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Re: Rayman Origins

Posted: Tue Nov 13, 2012 6:37 pm
by Slowcoachtom
Raven_Guardian wrote:There are still inconsistencies or retcons.
Like Rayman having beaten Jano shortly after his birth (RO manual) despite they don't seem to know each other in Rayman2, Betilla introduces herself to Rayman in the first game even if she created him, ...
You know it never actually states Rayman defeated Jano, or even encountered him before rayman 2. It seems much more logical to assume that the first Rayman game was actually the first thing Rayman did, defeating Mr Dark while others dealt with Jano.

Re: Rayman Origins

Posted: Wed Nov 14, 2012 2:04 pm
by TeensieKing
A while ago there were some people working on a perfect Rayman 2 texture for Rayman, if my memory serves me right. Did someone finally complete one?

Re: Rayman Origins

Posted: Thu Nov 15, 2012 2:38 am
by Nannerb3
Tomorrow I'm going to play Rayman Origins as far through as I can, to celebrate the one year anniversary of Rayman Origins.

Re: Rayman Origins

Posted: Thu Nov 15, 2012 6:04 am
by Rendell
Greenbottle3 wrote:Tomorrow I'm going to play Rayman Origins as far through as I can, to celebrate the one year anniversary of Rayman Origins.
Awesome idea! I think I should do the same, since I have reinstalled system and my RO savings are gone.

Re: Rayman Origins

Posted: Thu Nov 15, 2012 4:32 pm
by Reiska
Does anyone else think that keeping like a year pause before playing a finished game again makes the another playtrough funnier? :D

Re: Rayman Origins

Posted: Thu Nov 15, 2012 5:06 pm
by Nannerb3
Reiska wrote:Does anyone else think that keeping like a year pause before playing a finished game again makes the another playtrough funnier? :D
I wouldn't know, I've never not played a game for a year. Except Rabbids games, haven't played those for ages.

Re: Rayman Origins

Posted: Thu Nov 15, 2012 5:40 pm
by Spanex
Greenbottle3 wrote:
Reiska wrote:Does anyone else think that keeping like a year pause before playing a finished game again makes the another playtrough funnier? :D
I wouldn't know, I've never not played a game for a year. Except Rabbids games, haven't played those for ages.
I have, though it makes them more nostalgic and enjoyable than funny.

Re: Rayman Origins

Posted: Thu Nov 15, 2012 6:15 pm
by Adsolution
I don't think I've ever been able to call the rabbids 'funny,' they're just silly, which is enjoyable once in a long, long while.

Re: Rayman Origins

Posted: Thu Nov 15, 2012 6:24 pm
by Haruka
Wow, already an year passed? I still remind how hyper I got when I received the Gift Basket, and months later the disappointment of the problems of the game I didn't detect earlier.

Re: Rayman Origins

Posted: Thu Nov 15, 2012 7:03 pm
by sergiomonty
I'll put it this way: Rayman Origins is awesome, but if you're a decent player (not even a hardcore player, just a decent player) you'll beat it in 1 or 2 days, and... that's all, the game ends... there's nothing else to do, there's nothing else to replay. The time attack levels are insanely easy and there's no point of getting trophies or Lum medals anyway, sometimes you get Lum medals accidentely. The levels would be replayable, but just for artistic purposes, because there's nothing else to do, there's nothing hidden, everything is too lineal, and the plot doesn't motivate to restart the game. It has the engine that will innovate the generation of gaming, but the simple design of an Atari Jaguar game. It would be fine, if only it wasn't designed to be easy for little children.

Re: Rayman Origins

Posted: Thu Nov 15, 2012 7:38 pm
by Raven_Guardian
sergiomonty wrote:I'll put it this way: Rayman Origins is awesome, but if you're a decent player (not even a hardcore player, just a decent player) you'll beat it in 1 or 2 days, and... that's all, the game ends... there's nothing else to do, there's nothing else to replay.
I still had more difficulties with Rayman Origins than with Rayman 3 Hoodlum Havoc which is way easier. :roll:

Re: Rayman Origins

Posted: Thu Nov 15, 2012 7:57 pm
by Adsolution
The difference between it and an Atari game though is that Atari games typically have dynamic scoring which add replay value.

