I can play it normally, I have lag sometimes, but it's ok. When I see throught a waterfall, throught the rain or throught something, I see Rayman with white eyes and when I shoot balls I can't see them through the waterfall, also when I do the helicopter I can't see his hair. Is this one of the graphics errors in the game? Or has it solution?
Also I was in a waterfall seeing this "glitch" and I was transported to a minigame or something, and after the minigame I appeared in Globox Village, is that normal? I've never seen this. And after the second minigame (it was like space invaders) I appeared at the main menu of Rayman 2 and I lost the progress.
deton24 wrote:Update your graphic's drivers and update DirectX via dxwebsetup.exe (look for it) or from some recent game.
Here is my nullDC, works fine, should have some config already and 100% save. https://copy.com/oHt4VoDhjEgVM1Hw
But configuration from the begining wasn't too intuitive, fact.
I downloaded your emulator but when I click "Normal Boot" it says:
"Unhandled exeption while Initing Image Reader plugin by drk||Raziel & GiGaHeRz [Aug 21 2011] plugin".
Re: Rayman emulation
Posted: Fri Aug 21, 2015 12:15 pm
by deton24
This error is because you must probably change location of image in nullDC, if you haven't done it.
What is your GPU?
Yes, this game has some graphical glitches, but not so many.
This glitches are changing while changing: Options->PowerVR->Z Buffer Options.
Re: Rayman emulation
Posted: Wed Oct 14, 2015 6:42 pm
by GOT4N
It starts to run well on XQEmu :p
Re: Rayman emulation
Posted: Thu Oct 15, 2015 10:06 am
by deton24
Do you know what was the greatest barrier to overcome during making this emulator? Why it took so many time?
Computing power?
Re: Rayman emulation
Posted: Thu Oct 15, 2015 12:49 pm
by OCG
Greatest barrier was human lazyness. Nobody really demanded Xbox emulator that much so nobody bothered to make one. If many people were interested, Xbox emulator could have existed long time ago. After all, Xbox is closest to PC.
Re: Rayman emulation
Posted: Thu Oct 15, 2015 2:02 pm
by SpyroGuy
OCG wrote:Greatest barrier was human lazyness. Nobody really demanded Xbox emulator that much so nobody bothered to make one. If many people were interested, Xbox emulator could have existed long time ago. After all, Xbox is closest to PC.
Probably because a big number of Xbox games are playable on the 360 which is still an "active" console unlike stuff like the Dreamcast, Gamecube or the first PlayStation, so I'd say "the lack of urgency" instead of "laziness".
Heck, even the PSP got an almost flawlessly working emulator nowadays which was a pleasant surprise for me when I found it out a year ago. xD
Re: Rayman emulation
Posted: Thu Oct 15, 2015 3:14 pm
by OCG
Well, I don't think for some emulators "the lack of urgency" applies.
There are 3DS and Wii U emulators in making and both are very active consoles. Granted, the progress on Wii U emulator will be slow since there is no hurry that much for it.
Re: Rayman emulation
Posted: Thu Oct 15, 2015 7:08 pm
by deton24
Hmmm... Works on Xenia and RPCS3 [very] slowly gains momentum, and meanwhile we get Xbox 1 emulator...
...but it's better than never
Recently even PCSX2 got some optimalizations; for 3+core, and OpenGL (sometimes works better than DX!).
Re: Rayman emulation
Posted: Sun Oct 18, 2015 12:03 pm
by Haruka
GOT4N wrote:
It starts to run well on XQEmu :p
It is always a progress.
Re: Rayman emulation
Posted: Thu Oct 29, 2015 7:16 am
by raymandesigner
PT 0.95
Rayman Atari Jaguar Project Tempest 0.95
No TO press the left and right keys at the same time
Have the right Crashes ??
Re: Rayman emulation
Posted: Sun Nov 08, 2015 2:39 pm
by Eren
raymandesigner wrote:PT 0.95
Rayman Atari Jaguar Project Tempest 0.95
No TO press the left and right keys at the same time
Have the right Crashes ??
I remember Omar showing some newer version from other site I believe. They fix issues with Rayman 1 sound.
Re: Rayman emulation
Posted: Sun Nov 08, 2015 4:04 pm
by Fifo
OCG wrote:I remember Omar showing some newer version from other site I believe. They fix issues with Rayman 1 sound.
Virtual Jaguar 2.1.2 is now out, which is an official release that fixes the sound in Rayman.
Re: Rayman emulation
Posted: Sun Nov 08, 2015 7:12 pm
by Haruka
As I expected, NullDC stopped developing for real. However, the developers asked people to have a peek in Reicast, where future development will happen:
Maybe we will eventually see R2 working even better than before once this software matures enough!
Re: Rayman emulation
Posted: Sun Nov 08, 2015 7:29 pm
by deton24
Yeah, I was also curious whether Reicast runs R2 better. It's already made, but at least for Android. I tried to run some PC build but without success. Are there any other DC emulators which can run R2 well?