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Re: Hetalia Mafia - Night 1 !
Posted: Thu Mar 31, 2011 11:51 am
by Pineapple
Super Star wrote:Do you have no interest in having someone protected in the night either? Do you not think there are doctors too?
The chances that the doctor will protect the person targeted by the Axis is 1/(12(13-x)), where x is the number of Axis powers in the game. With x = 3, that's one chance out of 120. May I please ask you to stop posting utter nonsense and start making sense once and for all? That would be a great relief for everyone here.
Re: Hetalia Mafia - Night 1 !
Posted: Thu Mar 31, 2011 12:52 pm
by Bartholomew
Monopoly wrote:
I like Pineapple's plan, but I agree that it makes more sense to inspect someone else tonight and just let the vigilante check Pineapple. If he's still alive tomorrow, then we can trust him.
Excellent idea. I stick to my original plan about having the inspector investigate me and share the information, but this way we can get it done in one day.
Now I think it would be a good idea if the vigilante and the inspector would find a way to learn each other's identities, allowing them to coorporate and make a powerful team against the Axis. Perhaps, if Pineapple turns out to be reliable, both could contact him/her, and he/she could introduce them to each other. Just a suggestion.
Re: Hetalia Mafia - Night 1 !
Posted: Thu Mar 31, 2011 1:25 pm
by Pineapple
Monopoly wrote:I like Pineapple's plan, but I agree that it makes more sense to inspect someone else tonight and just let the vigilante check Pineapple. If he's still alive tomorrow, then we can trust him.
But anyone could claim to be the vigilante and tell you guys they were unable to kill me! Not to mention that the vigilante is the last player whose identity should be revealed publicly! Despite this, it would of course be possible for the inspector to check him out the following night, but that would be a useless waste of time.
If
both the inspector and the vigilante follow my instructions, they will be able to get in touch with me the following day, and
I need them both to start organising the Allied forces: one to check out players, one to kill Axis powers at night. I'm the bridge between them, as I can reveal my identity without getting killed. And the quickest way to do this is to let the inspector and the vigilante contact me once they're both sure they can trust me.
Please keep in mind that it's not about everyone trusting me or not. It's about the inspector and the vigilante trusting me, and then the three of us inspecting everyone and recruiting true Allied forces while killing the Axis powers.
PS: a clever vigilante will probably think that I may be controlled by the Axis, who want me to get killed. This is, however, impossible, as I posted my claim before day 1

Re: Hetalia Mafia - Night 1 !
Posted: Thu Mar 31, 2011 6:09 pm
by A Capella
I have nothing against Pineapple's plan. But are you sure there's only 3 of them? Yes there are the 3 main Axis Powers characters however in real life there are many more. After all 3 against 10 is a bit odd is it not?
Re: Hetalia Mafia - Night 1 !
Posted: Thu Mar 31, 2011 8:40 pm
by Pineapple
As I said earlier, there may be more, I simply took 3 as an example. Or maybe Dedess gave them a lot more powers than usual. In any case, we'll only find out by tracking them down. Thank you for sharing your view by the way

Re: Hetalia Mafia - Night 1 !
Posted: Fri Apr 01, 2011 5:13 am
by Super Star
Pineapple wrote:Super Star wrote:Do you have no interest in having someone protected in the night either? Do you not think there are doctors too?
The chances that the doctor will protect the person targeted by the Axis is 1/(12(13-x)), where x is the number of Axis powers in the game. With x = 3, that's one chance out of 120. May I please ask you to stop posting utter nonsense and start making sense once and for all? That would be a great relief for everyone here.
The Doc can simply choose the most obv townie, or second most obv townie. Or someone that they think is town and that would threaten the mafia. Simple as that, I have sucessfully protected someone before, it can happen. The doc has to be clever. (I protected a bullet proof indie, who was targetted by mafia)
Stop discouraging the doc's powers. He should protect the most townie. Since you say you cannot be killed, that is one less person to worry about protecting, correct?
Are you telling the Doc to NOT PROTECT? Is that it?
It's usually 9 townies, 1 indie, and 2 mafia. I'd think there are only 2 in this game, not 3. (That way it's a balanced setup)
Re: Hetalia Mafia - Night 1 !
Posted: Fri Apr 01, 2011 7:43 am
by Echidna
It's usually 9 townies, 1 indie, and 2 mafia
since when?
Re: Hetalia Mafia - Night 1 !
Posted: Fri Apr 01, 2011 12:45 pm
by Skyscraper
OT: Superstar, i'm starting to dislike your sig.
I would change it with the cover of 'Jesus Christ Superstar' or something else that makes sense.
But that's just me.

