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Re: Rayman Origins

Posted: Sun Jul 01, 2012 3:41 pm
by Acarr
I've noticed in Legends you can't hit each other anymore? That would make it easier to play with others.

Re: Rayman Origins

Posted: Sun Jul 01, 2012 6:58 pm
by Ray502
Yeah. You don't have to waste any time fighting with your friends now. All you can do is to play the game with your friends now instead of wasting 10 minutes fighting each other.

Re: Rayman Origins

Posted: Sun Jul 01, 2012 7:06 pm
by Master
Mind you, it was a fun gimmick, wasting ten minutes in a slap-fight never felt so amusing.
Though considering what negative effects it has, such as accidentally knocking a fellow player in a crucial stage, it's understandable why the gimmick has to go, given the supposed increased focus on co-op.

Re: Rayman Origins

Posted: Sun Jul 01, 2012 7:42 pm
by Shrooblord
I bet they'd be able to enable some sort of PvP mode for players who just love slapping each other or don't mind getting hit in a crucial stage of play.

Re: Rayman Origins

Posted: Sun Jul 01, 2012 8:59 pm
by Acarr
It was hilarious :mrgreen: but when you were trying to do a stage where every move counts it was annoying.

Re: Rayman Origins

Posted: Mon Jul 02, 2012 9:07 am
by Smega
What ever happened to the Tetris level from the E3 Demo?

Re: Rayman Origins

Posted: Mon Jul 02, 2012 11:29 am
by Rulez
Smega wrote:What ever happened to the Tetris level from the E3 Demo?
It got scrapped.

Re: Rayman Origins

Posted: Mon Jul 02, 2012 11:33 am
by Smega
Rulez wrote:
Smega wrote:What ever happened to the Tetris level from the E3 Demo?
It got scrapped.
No duh. Any explanations why?

Re: Rayman Origins

Posted: Mon Jul 02, 2012 1:22 pm
by Ray502
A Tetris level?

Re: Rayman Origins

Posted: Mon Jul 02, 2012 1:27 pm
by Shrooblord
There was supposed to be some kind of level using the mechanics of the falling blocks as seen in many of the water areas in which Globox and Rayman were essentially playing Tetris. It got scrapped during development, though.

Re: Rayman Origins

Posted: Mon Jul 02, 2012 1:32 pm
by Master
Apparently, RO is on a cloud gaming platform: http://www.gaikai.com/

Re: Rayman Origins

Posted: Mon Jul 02, 2012 1:33 pm
by Shrooblord
Master4lyf1 wrote:Apparently, RO is on a cloud gaming platform: http://www.gaikai.com/
And what does this imply? That we can play RO for free?

Re: Rayman Origins

Posted: Mon Jul 02, 2012 1:35 pm
by Ray502
Master4lyf1 wrote:Apparently, RO is on a cloud gaming platform: http://www.gaikai.com/
I saw it :) I think it said play instantly for free.

Re: Rayman Origins

Posted: Mon Jul 02, 2012 1:36 pm
by Haruka
I heard that Sony is interested in implementing GAIKAI in PS3 in order to make PS2 games "compactible".

Re: Rayman Origins

Posted: Mon Jul 02, 2012 1:40 pm
by Shrooblord
Haruka wrote:"compactible"
I wonder what they mean by that. Smaller games? Compressed games? Games in tins?

Re: Rayman Origins

Posted: Mon Jul 02, 2012 1:47 pm
by Haruka

Re: Rayman Origins

Posted: Mon Jul 02, 2012 2:00 pm
by Hoodlum1
Rayman502 wrote:A Tetris level?
Image
I think this is what they're talking about there was some tetris seen in the moody clouds too

Re: Rayman Origins

Posted: Mon Jul 02, 2012 2:18 pm
by Shrooblord
I wonder if LAPD Future Cop would be one of said titles. I absolutely frikkin' love that game and I hope others will be able to play it again too, if it gets streamed onto Gaikai. Ah... Sky Captain's lovely "NooooOOOAAAARGGHHHHH" and "I'll see you in HELLL... MhmmhmhmHAMAHAHAHA"
Sorry 'bout that. Nostalgia-running trip back to the past. Actually, maybe I'll just hook up one of my old PS1s and play it right now... maybe (feels like I've said that before :P).


Re: Rayman Origins

Posted: Mon Jul 02, 2012 11:43 pm
by Acarr
Rulez wrote:
Smega wrote:What ever happened to the Tetris level from the E3 Demo?
It got scrapped.
I was so disappointed when I never came across that in the game :( It was incredibly funny, you wouldn't think that would have been scrapped.

Re: Rayman Origins

Posted: Mon Jul 02, 2012 11:52 pm
by Fraz
^ I had been wondering about that going through the game. A darn shame - I really liked the tetris platforming idea.