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Re: Rayman Legends

Posted: Sun Sep 15, 2013 4:02 pm
by Rayrobi
Hunchman801 wrote:Probably never reaching the 11th level, I can't play enough to even get gold cups all the time, and I still have 1800 points to go!
Then you have to play and obtain a silver cup in like 360 challenges which is about 160 days, or 80 days if you get gold in all of them. :P It would be only 2 and a half weeks if you got diamond cups though.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 4:35 pm
by Droolie
I've unlocked Rayomz today. I think I'm going to put the game away for a while. Maybe I'll go back to it later when less people are playing it, maybe I won't. We'll see. I'm at 4850 points or something. It's quite irritating that getting to that level takes so damn long if you aren't the very best player in the world. I nearly destroyed my controller's left analog stick with all the fast-paced action, I got sick from it, how much more do they expect me to train?
So no, I'm not going for the last level of awesomeness anymore.

I also agree with what Keane said. It's nearly the same thing I said a while ago.
Haruka wrote:Rayman 4's concept art that got revealed relatively few time ago makes me having some kind of pity that more development wasn't done, the new worlds could have matched the atmospherical magic from the previous three games. I only couldn't see well how the costumes, the Rabbids and the plot itself would work in the game but this is what makes me also somehow relieved that the game wasn't made. Many people will disagree with me but I can't imagine Rayman and André cooperating for a same goal.
That concept art was from Phoenix's Rayman 4. We don't know the story for this Rayman 4 - the "André, Rayman and their girlfriends" story was for Rayman Raving Rabbids. It's likely that Phoenix's Rayman 4 had a story about the battle against Dark Rayman.
I'm not too sure if either of them would have been good. I like the concept art a lot, but the Rayman 1-styled worlds might have felt a little out of place in a 3D game. And while Rayman Raving Rabbids looked pretty cool, I'm afraid Michel Ancel already had the "crazy" Rayman style in his mind when he made the game.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 4:46 pm
by sergiomonty
Keane wrote: Origins and Legends are great games, and their full of passion, but passion for other things then what reaches my interests. I can't wait to play Legends and I'm sure i'll enjoy it but I doubt it's going to make my top three. I play the trilogy at least once a year. I have yet to give Origins a second go since its release.
I get your point now. You don't really have problems with the jumping sausages and mountains of cakes... your problem is that you no longer have a reason to care about such characters if they are just crazy and goofy. And...

eh..

I agree.

I will NEVER say that Rayman 3 is better, EVER. Why? because it is so terribly flawed I couldn't forgive it. But hey, at least it had a story, a true motivation to keep the adventure going, and that's what Legends lacks.

I say Origins' atmosphere was so goofy it could get old easily, and the story was so confusing and lacking it didn't affect the game at all. Rayman Legends has a silly atmosphere too, but more consistent and even more gorgeous and full of beautiful fantasy elements. But oh man...

OH MAN

Rayman needs a new story. A story than makes you remember that all of the characters have a personality and a reason to be cared about. Michel Ancel says he prefers to be Globox because Globox is stupid, but if I was new to the Rayman fanbase and didn't play R2 or R3, I could never tell if Globox is actually more stupid than Rayman. Both are too... silent.

I think the story could have been better if Polokus kept narrating it through the game, or at least at the end made a celebration in honor of the heroes who saved the Glade... but nothing happened.

Yes, in order to not become a New Super Mario Bros. clone, Rayman needs to restore the story.


OKAY UBISOFT, WE ALL KNOW YOU KEEP READING THIS FORUM. YOU RECOVERED THE ATMOSPHERE AND THE EXPLORATION THAT RAYMAN ORIGINS LACKED, THAT'S FINE THANK YOU! NOW PLEASE BRING BACK THE COOL STORIES! WE DON'T WANT TO BE CONFUSED ANYMORE!!
Haruka wrote:Rayman 4's concept art that got revealed relatively few time ago makes me having some kind of pity that more development wasn't done, the new worlds could have matched the atmospherical magic from the previous three games. I only couldn't see well how the costumes, the Rabbids and the plot itself would work in the game but this is what makes me also somehow relieved that the game wasn't made. Many people will disagree with me but I can't imagine Rayman and André cooperating for a same goal.
I agree with you, Haruka. Rayman 4 would have flopped with all those almost random ideas.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 4:58 pm
by GNineify
On to think of it... I think the best solution for all these story problems would be a reboot.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 5:12 pm
by Master
Well, that really nipped the bud, but yes, that pretty much sums up the major flaw with the Post-Origins era, (though I still think there are improvements to be had in other areas, but I'll keep that out).

