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Re: Rayman Origins
Posted: Thu Jul 19, 2012 6:21 pm
by Rayfist
The idea of bringing the co-op even further in Origins, absolutely makes me happy, this will be the best multiplayer fighting experience since New super mario bros screaming at out friends. Even though Origins probably already caused this at is, at least we can revive each other.

Re: Rayman Origins
Posted: Thu Jul 19, 2012 8:15 pm
by Ray502
Rayfist wrote:The idea of bringing the co-op even further in Origins, absolutely makes me happy, this will be the best multiplayer fighting experience since New super mario bros screaming at out friends. Even though Origins probably already caused this at is, at least we can revive each other.

I like that picture

Re: Rayman Origins
Posted: Fri Jul 20, 2012 3:55 am
by Keane
Eh, nobody ever wants to play Origins because nobody around me seems to have heard of anything possibly related to Rayman that doesn't include Rabbids. I personally hope that Legends will improve on slower gameplay. I enjoy the exact jumping and speed running from RO, but when it comes to 2D Rayman I think I'd rather have Rayman 1 or Rayman 3 GBA gameplay. It allows you to observe details much more and brings what you see from the artwork alive much more.
Re: Rayman Origins
Posted: Fri Jul 20, 2012 12:18 pm
by Haruka
I agree that RO has got a too much linear gameplay. I mean, it doesn't incentive exploration and creates some kind of invisible pressure in arriving quickly to the end of the level and rushing everything. They could have added a secret prize or something for collecting all the Lums Medals too. The level design is done also in a way that it is too easy to find the cages and the Skull Coins: just find for something anormal in the map and boom, there you have it.
Re: Rayman Origins
Posted: Fri Jul 20, 2012 12:28 pm
by Adsolution
They kind of got it backwards in a way - Origins is one of the most graphically detailed games to date by far, so you would thing that they'd emphasise that? Nope, apparently not, they actually chose the method of gameplay that is the furthest thing possible from bringing out the environment. Here and there it's so detailed that I actually get distracted and can't focus.
Though that's mostly with the first four environments. The latter three (Mystical Pique, Moody Clouds and LoTLD) are basically perfect. Actually I could still point out that there's too much pointless detail in Mystical Pique and LoTLD. Moody Clouds almost seems like it was done by completely different artists, and it has that very "Mega Man" look to it, which I like very much.
Re: Rayman Origins
Posted: Fri Jul 20, 2012 1:01 pm
by Hoodlum1
RayFan9876 wrote:They kind of got it backwards in a way - Origins is one of the most graphically detailed games to date by far, so you would thing that they'd emphasise that? Nope, apparently not, they actually chose the method of gameplay that is the furthest thing possible from bringing out the environment. Here and there it's so detailed that I actually get distracted and can't focus.
Though that's mostly with the first four environments. The latter three (Mystical Pique, Moody Clouds and LoTLD) are basically perfect. Actually I could still point out that there's too much pointless detail in Mystical Pique and LoTLD. Moody Clouds almost seems like it was done by completely different artists, and it has that very "Mega Man" look to it, which I like very much.
Couldnt agree more loved those over detailed environments
Speaking of which anyone notice the castles besides the obvious one in the first level?
Re: Rayman Origins
Posted: Fri Jul 20, 2012 1:49 pm
by Ray502
RayTunes wrote:Eh, nobody ever wants to play Origins because nobody around me seems to have heard of anything possibly related to Rayman that doesn't include Rabbids. I personally hope that Legends will improve on slower gameplay. I enjoy the exact jumping and speed running from RO, but when it comes to 2D Rayman I think I'd rather have Rayman 1 or Rayman 3 GBA gameplay. It allows you to observe details much more and brings what you see from the artwork alive much more.
I read somewhere that Rayman Legends will have a better pace then Origins.
Re: Rayman Origins
Posted: Fri Jul 20, 2012 3:59 pm
by Keane
Mystical Pique was actually my favourite world due to the moments when you're inside the caves, where the pace tends to slow down a bit and gives a calmer atmosphere.
Re: Rayman Origins
Posted: Fri Jul 20, 2012 4:21 pm
by Master
My favourite is Moody Clouds, sure, speedrunning it is an absolute nightmare, but it is just a marvellous sight to behold and rather fun if being played at an average pace.
Re: Rayman Origins
Posted: Fri Jul 20, 2012 8:58 pm
by Danone
Re: Rayman Origins
Posted: Fri Jul 20, 2012 9:29 pm
by Adsolution
Hoodlum1 wrote:Couldnt agree more loved those over detailed environments
Speaking of which anyone notice the castles besides the obvious one in the first level?
please don't respond or agree to things when you haven't even read them.

Re: Rayman Origins
Posted: Sat Jul 21, 2012 1:04 am
by Ray502
I haven't done that

That was cool.
Re: Rayman Origins
Posted: Sat Jul 21, 2012 1:43 am
by Master
I haven't tried it, but I know the wall jumping trick used to get it.
Re: Rayman Origins
Posted: Sat Jul 21, 2012 2:57 am
by Hoodlum1
RayFan9876 wrote:Hoodlum1 wrote:Couldnt agree more loved those over detailed environments
Speaking of which anyone notice the castles besides the obvious one in the first level?
please don't respond or agree to things when you haven't even read them.

RayFan9876 wrote:The latter three (Mystical Pique, Moody Clouds and LoTLD) are basically perfect. Actually I could still point out that there's too much pointless detail in Mystical Pique and LoTLD. Moody Clouds almost seems like it was done by completely different artists, and it has that very "Mega Man" look to it, which I like very much.
^Kinda talking about this^ because they were my favorite levels..but whatever.
Re: Rayman Origins
Posted: Sat Jul 21, 2012 5:25 am
by Adsolution
What you said was "Yeah, I agree! I love those overly detailed environments!" When what I said was "Uuuugh, there's so much detail it's distracting, considering it's a speed game."
Re: Rayman Origins
Posted: Sat Jul 21, 2012 12:13 pm
by Hoodlum1
RayFan9876 wrote:The latter three (Mystical Pique, Moody Clouds and LoTLD) are basically perfect.
"Yeah, I agree!" with the above sentence.
"I love those overly detailed environments!" (my opinion). Let it go.
Re: Rayman Origins
Posted: Sat Jul 21, 2012 5:53 pm
by Adsolution
I'll let it go once you realise that that made no bloody sense.
Re: Rayman Origins
Posted: Sat Jul 21, 2012 8:50 pm
by Haruka
If anybody is interested, STEAM is selling the game for 14,99€ as a lightning summer sale price. Hurry up if you are wanting it!
Re: Rayman Origins
Posted: Sat Jul 21, 2012 10:10 pm
by Ray502
Haruka wrote:If anybody is interested, STEAM is selling the game for 14,99€ as a lightning summer sale price. Hurry up if you are wanting it!
Too late for me

Re: Rayman Origins
Posted: Sun Jul 22, 2012 2:17 am
by Hoodlum1
RayFan9876 wrote:I'll let it go once you realise that that made no bloody sense.

you make me want to hurt puppies.