Re: Rayman Origins

Posted: Thu Nov 15, 2012 11:24 pm
by TeensieKing
Adsolution wrote:I don't think I've ever been able to call the rabbids 'funny,' they're just silly, which is enjoyable once in a long, long while.
Indeed. I only find intelligent humous funny, silly humous is just annoying.

Re: Rayman Origins

Posted: Fri Nov 16, 2012 12:48 am
by Nannerb3
Greenbottle3 wrote:Tomorrow I'm going to play Rayman Origins as far through as I can, to celebrate the one year anniversary of Rayman Origins.
Didn't work out as well as I had hoped.

Re: Rayman Origins

Posted: Fri Nov 16, 2012 1:07 am
by sergiomonty
Greenbottle3 wrote:
Greenbottle3 wrote:Tomorrow I'm going to play Rayman Origins as far through as I can, to celebrate the one year anniversary of Rayman Origins.
Didn't work out as well as I had hoped.
Hahaha what happened, flying frog?

Re: Rayman Origins

Posted: Fri Nov 16, 2012 7:14 am
by Spanex
Adsolution wrote:I don't think I've ever been able to call the rabbids 'funny,' they're just silly, which is enjoyable once in a long, long while.
Oops, I didn't specifically mean the rabbids game. I meant games in general.

Re: Rayman Origins

Posted: Fri Nov 16, 2012 8:36 am
by Keane
I actually spend quite a while on Origins.

Re: Rayman Origins

Posted: Fri Nov 16, 2012 2:05 pm
by Shrooblord
Haruka wrote:Wow, already an year passed? I still remind how hyper I got when I received the Gift Basket, and months later the disappointment of the problems of the game I didn't detect earlier.
But what a way to receive the game; you've got to hand it that.
sergiomonty wrote:Rayman Origins is awesome, but if you're a decent player (not even a hardcore player, just a decent player) you'll beat it in 1 or 2 days, and... that's all, the game ends... there's nothing else to do, there's nothing else to replay.
The problem with most games is that this is the case. It doesn't even matter how well the game was designed; there's just not enough play time in it for them to last longer than one or two days' worth of gaming. Even Rayman 2, which most would agree has a good replay value, could be done in a couple of hours if you liked. I savoured Rayman Origins for longer than I would with most games, playing only one or two levels a day - it lasted a month for me and because of that, I've enjoyed the game a lot. I sometimes pick it up again to replay a level or two, or to try and get a Time Trial that I haven't beaten yet (and I don't settle for just the Electoon unless the level was too frustrating to try and do better).

I just played Halo 4 online with Origins music in the background. I played a Flood gametype (Zombies in previous Haloes) with Tricky Treasure Level music running. That was amusing.

Re: Rayman Origins

Posted: Fri Nov 16, 2012 2:27 pm
by Haruka
I also took more time than the previous games (with exception of Rayman 1) with Rayman Origins, I took approximately a month to beat the game but as I explained back in the time, I was very busy with school (incoming tests and daily studyings) and I only had time to taste RO around 2 hours per night. People in this topic were waiting for me to reach the Reveal level to start discussing freely the "big spoilers" since I was the only one that didn't know it yet.

Re: Rayman Origins

Posted: Fri Nov 16, 2012 2:29 pm
by Shrooblord
Haruka wrote:People in this topic were waiting for me to reach the Reveal level to start discussing freely the "big spoilers" since I was the only one that didn't know it yet.
I remember that. Now there's one level that did disappoint me a tad. Also the following levels gave the game a bit of a wonky aftermath. I'm not too sure about the alternate ending either, if an ending you can call it, but the game itself was a lot of fun.