Re: Rayman Legends

Posted: Sun Sep 15, 2013 5:25 pm
by SegaNintendoUbisoft
I agree, the lack of a real story is what bothered me the most with Origins and Legends. Without a story, the games feel...empty, like something very important is missing. I really hope the next Rayman game has a real story.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 5:45 pm
by Dart
I thought that Raymans first 3 were amazing, each displaying a diffrent era R1 being a child's perspective R2 a pre-teens (and parshell adult), and R3 an angsty 16-year old's, each unique in its own way, would be nice for that type of story telling to continue :) . my very small bone to pick with legens/origins is that their personalitys are thrown off the spectrum thowing it off balance.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 6:13 pm
by Bzzit
dartofthedavros wrote:I thought that Raymans first 3 were amazing, each displaying a diffrent era R1 being a child's perspective
So going by your logic we should start referring to him in the first game as Rayboy :tssk:

Re: Rayman Legends

Posted: Sun Sep 15, 2013 6:18 pm
by OCG
Well, he was 10 years in first game. His personality is even more explained in educational spin-offs, and in Rayman prototype story, he was supposed to be 10 year old kid Jimmy. Still, Rayboy sounds like a bad name. Bomberman is also a child despite his name.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 6:19 pm
by SegaNintendoUbisoft
Don't forget Megaman.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 6:20 pm
by Master
As far as I'm aware, the 10 year old aspect was also scrapped alongside the Hereitscool and Jimmy concept, all we canonically know, is that Rayman was a kid in Rayman 1, not his age.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 6:31 pm
by sergiomonty
Rayman is more than 100 years old now... so I don't think his age is relevant anymore.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 6:35 pm
by SegaNintendoUbisoft
sergiomonty wrote:Rayman is more than 100 years old now... so I don't think his age is relevant anymore.
By the way, something about that plot point really irritates me for some reason, I don't know why.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 6:54 pm
by Haruka
Reboots are dangerous. If it was to do a reboot with the current style of Rayman, I do not know if I could be still a fan of the franchise.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 6:56 pm
by spiraldoor
GNineify wrote:On to think of it... I think the best solution for all these story problems would be a reboot.
Why? It's not like the developers are being restricted by some great tangle of complex storylines. They can ignore whatever they want, and they often do. If they released a game without even a nominal connection to the stories of the first two I'm not sure I'd play it.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 6:59 pm
by TheTempurmental
I don't really mind the current style, it reminds me of R1. But, I dunno maybe I have shallow tastes, cuz RL's lack of deep plot didn't really phase me.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 7:03 pm
by OCG
Haruka wrote:Reboots are dangerous. If it was to do a reboot with the current style of Rayman, I do not know if I could be still a fan of the franchise.
I agree so much on this. If reboot fails, it is hard to keep franchise allive. We all know what happened with Spyro. His Legend of Spyro reboot failed and now he is stuck in a spin-off series where he is just one of the million characters you can choose. He has no story or anything.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 7:04 pm
by Haruka
I prefer games to have paradoxes in the universe or fandetails than the franchise having a reboot. I would not like to see the first two games as insignificant titles.

Re: Rayman Legends

Posted: Sun Sep 15, 2013 7:07 pm
by TFDS
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Re: Rayman Legends

Posted: Sun Sep 15, 2013 7:13 pm
by sergiomonty
I don't think Rayman needs a reboot. His environment is so flexible it can easily be changed for the developers' preferences. If you come to think about it, the constant changes of environment, established universes and personalities make every single Rayman game a very subtle reboot.

A world needs a substantial reboot when there's nothing more to do with it.