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Re: Rayman Origins

Posted: Wed Feb 01, 2012 9:14 pm
by Droolie
I finished the ninth and last texture pack! Here's a list of all the texture packs I ripped.
1 - http://www.box.com/s/6jj6rql5af2l4m3ghe56
2 - http://www.box.com/s/ilsex758tacbeutd65h8
3 (part 1) - http://www.box.com/s/yotdhlm6jmnbkg1q8zyd
3 (part 2) - http://www.mediafire.com/?ho1l70lqj0e63xc
4 - http://www.mediafire.com/?0xd1144s1ignorg
5 - http://www.mediafire.com/?e35h51bbqpkkt13
6 - http://www.mediafire.com/?mdux3emfz552tro (+ image fix: http://www.box.com/s/5ctcxhjm144plfg9tase )
7 - http://www.mediafire.com/?chr3gfzb1wrc2hl
8 - http://www.mediafire.com/?r23qz46kqqq0d12
9 - http://www.mediafire.com/?qc8zm5qyh9cbzil

This last texture pack includes:
  • Scrapped stuff
  • Important stuff like Teensie skins and Murfy
  • The rest of the unimportant stuff
Here are the extra sound effects I found inside the preloaded files, in their original mp3 format: http://www.mediafire.com/?8sa9s70wtp6p11g
They're preloaded because you can hear them often in the game.
Here's the copy of the script I found inside the preloaded files as well: http://www.box.com/s/0i90udtlgg1niqgy6n0t
It seems to be different from the other script that was on the final game's disc, but only for the German and Dutch versions which were (I think) incomplete in the last one.

EDIT -> Replaced multiupload links with mediafire links.

Re: Rayman Origins

Posted: Thu Feb 02, 2012 12:57 am
by Electoon
ikke471 wrote: Btw is the dark/evil moskito thing still in there? (not in the game but maybe in the files)
What dark/evil moskito thing? You'll have to excuse me, I'm half asleep (only just come back from London, and it's nearly midnight), but I'm assuming you're talking about some epic scrapped material that I've never heard of before. Anyone care to elaborate?

Re: Rayman Origins

Posted: Thu Feb 02, 2012 4:35 am
by Nannerb3

Re: Rayman Origins

Posted: Thu Feb 02, 2012 8:56 am
by Electoon
Oh yeah, I remember that now. Wonder when that thing was meant to appear in the game...
...if that thing was meant to appear in the game, and it wasn't a random doodle that is :P...

Re: Rayman Origins

Posted: Thu Feb 02, 2012 2:35 pm
by Raymancollecter
Hey does anybody else think that there's gonna be DLC? I mean why would they keep sooo much scrapped stuff on the cover: Zombie chickens, BLUE soldiers, Green golem etc... And why did they bother to do bio's on Pirahna and the soldier? And it can't be because of the "website being out of date" because they updated it right after Origins was released.

Don't get me wrong, we have a great game here, but everything in the 2010 trailer seemed so much better than what we have now. I mean that Epic Dandelion level, the ground helicopter power (you could even use it to levitate each other and BLOW LIVID STONES CLOTHES OFF LOL), the Green Golem (who in my opinion looked like the the most interesting boss of the game, mainly because When I saw the trailer all my friends and I thought it was a redesigned Mr Stone) The soldiers, the swinging vines, the slide animation (seen in the ALSO scrapped mushroom level), the spiky balls, the bouncy cobwebs from R2, the silhouette level, the fact that enemies took MORE than one hit to kill, the health bars and the list goes on....

Maybe I'm just desperate for DLC... I mean c'mon Ubisoft... TARAYZAN DAMMMIT! And why do they keep releasing all the scrapped content as PSN avatars?
I have a strong feeling that maybe DLC is on the way...probably after they've taken care of the 3DS, Vita and PC origins as well as R3 HD.

I mean Tarayzan......Shame....just.shame.....

Re: Rayman Origins

Posted: Thu Feb 02, 2012 2:46 pm
by Rulez
Raymancollecter wrote: the slide animation
It is in the game

Re: Rayman Origins

Posted: Thu Feb 02, 2012 2:49 pm
by spiraldoor
It would be great if they added an old-school gameplay mode that gave the playable characters health and lives, and increased all the enemies’ resistance so we could have real fights with them.

Re: Rayman Origins

Posted: Thu Feb 02, 2012 2:59 pm
by Raymancollecter
I don't understand why Ubi don't just release most of the AWESOME scrapped content as DLC I mean who wouldn't buy that? Who would seriously NOT pay for a TARAYZAN Skin??? I Fucking would!

