It's amazing how the speedrunning community manages to improve the timing in some levels.
Re: Rayman M/Arena/Rush speedrunning
Posted: Thu Feb 09, 2023 8:02 pm
by SpeedBot
A new run has just been validated on speedrun.com!
All Races (GC/Xbox) - Obstacle Racing Glitichless in 35m 33s 230ms by snmario128 - 1st place
Submitted: 05/02/2023 Platform: GameCube Region: USA / NTSC
Re: Rayman M/Arena/Rush speedrunning
Posted: Fri Feb 10, 2023 3:27 pm
by hoodlumsworld
Flat Earth Society wrote: Mon Jan 16, 2023 6:47 pm
It's amazing how the speedrunning community manages to improve the timing in some levels.
Some levels more than others, from what I have seen.
Re: Rayman M/Arena/Rush speedrunning
Posted: Mon Mar 20, 2023 8:24 am
by SpeedBot
A new run has just been validated on speedrun.com!
On and On: Race Glitchless - PS2/PC in 09m 11s 477ms by VeltraZz - 1st place
Submitted: 11/03/2023 Platform: PC Region: EUR / PAL
VeltraZz wrote:right category
Re: Rayman M/Arena/Rush speedrunning
Posted: Mon Mar 20, 2023 10:26 pm
by Bentinito
Is On and On the equivalent of Obstacle Racing on Master?
Re: Rayman M/Arena/Rush speedrunning
Posted: Mon May 08, 2023 8:47 am
by SpeedBot
New runs have just been validated on speedrun.com!
Pipe Maze: Race - PS2/PC in 01m 59s 188ms by PolskiKwadrat - 3rd place
Submitted: 01/05/2023 Platform: PC
Pipe Maze: Lap Record - PS2/PC in 38s 296ms by PolskiKwadrat - 3rd place
Submitted: 01/05/2023 Platform: PC
Re: Rayman M/Arena/Rush speedrunning
Posted: Wed May 10, 2023 3:56 pm
by hoodlumsworld
Bentinito wrote: Mon Mar 20, 2023 10:26 pm
Is On and On the equivalent of Obstacle Racing on Master?
On Master?
Re: Rayman M/Arena/Rush speedrunning
Posted: Mon May 29, 2023 8:58 am
by SpeedBot
A new run has just been validated on speedrun.com!
100% (GC/Xbox) in 05h 29m 08s by Lotus_RT - 1st place
Submitted: 28/05/2023 Platform: GameCube
Lotus_RT wrote:Yet another game that I have fond childhood memories of! While the previous record within this category was 7 years old, I was quite amazed at how unoptimized it was. I could understand not really being able to optimize the beginner and pro difficulties of the battle modes, but the race modes were very unoptimized and the master difficulty had a LOT of struggles as well. I think I'm also helped out by the fact that I already knew of 1000 Waterfalls Skip and Forest Jump Skip going into the run. Combined with my overall better execution, I cut 1 hour off the previous RTA.
That said, due to the ordering that I did for this run by starting with the battle modes for beginner and pro, the run does not truly begin until 2:53:20 in the video. To iterate, starting with the battle modes is NOT the best order. It's faster to start with with the race modes, then moving to the battle modes. However, I did this run in the order that I did because a previous attempt of mine on this run that used the other order had the game freeze near the end of Rise and Shrine. Losing 1 hour and 40 minutes is incredibly lame considering the fact that it's faster to not make a save file.
The Master Difficulty is always an epic part of this run due to the fact that the execution is more demanding and Freeze Combat in particular can result in huge time loss - 30 seconds per draw, and if you restart you'll lose more depending on when you decided to restart. I had to restart Timber Wood and Coconut Island, costing me about a minute 50 combined. I lost another 2 minutes there due to 4 draws. But that Haunted Yard double draw was clutch!
Re: Rayman M/Arena/Rush speedrunning
Posted: Sat Jun 03, 2023 10:40 pm
by hoodlumsworld
That's a very long run! Congratulations.
Re: Rayman M/Arena/Rush speedrunning
Posted: Mon Jun 05, 2023 8:58 am
by SpeedBot
New runs have just been validated on speedrun.com!
