) and to follow us on Twitter :]
Thanks to everyone who watched the event!
Re: Rayman 2 HD
Posted: Sat Dec 10, 2022 9:42 pm
by DannyJ8223
Thank you very much everyone!