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Re: Rayman Origins
Posted: Fri Jan 27, 2012 9:01 pm
by Reese Riverson
Hopefully that works, for people with only one gamepad.
I'm definitely going to share this news with my friend Abhinav.

Re: Rayman Origins
Posted: Fri Jan 27, 2012 9:22 pm
by Haruka
I would love to record a walkthrough of RO this Summer, but for that I had to get a genuine copy of the PC version between March and June. This might sound crazy but I wonder if I can open a donation account of PayPal for my YouTube channel, for interested subscribers in watching a RO walkthrough in Gaming Cosmos.
Re: Rayman Origins
Posted: Fri Jan 27, 2012 9:27 pm
by Reese Riverson
I can only suggest you take a look at their rules / Terms of Service to see if that is allowable directly off your youtube account or not. Just to make sure you are well kept in compliance with their terms.

Re: Rayman Origins
Posted: Fri Jan 27, 2012 9:32 pm
by Haruka
I also would like to listen the opinion of other members in the forum. Because unfortunately my economical situation does not allow me going to a shop and pick a game right away.
Re: Rayman Origins
Posted: Fri Jan 27, 2012 9:34 pm
by Reese Riverson
Do you own Rayman Origins for any game console yet? If you do, do you have a TV tuner on your computer?
Re: Rayman Origins
Posted: Fri Jan 27, 2012 9:44 pm
by Haruka
I own for both PS3 and Wii versions (Thank you Ubisoft

), but if I had the necessary equipment to record out of a computer, I would have done that already. So the answer is no.
Re: Rayman Origins
Posted: Fri Jan 27, 2012 10:09 pm
by Rayrobi
Ubi should include also a lum or a time scoring system like they did for R3, that would be big success.
Re: Rayman Origins
Posted: Sat Jan 28, 2012 12:31 am
by Reese Riverson
I wonder why they decided to not have a scoring system like they did Rayman 3?

Re: Rayman Origins
Posted: Sat Jan 28, 2012 4:41 am
by Adsolution
Haruka wrote:I own for both PS3 and Wii versions (Thank you Ubisoft

), but if I had the necessary equipment to record out of a computer, I would have done that already. So the answer is no.
Is Dolphin not working for you?
Re: Rayman Origins
Posted: Sat Jan 28, 2012 10:54 am
by Danone
RayFan9876 wrote:Haruka wrote:I own for both PS3 and Wii versions (Thank you Ubisoft

), but if I had the necessary equipment to record out of a computer, I would have done that already. So the answer is no.
Is Dolphin not working for you?
She has windows XP, like me. And it not work in my Windows XP.
Re: Rayman Origins
Posted: Sat Jan 28, 2012 11:14 am
by Reese Riverson
I thought Dolphin could work in Windows XP just fine provided you have the hardware to run it?
Re: Rayman Origins
Posted: Sat Jan 28, 2012 8:22 pm
by Haruka
The game runs in the emulator, the problem is that FRAPS makes it lag a lot. It does not solve my problem.
Re: Rayman Origins
Posted: Sat Jan 28, 2012 8:34 pm
by Reese Riverson
What frame rate is FRAPs set to? I keep it about 60FPS to keep it from lagging a game.
Re: Rayman Origins
Posted: Sat Jan 28, 2012 8:38 pm
by Haruka
Hoodcom wrote:What frame rate is FRAPs set to? I keep it about 60FPS to keep it from lagging a game.
I really did everything I could and the emulator lags in a recording attempt. I really need the PC version.
Re: Rayman Origins
Posted: Sat Jan 28, 2012 9:27 pm
by Adsolution
Danone wrote:RayFan9876 wrote:Haruka wrote:I own for both PS3 and Wii versions (Thank you Ubisoft

), but if I had the necessary equipment to record out of a computer, I would have done that already. So the answer is no.
Is Dolphin not working for you?
She has windows XP, like me. And it not work in my Windows XP.
Don't assume it's god damn Windows' problem just because you can't get it to work.
Re: Rayman Origins
Posted: Sat Jan 28, 2012 9:35 pm
by Louvis
I've got WinXP aswell, Dolphin works for me (not perfectly tho, got FPS issues sometimes, not mentioning those annoying sound glitches - but OH WELL).
If I could set up that thing, you can do it too.
Re: Rayman Origins
Posted: Sat Jan 28, 2012 10:19 pm
by Reese Riverson
All your issues are likely from not having powerful enough hardware... like your CPU power. These Emulators really rely on CPU power.
Re: Rayman Origins
Posted: Sat Jan 28, 2012 10:29 pm
by Haruka
My PC is from August 2007, and it is a 32-bits too.
Re: Rayman Origins
Posted: Sat Jan 28, 2012 10:30 pm
by Reese Riverson
Well, what I meant was, the specifications.
Like mine for example, has an Intel Core i7 2600K processor that I normally keep overclocked at 4.5GHz.
Re: Rayman Origins
Posted: Sat Jan 28, 2012 10:44 pm
by Haruka
I know, I was just adding up this detail.
My CPU is an Intel Core 2 Duo E6750 2.66GHz.