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Re: Rayman 3: Widescreen Patch

Posted: Wed Oct 28, 2015 9:50 am
by SuperLumberjack
Yes Shadorino. I see what there is on the picture, but not after I installed the MEGA addon, as I said. The link doesn't work anymore after :?

I cliqued on the "télécharger via le navigateur" button CHRdutch, but it suggests me to install this $!*%# addon :D

Re: Rayman 3: Widescreen Patch

Posted: Wed Oct 28, 2015 7:39 pm
by deton24
Game allows only 512x512 resolution of videos? What a pity...
Anyway, great job Shadorino.

Re: Rayman 3: Widescreen Patch

Posted: Wed Oct 28, 2015 10:19 pm
by Shadorino
SuperLumberjack wrote:Yes Shadorino. I see what there is on the picture, but not after I installed the MEGA addon, as I said. The link doesn't work anymore after :?

I cliqued on the "télécharger via le navigateur" button CHRdutch, but it suggests me to install this $!*%# addon :D
Weird...
Delete the add-on and redownload the one on the right (mega.nz, not mega.co.nz) here : mega:///#firefox
Close Firefox, run Ccleaner if possible, then try again.

Re: Rayman 3: Widescreen Patch

Posted: Wed Oct 28, 2015 10:21 pm
by Shadorino
deton24 wrote:Game allows only 512x512 resolution of videos? What a pity...
Anyway, great job Shadorino.
Yes that’s unfortunate. It makes the picture pretty blurry.

Re: Rayman 3: Widescreen Patch

Posted: Wed Oct 28, 2015 10:24 pm
by Shadorino
incognito wrote:
Shadorino wrote:Ah oui c’est vrai t’es français, moi aussi.
Mais bon on est sur le forum anglais, faut que tout le monde comprenne :)

Do you see this ?
http://imgur.com/zpLapyV
Comment ça "putain de merde" ? Mais.... You are French ?
Oui. You too it seems

Re: Rayman 3: Widescreen Patch

Posted: Wed Oct 28, 2015 10:34 pm
by incognito
I am.
You are. :lol:

Re: Rayman 3: Widescreen Patch

Posted: Wed Oct 28, 2015 10:40 pm
by SuperLumberjack
Shadorino wrote:
SuperLumberjack wrote:Yes Shadorino. I see what there is on the picture, but not after I installed the MEGA addon, as I said. The link doesn't work anymore after :?

I cliqued on the "télécharger via le navigateur" button CHRdutch, but it suggests me to install this $!*%# addon :D
Weird...
Delete the add-on and redownload the one on the right (mega.nz, not mega.co.nz) here : mega:///#firefox
Close Firefox, run Ccleaner if possible, then try again.
Already tried ! It doesn't work ! :?

Re: Rayman 3: Widescreen Patch

Posted: Wed Oct 28, 2015 10:57 pm
by Shadorino
Damn… Last resort, did you try with Chrome ?

Re: Rayman 3: Widescreen Patch

Posted: Wed Oct 28, 2015 11:23 pm
by SuperLumberjack
No, but I don't want a Google navigator. I don't trust them ! :mrgreen:

Re: Rayman 3: Widescreen Patch

Posted: Wed Oct 28, 2015 11:51 pm
by Shadorino
Me neither. But it’s good for troubleshooting. You can uninstall it afterwards.

Re: Rayman 3: Widescreen Patch

Posted: Thu Oct 29, 2015 8:25 am
by SuperLumberjack
I will watch for a portable version if it works :lol:

Re: Rayman 3: Widescreen Patch

Posted: Thu Oct 29, 2015 11:34 am
by Master
Isn't Opera based off the Chromium Project as well?

Re: Rayman 3: Widescreen Patch

Posted: Thu Oct 29, 2015 11:36 am
by incognito
Use Iron then.

Re: Rayman 3: Widescreen Patch

Posted: Thu Oct 29, 2015 2:04 pm
by SuperLumberjack
Finaly, I will keep the original Cutscene Fix. It's enough for me. I'm already happy ! :D

Re: Rayman 3: Widescreen Patch

Posted: Sat Oct 31, 2015 12:16 am
by manuth
Am I the only one in the intro-sequence's lagging (just for 1-3 secs)?
However - Great Job, @Shadorino :D

Re: Rayman 3: Widescreen Patch

Posted: Sat Oct 31, 2015 12:25 pm
by Shadorino
Do you mean the cinematic intro or the Ubisoft logo ?

Re: Rayman 3: Widescreen Patch

Posted: Sat Oct 31, 2015 12:42 pm
by incognito
manuth wrote:Am I the only one in the intro-sequence's lagging (just for 1-3 secs)?
No, I also have that issue on Wine.

Re: Rayman 3: Widescreen Patch

Posted: Sat Oct 31, 2015 12:45 pm
by Shadorino
I just checked, no lag on my side.

Re: Rayman 3: Widescreen Patch

Posted: Sat Nov 07, 2015 11:48 pm
by Shadorino
Has anyone tried to make a widescreen fix for Rayman M ? The UI is screwed up just like Rayman 3 before the fix.

Re: Rayman 3: Widescreen Patch

Posted: Sun Nov 08, 2015 12:16 am
by RibShark
Yes, completely possible, in much the same way as Rayman 3. I don't have the file right now, but if you want to do it yourself, open the exe in a hex editor and search for the bytes "00 00 40 3F". There should be a few results, for each one, replace the bytes with "02 00 10 3F" and try the game; if it is not fixed, change the bytes back and try the next instance (there are only 15 or so instances).