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Re: Rayman Origins contest sponsored by Ubisoft
Posted: Sun Aug 14, 2011 4:57 pm
by El Dango
RayTunes wrote:Jewish Candy wrote:I am indeed Jewish.
Why didn't I name myself Atheist Tunes?

Because that would be too original?
Re: Rayman Origins contest sponsored by Ubisoft
Posted: Sun Aug 14, 2011 4:59 pm
by stan423321
No, because Atheist Tunes would be either instrumental, point-neutral, or boring.
Re: Rayman Origins contest sponsored by Ubisoft
Posted: Sun Aug 14, 2011 5:04 pm
by Haruka
I think next Sunday I am able to submit my entry.

Re: Rayman Origins contest sponsored by Ubisoft
Posted: Sun Aug 14, 2011 7:30 pm
by Shrooblord
Well, my drawing is coming along nicely - however, before I start making really big progress (colouring etc), I need to ask: is there a limit to the number of people helping Rayman? I have Rayman, as well as three other major characters already drawn, in addtion to at least one more planned, and just realised I might have to scrap some, which wouldn't be good news for my entry.
So, is there a limited number of friends aloud to help Rayman? There's no limit on the enemies, I read that - it was even encouraged to create more than one, so I'm safe on that side, I hope.
Oh yeah, and do I have to state my actual adress, postal code, name and stuff in the e-mail, since Hunch just said we had to send all relevant information at the same time? Or can we confirm our identity once it's clear that we've won something (see I'm quite reluctant to give out personal data like name and adress)?
If so, what data is relevant? Name, postal code, street, town of residence, country and username are obvious ones, but what about data like telephone (just an example)?
Re: Rayman Origins contest sponsored by Ubisoft
Posted: Sun Aug 14, 2011 8:10 pm
by stan423321
Initially you only need to confirm your country.
Re: Rayman Origins contest sponsored by Ubisoft
Posted: Sun Aug 14, 2011 8:14 pm
by Haruka
I think the addresses will only be requested to the winners when the time arrives.
Re: Rayman Origins contest sponsored by Ubisoft
Posted: Sun Aug 14, 2011 8:21 pm
by Matyuv
@Shroob:
Hunch wrote:You can have as many characters as you want as long as they are original or Ubisoft characters.
And you need to mention your country of residence and your username in the email.
Re: Rayman Origins contest sponsored by Ubisoft
Posted: Sun Aug 14, 2011 10:02 pm
by Hunchman801
Stan, Haruka and Matyuv are right.

Re: Rayman Origins contest sponsored by Ubisoft
Posted: Sun Aug 14, 2011 10:05 pm
by Phoenixan
Well, I've been considering drawing either a larger wallpaper sized image, or doing some pixel art to get myself into the pixel groove again. The thing is, if I do pixel art, it'd most likely be a 320x240 image like this (small):

Re: Rayman Origins contest sponsored by Ubisoft
Posted: Sun Aug 14, 2011 10:29 pm
by Shrooblord
Phoenixan wrote:Well, I've been considering drawing either a larger wallpaper sized image, or doing some pixel art to get myself into the pixel groove again. The thing is, if I do pixel art, it'd most likely be a 320x240 image like this (small):

That's an excellent picture, though! Phew! Amazing. I see why you'd still want to do someting else - I'm enjoying making a quite large picture too. (Don't worry - it won't be 5000x9300 cms; that would be ridiculous.)
Re: Rayman Origins contest sponsored by Ubisoft
Posted: Sun Aug 14, 2011 10:54 pm
by Hunchman801
Keep in mind that multiple entries are allowed.

Re: Rayman Origins contest sponsored by Ubisoft
Posted: Sun Aug 14, 2011 11:07 pm
by ikke471
I'm already working on a second entry

Re: Rayman Origins contest sponsored by Ubisoft
Posted: Mon Aug 15, 2011 1:27 am
by Phoenixan
Too bad the grand prize is only available to UK residents, but at the same time, I don't see Ubi paying thousands of dollars to fly two people over.
Though if I won, I'd totally pay the money for a roundtrip flight myself. 
Re: Rayman Origins contest sponsored by Ubisoft
Posted: Mon Aug 15, 2011 1:52 am
by Haruka
Well, even if it was available to Europe in general I believe it would be very hard for me to go. It would force me to skip classes in Thursday and Friday. And having to justify the skipping at school...
Re: Rayman Origins contest sponsored by Ubisoft
Posted: Mon Aug 15, 2011 11:11 am
by Shrooblord
Haruka wrote:Well, even if it was available to Europe in general I believe it would be very hard for me to go. It would force me to skip classes in Thursday and Friday. And having to justify the skipping at school...
Same here - we'll just have to aim for the second prize then, huh, Haruka?
Re: Rayman Origins contest sponsored by Ubisoft
Posted: Mon Aug 15, 2011 12:42 pm
by Rulez
While my first two entries are drawings, my third will be a certain diorama-like thing, but on the while I started a different, fourth entry which will be totally a surprise!
...okay, it's cosplay. I already have a kickass hat :>
Re: Rayman Origins contest sponsored by Ubisoft
Posted: Mon Aug 15, 2011 5:03 pm
by Haruka
I started to colour my drawing today.

Re: Rayman Origins contest sponsored by Ubisoft
Posted: Mon Aug 15, 2011 6:00 pm
by iambored2006
Haruka wrote:I started to colour my drawing today.

Aww, I envy you so much! I don't have any colours ever since I stopped drawing stuff. Gotta get some, though, if I wanna enter something.
Re: Rayman Origins contest sponsored by Ubisoft
Posted: Mon Aug 15, 2011 6:04 pm
by Haruka
What I can say for now is that I'll use two kinds of colouring materials for this.
Re: Rayman Origins contest sponsored by Ubisoft
Posted: Mon Aug 15, 2011 10:43 pm
by Shrooblord
Right, I'm still busy making my entry, but now I need a little help. It's just a small thing, an idea thing. What would you guys like to see the Wizard Teensie do to a bunch of Henchmen? I don't really have an idea of what kind of magic it would be performing against them. Any comical, powerful or overpowered ideas you have are welcome. If it is wiser to not litter this thread with them, feel free to PM me - on that note, feel free to PM me with anything you'd like to say. Oh, and don't worry about awkward angles I would have to position the Henchmen in - I can draw them from whatever angle, even flying backwards in the way they do when you kill one in Rayman 2. I would appreciate if you kept the number of Henchmen pained by the Wizard under four and even preferrably to just one.