Re: Rayman Origins

Posted: Thu Feb 02, 2012 3:18 pm
by Shrooblord
spiraldoor wrote:It would be great if they added an old-school gameplay mode that gave the playable characters health and lives, and increased all the enemies’ resistance so we could have real fights with them.
This sounds great.

Also, I have something for you:
Image

EDIT:
Shading fixed.

Re: Rayman Origins

Posted: Thu Feb 02, 2012 3:33 pm
by TeensieKing
A-W-E-S-O-M-E !!! By the way,you should make a sticky thread with those texture pack!

Re: Rayman Origins

Posted: Thu Feb 02, 2012 4:47 pm
by Haruka
Nice texture editing, Shrooblord! :D

Re: Rayman Origins

Posted: Thu Feb 02, 2012 6:35 pm
by Mr. Dark Thingamajig
Shrooblord wrote:
spiraldoor wrote:It would be great if they added an old-school gameplay mode that gave the playable characters health and lives, and increased all the enemies’ resistance so we could have real fights with them.
This sounds great.

Also, I have something for you:
http://i40.tinypic.com/2lxyyog.jpg
Wow, just Wow, thats magnific

Re: Rayman Origins

Posted: Thu Feb 02, 2012 7:12 pm
by Electoon
The way you've constructed it really reminds me of a boss from Space Harrier :D

Re: Rayman Origins

Posted: Thu Feb 02, 2012 7:32 pm
by Spanex
The direction of the shading would have been perfect if the tail end was turned around.

Re: Rayman Origins

Posted: Thu Feb 02, 2012 8:35 pm
by TeensieKing
It just remembered me of Steelix xD Well,I think that maybe DLC's are on the way.What bothers me is that I won't get 'em because of me having the Wii version...Anyways,I think they should make a new 3D platformer soon! I wanna another!
And they should base it more off Rayman 2,because I think that was the best one ever.They should remake it for real,with updated graphics and all that.Anyways a completely new one would be even more awesome.

I think Ubisoft lives too much in the past.They always try to take every little bit of success of anything! C'mon,another R2 port 12 years after the original release!? That's too much! And now R3 HD,I wonder if they will start doing it with R3 now xD

Re: Rayman Origins

Posted: Thu Feb 02, 2012 8:48 pm
by BarkingChaos
What exactly is that supposed to be anyway? Just a strange land of the livid dead creature or is it based on a real animal?

On the topic of DLC, it makes me sad that if it does come, I probably wont get it because I'm too poor to afford 5 bucks worth of extra content. Plus, I do not have high speed internet at my house.

Re: Rayman Origins

Posted: Thu Feb 02, 2012 8:52 pm
by Haruka
I don't find a bad thing porting again Rayman 2 knowing how it could bring more fans to the community. But I admit I would love to see a remastered Rayman 2/RR, with many improvements and new content.

Re: Rayman Origins

Posted: Thu Feb 02, 2012 9:09 pm
by Master
Haruka wrote:I don't find a bad thing porting again Rayman 2 knowing how it could bring more fans to the community. But I admit I would love to see a remastered Rayman 2/RR, with many improvements and new content.
I wouldn't mind all the endless ports if they actually made decent improvements.
Though they always seem to destroy some aspect which really hurts the reputation of the original.
I would love a HD remake of R2/RR, if it were done properly.

Re: Rayman Origins

Posted: Thu Feb 02, 2012 9:15 pm
by Haruka
I'm having doubts about the Rayman 3 HD because the trailer itself does not seem to show up any changes in the graphics/textures. :|

If they upgraded Rayman Revolution and fixed some stupid glitches from it, I think I wouldn't mind to see another port. It starts to get anguishing for me to see more R2 ports that are actually weaker than the original versions.

Re: Rayman Origins

Posted: Thu Feb 02, 2012 11:00 pm
by Shrooblord
Spanex wrote:The direction of the shading would have been perfect if the tail end was turned around.
Oh crud, I actually turned it around as the paws on either side of the body have their shading the opposite way round of the body. ... I see too now that the shading is off! >.<
BarkingChaos wrote:What exactly is that supposed to be anyway? Just a strange land of the livid dead creature or is it based on a real animal?
Yep, it's the Snake of the Dead from the Land of the Livid Dead. Basicly, it's one of those things you ride when the course moves you through the level as opposed to you moving you through the level.

PS
I'll turn that tail around and re-upload that.