Re: Hetalia Mafia - Night 1 !
Posted: Fri Apr 01, 2011 3:03 pm
by Ping Pong
Super Star wrote:
The Doc can simply choose the most obv townie, or second most obv townie. Or someone that they think is town and that would threaten the mafia. Simple as that, I have sucessfully protected someone before, it can happen. The doc has to be clever.
Yes, the doctor does have to be clever. Which includes understanding that without concrete evidence,
there are no obvious townies. Everyone's an actor here! Until we are more certain, it's risky to use this kind of power...
Re: Hetalia Mafia - Night 1 !
Posted: Fri Apr 01, 2011 5:22 pm
by Goldfish
Ping Pong wrote:Super Star wrote:
The Doc can simply choose the most obv townie, or second most obv townie. Or someone that they think is town and that would threaten the mafia. Simple as that, I have sucessfully protected someone before, it can happen. The doc has to be clever.
Yes, the doctor does have to be clever. Which includes understanding that without concrete evidence,
there are no obvious townies. Everyone's an actor here! Until we are more certain, it's risky to use this kind of power...
That's very true.
Re: Hetalia Mafia - Night 1 !
Posted: Fri Apr 01, 2011 6:30 pm
by Super Star
Skyscraper wrote:OT: Superstar, i'm starting to dislike your sig.
I would change it with the cover of 'Jesus Christ Superstar' or something else that makes sense.
But that's just me.

I don't know. It's not my profile. I'm not changing it. Deal with it./ot
Re: Hetalia Mafia - Night 1 !
Posted: Fri Apr 01, 2011 6:35 pm
by Super Star
Ping Pong wrote:Super Star wrote:
The Doc can simply choose the most obv townie, or second most obv townie. Or someone that they think is town and that would threaten the mafia. Simple as that, I have sucessfully protected someone before, it can happen. The doc has to be clever.
Yes, the doctor does have to be clever. Which includes understanding that without concrete evidence,
there are no obvious townies. Everyone's an actor here! Until we are more certain, it's risky to use this kind of power...
Simple. He should protect who he thinks Mafia would kill. He should USE the power. You are either Dumb, or Scum.
@Echidna:
Since I have played mafia on other sites. Check Mafiascum.net for balanced setups.
Even if there was 10 townies, there'd still be 2 scum. 3 is too much.
Re: Hetalia Mafia - Day 2 !
Posted: Sat Apr 02, 2011 1:12 pm
by Mafia Host
As you wake up, you know something is wrong. This night was definitely not as quiet as the previous one. Soon, everyone gathers to find out two corpses, lying on the ground.
One of them is A Capella... the other is Goldfish.
A Capella
You are America.
You are the self-proclaimed hero and leader of the allies. At meetings you do nothing more than eat hamburgers, drinks smoothies, call yourself the hero and argue
with England. However, when it comes to acts, you know how to handle things.
At night, you may kidnap another user. To do so, send me a PM entitled "Night X - Kidnap [USER]", and they will be unable to use their Night Action or communicate
in any way during the following day.
If you do not wish to do anything at night, send me a PM entitled "Night X - Idling".
Goldfish
You are Germany.
You are a strong and strict man, and a true warrior. You do not open yourself to other people, however, you would do anything for your true friends.
At night, you can block another player's Night Action. Send me a PM entitled "Night X - Block [USER]" and, unless
something interrupts you, your target's Night Action will be disrupted.
If you do not wish to do anything at night, send me a PM entitled "Night X - Idling".
You are the Head of the Axis. Therefore, you are to carry out the kills for the Axis Powers.
Finally, one Axis Power has been found. Maybe that was reckless, but you are relieved. However, an Allied has been killed as well... this isn't over yet.
Day 2 begins now !
Re: Hetalia Mafia - Day 2 !
Posted: Sat Apr 02, 2011 1:23 pm
by Skyscraper
Just an axis?
Seriously?
That's GERMANY, those idiots lost their leader.

Re: Hetalia Mafia - Day 1 !
Posted: Sat Apr 02, 2011 2:09 pm
by Paintball

Too bad about America though.. We'll miss you ;_;
Goldfish wrote:It's not about believing Pineapple, it's about being willing to share information and develop plans with him. If we just accept him and give him our role PMs, he will be able to use the information to kill the most powerful player if he is an Axis.
What do you think, everyone? Was Goldfish trying to blend in, or trying to persuade us to reveal our role pms to the mafia?
Re: Hetalia Mafia - Day 2 !
Posted: Sat Apr 02, 2011 2:11 pm
by Skyscraper
Or trying to prevent us from unite against them.
Re: Hetalia Mafia - Day 2 !
Posted: Sat Apr 02, 2011 2:17 pm
by Paintball
Wait what? How does suggesting to share information with Pineapple prevent us from uniting?
Re: Hetalia Mafia - Day 2 !
Posted: Sat Apr 02, 2011 2:20 pm
by Skyscraper
It's not about believing Pineapple, it's about being willing to share information and develop plans with him. If we just accept him and give him our role PMs, he will be able to use the information to kill the most powerful player if he is an Axis.
With this line, i can see he's against Pineapple.
Re: Hetalia Mafia - Day 2 !
Posted: Sat Apr 02, 2011 2:25 pm
by Paintball
OMG I misread it! >_< My sincere apologies.
I interpreted the "just" as "just do it already!" instead "don't just share your role PM without thinking!"
Well, that certainly changes things.
Re: Hetalia Mafia - Day 2 !
Posted: Sat Apr 02, 2011 2:27 pm
by Paintball
Also I thought the "he" referred to "the most powerful player" instead of Pineapple himself.
Please ignore my question, people. Gah, I feel stupid now.