Agreed, the Rayman series has never been big on continuity, and although some of us do take some joy out of making some sense of it, I'd rather have each game have its prominence in an overall timeline than suddenly be rendered a part of an alternate, and probably dead fiction.
Re: Rayman Legends
Posted: Sun Sep 15, 2013 8:30 pm
by Rayfist
For any ya'll who missed it on my channel:
Re: Rayman Legends
Posted: Sun Sep 15, 2013 8:34 pm
by Master
Ah, me and my bro had a shot at it, blimey, you got pretty far, judging from where we ended up stopping.
Re: Rayman Legends
Posted: Sun Sep 15, 2013 8:37 pm
by TFDS
I managed to go more than 1800.00 m,but that's also a very good go.
Re: Rayman Legends
Posted: Sun Sep 15, 2013 8:38 pm
by Rayrobi
You're doing it well, Rayfist, actually. These challenges are actually pretty repetitive after a bit of time, always the same obstacles in a variety of different orders. I got 3100 meters on Xbax.
Re: Rayman Legends
Posted: Sun Sep 15, 2013 9:05 pm
by Bzzit
Ican only get to like 1494 or something, theres this little platform I just can't seem to jump on
Re: Rayman Legends
Posted: Sun Sep 15, 2013 9:07 pm
by Master
Maybe so, but you certainly aggravated me and my bro in trying to beat you. I think we've both ragequit at this point, good competition Bzzit .
Re: Rayman Legends
Posted: Sun Sep 15, 2013 9:18 pm
by Bzzit
haha thanks! I enjoy the competion too, theres been a good few times when i've gave up trying to beat your score
Re: Rayman Legends
Posted: Sun Sep 15, 2013 11:44 pm
by Adsolution
Ah! The challenges. I've got to get back on those as soon as possible.
Re: Rayman Legends
Posted: Sun Sep 15, 2013 11:47 pm
by OCG
What is your UPlay Ad?
Re: Rayman Legends
Posted: Mon Sep 16, 2013 12:21 am
by M3T30R0
It's getting really annoying and stupid to see those people cheating openly, I blame Ubisoft for doing nothing for weeks, I have been watching the same guys over and over stealing diamonds in a game where it really doesn't make any sense to cheat. This is just disappointing, I wished we had some post-release "support" but hey I guess they just take our money and run away with it or at least it seems so.
Re: Rayman Legends
Posted: Mon Sep 16, 2013 12:25 am
by OCG
Was it so hard to make a "report player" option?
Re: Rayman Legends
Posted: Mon Sep 16, 2013 12:27 am
by Snagglebee
OldClassicGamer wrote:Was it so hard to make a "report player" option?
There is a shooter game called WolfTeam: if you want to report or kick one player out of the session you'll have to pay them.
Re: Rayman Legends
Posted: Mon Sep 16, 2013 12:45 am
by OCG
Now that is just retarded. Paying to report cheaters? I don't think so. We already paid for game and we should enjoy it without cheaters.
Re: Rayman Legends
Posted: Mon Sep 16, 2013 12:48 am
by SegaNintendoUbisoft
Paying to report cheaters. That sounds like something Capcom would do.
Re: Rayman Legends
Posted: Mon Sep 16, 2013 12:54 am
by OCG
Capcom loves money.
Re: Rayman Legends
Posted: Mon Sep 16, 2013 1:05 am
by Rayfist
Adsolution wrote:Ah! The challenges. I've got to get back on those as soon as possible.
So I can kick your ass some more.
Re: Rayman Legends
Posted: Mon Sep 16, 2013 1:23 am
by SegaNintendoUbisoft
So if Ubisoft decides to add more music levels into the game via DLC, what songs would you like to see?
Personally, I would go with The Precipice from Rayman 2. http://www.youtube.com/watch?v=uxQdWubPtK8