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Re: Rayman Betas
Posted: Sat Nov 07, 2009 4:50 pm
by Hunchman801
Doesn't matter, as long we can get pictures of it ^^ As for the EEG-like thing, I don't think it's really interesting

Re: Rayman Betas
Posted: Sat Nov 07, 2009 6:21 pm
by MasterHero
@Hunchman801 :
Well there is also a magican with a red ting (but the animation crashes the game) and a short line with a plum (jungle) which makes circles. You also forget the little livingstone on the plum...well i think there are a few more things. I will screen-shot it all and than you can decide if you want to use it or not.
Oh, and there are some rare (and some never seen, i think) rayman animations hidden in the game
I can make a sprite-sheed for it
Oh and we can ripp almost every single animation frame of the objects in RD (But its a lot work maybe....and there is no guarantee that it will work with all objects).
Re: Rayman Betas
Posted: Sat Nov 07, 2009 6:33 pm
by Hunchman801
MasterHero wrote:Well there is also a magican with a red ting (but the animation crashes the game) and a short line with a plum (jungle) which makes circles. You also forget the little livingstone on the plum...well i think there are a few more things. I will screen-shot it all and than you can decide if you want to use it or not.
Awesome, the more the better

Re: Rayman Betas
Posted: Sat Nov 07, 2009 9:22 pm
by spiraldoor
It is imperative that you extract as many of these odd things as possible.
Re: Rayman Betas
Posted: Mon Nov 09, 2009 2:19 pm
by Hunchman801
By the way, I have created a separate article for the beta versions of the original game. Feel free to expand it

Re: Rayman Betas
Posted: Mon Jun 21, 2010 10:04 pm
by Danone
I can't download the first beta

Re: Rayman Betas
Posted: Mon Jun 21, 2010 10:08 pm
by Cairnie
Yo, DUUUUDE I've got it here because somehow Sonic/X Cult took it down.
http://www.megaupload.com/?d=K0829E5K
Re: Rayman Betas
Posted: Tue Jun 22, 2010 8:16 pm
by Danone
Re: Rayman Betas
Posted: Wed Jun 23, 2010 1:43 pm
by MasterHero
How to get the beta-demo working?
It always asks for a passwort and server or something like that.
Re: Rayman Betas
Posted: Wed Jun 23, 2010 3:57 pm
by Tulio

Isn't it scrapped oceanic world?
Re: Rayman Betas
Posted: Wed Jun 23, 2010 5:55 pm
by Cairnie
Looks more like the lair of that spider robot thing. =/
Re: Rayman Betas
Posted: Wed Jun 23, 2010 6:45 pm
by Spanex
I think I've seen this long ago, back when R3 was new. I think it's indeed a part of what was going to be at the giant 3-legged octopus robot.
Strange though that the tunnel also looks like it could come right out of the desert of the knaaren.
Re: Rayman Betas
Posted: Wed Jun 23, 2010 7:02 pm
by spiraldoor
It may be the aquatic world or it may be a version of the Land of the Livid Dead. That mechanical fish thing is part of Céloche; you can see it floating around during the fight with him.
Interestingly the walls show engravings of Teensies catching fish. I guess Teensies eat fish, then.
Re: Rayman Betas
Posted: Sun Jun 27, 2010 12:22 pm
by RayLums
Is it possible to have the beta version of Rayman by a manip ?
Re: Rayman Betas
Posted: Fri Oct 01, 2010 3:16 pm
by Danone
where Can i get the R3 beta?
Re: Rayman Betas
Posted: Wed Oct 27, 2010 11:21 pm
by L.M. Murphy
Rayman 3 beta:
http://www.sendspace.com/file/4gv96g
Now, if someone could provide an ePSXe save state for Rayman 2 2D...
Re: Rayman Betas
Posted: Thu Oct 28, 2010 8:53 am
by bunnieblaster
Thank you! Hope the hosts stays up, you can also upload it on
www.updo.nl or
www.easy-upload.nl (great simple uploadsites)
Re: Rayman Betas
Posted: Thu Oct 28, 2010 12:13 pm
by Tenderz
Is this the same on as the one i got(the one called Rayman3_PC-Demo), wich has 3 levels?
Re: Rayman Betas
Posted: Thu Oct 28, 2010 12:55 pm
by bunnieblaster
Dang, it asks for the CD

Re: Rayman Betas
Posted: Thu Oct 28, 2010 1:19 pm
by Danone
bunnieblaster wrote:Dang, it asks for the CD

yeah, probably Drolie fix it