Re: Rayman Origins
Posted: Fri Sep 28, 2012 8:35 pm
Yes, nothing special happened.spiraldoor wrote:I don't suppose anything actually happened when you collected all of the teeth?Rayrobi wrote:100 % bitches.
Yes, nothing special happened.spiraldoor wrote:I don't suppose anything actually happened when you collected all of the teeth?Rayrobi wrote:100 % bitches.
A simple Asus tablet.Rayrobi wrote:boomboleros, what device do you have btw?
Maybe your screen is greasy and it's picking up signs of touch where there are none. If it's heat sensitive (like most iDevices), it may be that something warm is near your hand when you touch the screen, making the screen think you're touching it in two places at the same time, making it freak out.Master4lyf1 wrote:For some odd reason the touch is being extremely non-sensitive, and the game is nigh-unplayable because of it.
I'm assuming I'm the only one with this problem.
EDIT: After doing a little bit of experimenting, I have discovered it's the same problem that I have with Angry Birds, where the touch is wacky and I need to touch another spot individually to get touch commands through.
Well, at least u have a smartphone XD...Rayfist wrote:I am seriously DYING to play Rayman Jungle Run it's a shame my ipod touch is a gen 2...![]()
It can hardly run rayman 2 for crap, but perhaps it could play Jungle Run good, not to mention it runs out of battery in like 5 minutes even on full charge![]()
I definetly intend to get a better ipod in the future, and purchasing my first game as RJR
I got the iPad gen 2...which means I can play Rayman Jungle Run! MUAHAHAHAHAHA!!!!Rayfist wrote: it's a shame my ipod touch is a gen 2...
The 2nd Gen should be able to run Jungle Run without much issue. I might even go as far as to say that Rayman 2 is more intensive.Rayfist wrote:I am seriously DYING to play Rayman Jungle Run it's a shame my ipod touch is a gen 2...![]()
It can hardly run rayman 2 for crap, but perhaps it could play Jungle Run good, not to mention it runs out of battery in like 5 minutes even on full charge![]()
I definetly intend to get a better ipod in the future, and purchasing my first game as RJR
Ok, fine, we get it, you're loaded with iDevices.schmooky.luke wrote:I got the iPad gen 2...which means I can play Rayman Jungle Run! MUAHAHAHAHAHA!!!!Rayfist wrote: it's a shame my ipod touch is a gen 2...![]()
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I didn't explain that properly, the problem is that the screen won't register touches with one finger, I have a similar problem with Angry Birds, however other apps and Android work just fine, so I'm sure it's not the touch screen.Shrooblord wrote:Maybe your screen is greasy and it's picking up signs of touch where there are none. If it's heat sensitive (like most iDevices), it may be that something warm is near your hand when you touch the screen, making the screen think you're touching it in two places at the same time, making it freak out.Master4lyf1 wrote:For some odd reason the touch is being extremely non-sensitive, and the game is nigh-unplayable because of it.
I'm assuming I'm the only one with this problem.
EDIT: After doing a little bit of experimenting, I have discovered it's the same problem that I have with Angry Birds, where the touch is wacky and I need to touch another spot individually to get touch commands through.
It looks like only part of it is obfuscated, and I think most of Pastagames' port of Rayman Origins' engine (RO1mobile as they call it) isn't.Hunchman801 wrote:Haven't they obfuscated the source code?
On an S3? Highly unlikely.Rayrobi wrote:Sometimes i experience the same thing Haruka. It's called lag.
*HarukaRayrobi wrote:Sometimes i experience the same thing Haíuka. It's called lag.
Nay, an S3 should have absolutely no trouble running UbiART five times over. But I'm not technically very experienced with Android, so I can't say why.Haruka wrote:Is it normal that Rayman is running "kinda slow"? If you guys know what I mean.
typo.RayFan9876 wrote:*HarukaRayrobi wrote:Sometimes i experience the same thing Haíuka. It's called lag.