Re: Rayman Legends
Posted: Sun Sep 29, 2013 8:09 am
I would create new account when I start Let's Play one day but they would ask for product key and I used it already.
I also got it a few days ago but already replied to it and claimed the 50 stars.sonicbrawler182 wrote:So I just found an e-mail in my inbox about a survey on Club Nintendo about Rayman Legends (I registered the game on Club Nintendo when I bought it). I took the survey, and got my 50 stars from it.
DON'T GIVE ME IDEAS *shot*Bionichute wrote:So I created a new Wii U account just so I could play through Legends again.
Not possible, the Wii U version outsold the Xbox 360 and PS3 versions combined.Rayrobi wrote:Heh, it seems more people play the Xbox 360 version of Legends than the Wii U.
Yeah well that's what might be the case, because there is more than 60000 players online. Sonicbrawler's sig seems to have confused me. o_osonicbrawler182 wrote:There just may not be as many players connected online.
Like I said, this could have all been avoided if they released the Wii U version when they originally did, but no. They pissed off a lot of Wii U owners who are now boycotting the game, and released it close to GTA V, which lead to it getting destroyed once GTA was released (They made the same mistake with Origins when they released it close to CoD and BF3).sergiomonty wrote:Sweet Jesus... Rayman Legends had terrible sales!
http://www.vgchartz.com/gamedb/?name=Rayman+Legends
But yeah... it sold better on Wii U.
I must also point out that it didn't sell a shit in Japan.
They could of found a loop hole in that. Like release the game for Wii U first, then a week or two later, announce it's coming to other platforms.OldClassicGamer wrote:Like I said, blame Microsoft. If they released it on Wii U, it would be forced to stay Wii U exclusive, or maybe released for PS3 too (I am not sure about Sony's policy)
Ninja Gaiden 3: Razor's Edge was originally a Wii U exclusive launch title. A couple months later, the announced it was coming to PS3 and 360.OldClassicGamer wrote:Microsoft would not allow it on 360 then. Rule is that if game gets released in stores on some console before 360, Microsoft wont allow game to be on 360 at all.
Well, they tried to screw consumers over with the Xbone.sonicbrawler182 wrote:Honestly, the game could of done without a release on the Xbox 360. It's not like the Microsoft fanbase care much about anything that isn't a shooter, a racer, or a billion dollar brand name like GTA. Right now, I feel like Microsoft is the evil corporation of gaming, while Sony and Nintendo actually care about variety and artistic expression, because it's not like Microsoft really push for anything other than sales anyway.
I kind of agree with you here dude, I hate Microsoft as a company but I am a fan of a good few of their franchises. Really wish Microsoft would put their dormant RARE IP's to good use and come up with some new IPs!!sonicbrawler182 wrote:Honestly, the game could of done without a release on the Xbox 360. It's not like the Microsoft fanbase care much about anything that isn't a shooter, a racer, or a billion dollar brand name like GTA. Right now, I feel like Microsoft is the evil corporation of gaming, while Sony and Nintendo actually care about variety and artistic expression, because it's not like Microsoft really push for anything other than sales anyway.
Apparently, Microsoft has a policy were any multiplatform game that comes to the 360 must come out the same day as the other versions.GNineify wrote:Blame Microsoft for everything now? Wow, when are we gonna blame EA for Rayman Legends being delayed and going multiplatform..?