Haruka wrote:PSVita will have exclusive levels, right? I would like to know about them later.
Me too.
Anyways, gotten the Golden Teensy, and 50 000 lums now also, need to unlock just a few more skins, same as Haruka.
So, my 50 cents, or however the saying goes, on Rayman Legends.
From a graphical point of view, it looks tremendous, Origins certainly had some impressive artworks involved, but Legends blows it out of the water, and I think Legends also seems to be reviving a tidbit of the atmospheric edge the series is known for, while I don't feel it's reached an optimal level, it's a nice step forward and it certainly helps to make the worlds more immersive than Origins could. There are so many details, and I loved those weird creatures in the background of the Toad Story levels, it certainly gave an old-school Rayman air to the area, I'd like to see more of that in the future. The artwork itself also feels more consistent than Origins, and I'm glad that Rayman and co were redrawn, they now feel like they belong in the incredible environments drawn up by art team, a very fine effort indeed. The 60 FPS is still there, and the way the game moves is most wondrous, it's a pity that online videos cannot truly show the absolute fluidity of motion, due to FPS limits.
In terms of sound, I agree with Haruka, there's less of a wacky air in the sound effects, and the high-pitched Rayman voice has been replaced with one that is much more fitting, and I like the little sounds that enemies make, particularly the Mexican Skeletons, it just makes me grin a little. Music is also nice, they fit the scenarios rather well, and there are some rather catchy tunes in there, the Origins piece continues to grace some tracks, a little like that tidbit from the Rayman 2 theme would turn up in other tracks in Rayman 2.
Gameplay-wise, it's not too different from Origins, though I'm glad they've managed to make it such that slapping doesn't throw other players off in segments where doing so would cause instant death, though slap fights can still occur in safer zones, so nice to see a balance there. The larger amount of cages, filled with Teensies once more, also encourages much more exploration, which is nice, and I also like how there are some levels which require you to deviate to fulfil tasks to progress, as opposed to just going straight from start to finish, I'd like to see more of this in the future.
The big thing, of course, if the Murphy integration, from the videos we saw of the non-Wii U versions, I think I wouldn't be wrong in saying that we were concerned, so it was nice to see that the final product does it rather well, though there are still times where you end up being screwed over by the little Greenbottle, or being confused from multitasking, for the majority of the experience, it's well done indeed, using the triggers to control rotating items, and circle to perform various tasks.
I also like how, although the developers were wise to realise the folly of making online co-op, they still added online features, I know many members here have thoroughly enjoyed competing in the challenges (my brother keeps beating me, cheeky so and so

), and I love how competitive yet friendly it is, a most welcome addition that I hope can see use in future games.
The bosses were, for the most part, a step up from Origins, and playing them certainly kept me on my toes, my favourite boss being the Wrestler, but, I still think they need to be improved a little more, I don't get the same twang of satisfaction from beating a boss here, as I would beating the likes of Space Mama, Moskito, Mr. Sax, and various others, I don't know why this is the case, anyone want to help me out here?
Then we move on to the one thing Legends is excruciatingly weak in, the story, it seems the series storytelling is become increasingly nonexistent, the story in this game is the lightest we've ever seen, which is a pity too, I like having a story as it feels like an incentive to drive through the game, to see what happens next, Legends just does the same thing 5 times over, and it does feel repetitive after the third Dark Teensy chase, I do hope we begin to see some story in the next game, as I'm feeling a little starved right now when it comes to this aspect.
All in all, Legends is most impressive indeed, I'm glad that they've improved on most of Origins' negatives, I think there is still some improvement to be made in some areas, but it is a fantastic game and worth all the time I've sunk into it, the challenges give me a greater incentive to consistently return to the game, which is nice, seeing as I've not really replayed Origins at all since beating it. The question to answer now is, how do I feel it does compared to other games in the series? And to that, I'd say, not as good as the first two, but compared to Rayman 3...well, I might have to begrudgingly admit that I feel it might be better.