On and On: Race Glitchless - PS2/PC in 08m 47s 202ms by ThatSrb2DUDE - 1st place
Submitted: 30/05/2023 Platform: PC Region: USA / NTSC
100% (GC/Xbox) in 05h 23m 08s by Lotus_RT - 1st place
Submitted: 31/05/2023 Platform: GameCube Region: USA / NTSC
Lotus_RT wrote:An improvement by 6 minutes due to better execution on the beginner and pro races, fewer mistakes on Freeze Combat master, and executing all of Time Attack Master in 1 checkpoint per race. Still can go lower though.
Re: Rayman M/Arena/Rush speedrunning
Posted: Sat Jun 10, 2023 5:48 pm
by hoodlumsworld
hoodlumsworld wrote: Sat Jun 03, 2023 10:40 pm
That's a very long run! Congratulations.
And the loads don't help. But it's the battles that must feel a bit boring in the end.
Re: Rayman M/Arena/Rush speedrunning
Posted: Mon Jun 19, 2023 9:08 am
by SpeedBot
New runs have just been validated on speedrun.com!
Nebulous Tower: Popolopoï Glitchless - PS2/PC in 02m 17s 378ms by VeltraZz - 1st place
Submitted: 07/06/2023 Platform: PC Region: EUR / PAL
Lava Factory: Lap Record Glitchless - PS2/PC in 38s 884ms by VeltraZz - 2nd place
Submitted: 17/06/2023 Platform: PC Region: EUR / PAL
VeltraZz wrote:lap 3
Lava Factory: Popolopoï Glitchless - PS2/PC in 02m 05s 784ms by VeltraZz - 1st place
Submitted: 17/06/2023 Platform: PC Region: EUR / PAL
VeltraZz wrote:with videolink
Water Canyon: Popolopoï Glitchless - PS2/PC in 01m 45s 591ms by VeltraZz - 1st place
Submitted: 10/06/2023 Platform: PC Region: EUR / PAL
Water Canyon: Lap Record Glitchless - PS2/PC in 34s 555ms by VeltraZz - 2nd place
Submitted: 10/06/2023 Platform: PC Region: EUR / PAL
VeltraZz wrote:Lap 3 in Popolopoï
Re: Rayman M/Arena/Rush speedrunning
Posted: Sun Jun 25, 2023 2:05 pm
by Hunchman801
hoodlumsworld wrote: Sat Jun 10, 2023 5:48 pm
And the loads don't help. But it's the battles that must feel a bit boring in the end.
Yeah, given the scores there doesn't seem to be a lot of challenge and it's all about waiting for the time limit.
Re: Rayman M/Arena/Rush speedrunning
Posted: Mon Jun 26, 2023 9:16 am
by SpeedBot
New runs have just been validated on speedrun.com!
1000 Waterfalls: Popolopoï Glitchless - PS2/PC in 03m 12s 992ms by VeltraZz - 1st place
Submitted: 21/06/2023 Platform: PC Region: EUR / PAL
First Ruins: Time Trial in 38s 630ms by Pro_cnr - 1st place
Submitted: 04/06/2023 Platform: PlayStation 2
Pro_cnr wrote:See video Description for details
Additional details:
Character: Rayman
Re: Rayman M/Arena/Rush speedrunning
Posted: Sun Jul 02, 2023 3:52 pm
by hoodlumsworld
Hunchman801 wrote: Sun Jun 25, 2023 2:05 pm
Yeah, given the scores there doesn't seem to be a lot of challenge and it's all about waiting for the time limit.
Maybe one day we'll find a way to beat the clock.
Re: Rayman M/Arena/Rush speedrunning
Posted: Mon Jul 03, 2023 9:20 am
by SpeedBot
A new run has just been validated on speedrun.com!
Treasure Ship: Popolopoï Glitchless - PS2/PC in 02m 04s 956ms by VeltraZz - 1st place
Submitted: 28/06/2023 Platform: PC Region: EUR / PAL
Re: Rayman M/Arena/Rush speedrunning
Posted: Sat Jul 08, 2023 5:48 pm
by Hunchman801
hoodlumsworld wrote: Sun Jul 02, 2023 3:52 pm
Maybe one day we'll find a way to beat the clock.
Like a glitch that triggers the end of the level earlier? Not sure how that would be possible!