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Re: Rayman emulation
Posted: Fri May 22, 2015 10:29 am
by Haruka
I was using Project64 1.6 before and I got surprised when I saw they were already in a 2.2 version. Before I had to force that alpha blending option but now it is not necessary since they seem to have fixed that glitch.
Re: Rayman emulation
Posted: Tue Jun 30, 2015 4:50 pm
by deton24
Haruka, could you edit your post? I have an update of Rayman 2 PSX version settings:
https://www.dropbox.com/s/27tl7d44peet1 ... x.jpg?dl=0
You're free to test it as well, because I have a Radeon.
I was testing every option, and I found it has better graphics.
For using 5nd option of shadering -
Natural vision shader a.k.a gpupeteogl2 - GLSlangfiles
copy this files, unpacked:
https://www.dropbox.com/s/ceopc9682rjp2 ... s.zip?dl=0
directly to C:\Program Files (x86)\ePSXe190\plugins\shaders, by copying there without any folder, just paste this 2 files there.
Now shaders rock!
And also I remind my settings for Revolution for slower configurations:
http://forums.pcsx2.net/Thread-Rayman-R ... #pid368896
Temporary beta build (1.3.1) have a chance to run faster, because of some recent changes in plugin - probably new speedhacks.
http://buildbot.orphis.net/pcsx2/
but usually stable builds from a main site are faster.
Re: Rayman emulation
Posted: Mon Jul 06, 2015 11:16 am
by GOT4N
Re: Rayman emulation
Posted: Mon Jul 13, 2015 9:19 am
by PaL
RibShark wrote:The new GLideN64 plugins seems to do a great job at rendering Rayman 2, plus, it has a widescreen hack built in!
Thanks, gonna check it.
Re: Rayman emulation
Posted: Mon Jul 13, 2015 9:56 am
by OCG
So is FPS issue fixed too?
Re: Rayman emulation
Posted: Mon Jul 13, 2015 2:46 pm
by deton24
It's for N64 emulator. This plugins doesn't work with ePSXe.
Re: Rayman emulation
Posted: Mon Jul 13, 2015 2:59 pm
by RibShark
Did anyone say that they did? I was talking about the N64 version of Rayman 2.
Re: Rayman emulation
Posted: Mon Jul 13, 2015 3:08 pm
by deton24
Offcourse.
DC version has a widescreen too, just for the record.
Re: Rayman emulation
Posted: Sun Jul 19, 2015 3:19 pm
by Haruka
Sorry for the late response, but I will want to check out this later.

Do you have a comparative picture by the way?
There is something I want to attempt later which is trying to pair a real Wiimote+Nunchuk in Dolphin, and see if the Rabbids trilogy is playable.
EDIT: OK, I tested your PS1 settings for R2TGE and the only difference I was able to find was in the colour contrast, as it can be observed in this comparative picture:
I like the colour better in your settings so I think I will update soon the first post.
I also tested your Rayman Revolution settings for the speedhacks and it seems the lag is gone now so I will have that in account once I create the tutorial.

Thanks!
Re: Rayman emulation
Posted: Sun Jul 19, 2015 9:09 pm
by deton24
No problem! Just remember to set shader level on max, it's better. Change is more noticable on 'Riding the Shield level, during some shadowing moments. I like this. I have screens somewhere.
Re: Rayman emulation
Posted: Sun Jul 19, 2015 10:03 pm
by OCG
Hey, this does look better from picture Haruka shared.
I must try this when I get in hometown.
Re: Rayman emulation
Posted: Sun Jul 19, 2015 10:45 pm
by deton24
Maybe there is a little exaggerating in this effect itself, but game looks better in overall. This picture doesn't present too much.
Re: Rayman emulation
Posted: Sun Jul 19, 2015 11:55 pm
by Rayfist
Haruka wrote:There is something I want to attempt later which is trying to pair a real Wiimote+Nunchuk in Dolphin, and see if the Rabbids trilogy is playable.
Uh... there's no way it wouldn't be considering Dolphin has a bluetooth option for that stuff.
Re: Rayman emulation
Posted: Mon Jul 20, 2015 1:32 am
by Haruka
For the playable factor I am talking about the emulator behaving, not the controls with real input of course. I tested TV Party this afternoon and while the 2D menus are ok, the 3D lags.
Re: Rayman emulation
Posted: Mon Jul 20, 2015 1:53 am
by Rayfist
Well Dolphin is a VERY demanding emulator, the GPU you told me about definitely isn't enough for a lot of dolphin related things, because I'm running RRR1,2, and TV Party just fine.
Re: Rayman emulation
Posted: Mon Jul 20, 2015 9:17 am
by Cairnie
Does the Night of the Zombids game not crash on your end then? That minigame always crashes Dolphin for me so I can never go too far in TV Party. :\
Re: Rayman emulation
Posted: Mon Jul 20, 2015 9:39 am
by Rayfist
Never made it that far since I hated TV Party, for the one minigame I played though it ran fine. If you wish I can test out more tonight.
RRR1 and 2 from what I remember were mostly flawless though.
Re: Rayman emulation
Posted: Thu Aug 20, 2015 8:43 pm
by Jaster
I had NullDC 1.0.0 but the memory card didn't work in that version, so I downloaded the version of this thread (1.0.4) but now I can't enter in the game, when I click "Normal Boot" and select the Rayman 2 game it starts in the Dreamcast Menu, and when I go to the memory card in the menu it says that there isn't any memory card inserted, what can I do to start the game? And what can I do to put the memory card? Thanks.
EDIT: I fixed all that, now.. I have a different "error", the game works perfectly but when I go throught the tunnel in the start of the game it starts to get laggy, and I don't know why, when I played in the 1.0.0 version the game was perfect (I completed the first level without lag), but in this version I have lag, maybe if I edit the graphics options or the sound options. Also when I play it in fullscreen, it crashes.. I can only play it without fullscreen.. if anybody can help me, It worked better on the other version of the emulator, but it didn't have a memory card.
Re: Rayman emulation
Posted: Thu Aug 20, 2015 9:43 pm
by deton24
Update your graphic's drivers and update DirectX via dxwebsetup.exe (look for it) or from some recent game.
Here is my nullDC, works fine, should have some config already and 100% save.
https://yadi.sk/d/A60SH9OIrQnaS
But configuration from the begining wasn't too intuitive, fact.
Re: Rayman emulation
Posted: Thu Aug 20, 2015 10:20 pm
by Haruka
Rayfist wrote:Well Dolphin is a VERY demanding emulator, the GPU you told me about definitely isn't enough for a lot of dolphin related things, because I'm running RRR1,2, and TV Party just fine.
I actually think I know why it was laggy: the recording destination is from the same hard drive as the emulator itself. It is also happening with Rayman Arena and that's when I started to think there was something wrong. I should retry the test by using other hard drive plugged on my docking zone of the chassis.