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Re: Rayman Origins

Posted: Mon Dec 03, 2012 11:54 am
by Haruka
I hope you didn't pay full price for the port. I seriously don't know how it got that badly executed.

Re: Rayman Origins

Posted: Mon Dec 03, 2012 5:58 pm
by Shrooblord
Sohzi wrote:Finally found the 3DS version at Best Buy. Picked it up and went to pay for it. Then bam! A messaged popped up on their screen. "Cannot sell until Dec 4 2012. :pascontent: :pascontent:
That sucks... but at least that's tomorrow already.

Re: Rayman Origins

Posted: Mon Dec 03, 2012 6:08 pm
by HappyHaunter
Haruka wrote:I hope you didn't pay full price for the port. I seriously don't know how it got that badly executed.
It's not that pricey. Besides, I need some portable Rayman game on my 3DS that's been collecting dust no matter how bad it is. Although I gotta say, the back of the case is pretty, pretty awful. More than half of the back is nothing but a white background filled with that boring warning stuff.

Re: Rayman Origins

Posted: Tue Dec 04, 2012 5:49 pm
by Danone
Have you checked the new update of Rayman Jungle Run? :)

Re: Rayman Origins

Posted: Tue Dec 04, 2012 6:48 pm
by sergiomonty
10 new levels and more playable characters? that's fine, hope they at least give the proper names of the characters this time!

Edit: http://www.youtube.com/watch?v=JeLOT-1Efxw

Here's the video.

Re: Rayman Origins

Posted: Tue Dec 04, 2012 7:55 pm
by Shrooblord
It's funny how they made the levels free and that you have to pay to get the new characters. I would expect it the other way around, but I am thankful to them for it being the way it is now (even if I don't own the game lol).

Re: Rayman Origins

Posted: Tue Dec 04, 2012 11:32 pm
by stan423321
Shrooblord wrote:It's funny how they made the levels free and that you have to pay to get the new characters. I would expect it the other way around, but I am thankful to them for it being the way it is now (even if I don't own the game lol).
No, no, no. According to the MOBILE LOGIC, what would be expected would be paying for characters, for levels and for some content that was previously available for free.

I really mean it. This happened on Android version of Angry Birds Space, where Rovio locked previously free harder level set. I'm personally not that much into the game, but I respected fury of my friend when he bought some "relocked" levels back, only to find his old save file incompatible with premium version.

Re: Rayman Origins

Posted: Tue Dec 04, 2012 11:55 pm
by Haruka
@Sergio

Alright, I shall grab the game again!

Re: Rayman Origins

Posted: Wed Dec 05, 2012 1:07 am
by sergiomonty
Haruka wrote:@Sergio

Alright, I shall grab the game again!
Make sure if the names of the characters are mentioned D: I'm still sure that "DarkRay" is just an abbreviation of Dark Rayman by the Bubble Dreamer and not a different name, just the same way how he calls Rayman "Ray". And of course... you all know me for this one: Female Teensy's freaking name is Teensette. 100% sure. Teensieness =/= Teensetteness.

Re: Rayman Origins

Posted: Wed Dec 05, 2012 2:26 am
by BabyDragonChef
Image
Image

Rayman is not dopey-grinning in the first pic, and those winter environments look nice. I'm still surprised that Origins had left out lots of potential content.

Re: Rayman Origins

Posted: Wed Dec 05, 2012 3:00 am
by Bradandez
BabyDragonChef wrote:Image
Image

Rayman is not dopey-grinning in the first pic, and those winter environments look nice. I'm still surprised that Origins had left out lots of potential content.
Wow those pics are really nice. I'm glad that they put more expressions into Rayman and those winter designs, they are beautiful!

Re: Rayman Origins

Posted: Wed Dec 05, 2012 5:39 am
by sergiomonty
Not actual screenshots, just stages with artwork put in place. Rayman won't have that scared face in the final version. The same happened with Origins.

Re: Rayman Origins

Posted: Wed Dec 05, 2012 7:16 am
by HappyHaunter
So I finally bought the 3DS port now that it's supposedly allowed to be sold in Canada. It definitely feels slow. I've played a little under 45 minutes and I'm still in Jibberish Jungle. I'm enjoying it though. I see that they took out a lot of characters. I wonder if there are any Teensies. Also pretty cool how they gave Globox his own little sound effects. Also is it just me or is he actually pretty slow compared to Rayman? I tried a level with him and oh boy I was struggling a lot both in the main level and the time trial version!

Re: Rayman Origins

Posted: Wed Dec 05, 2012 11:14 am
by Reiska
Those new levels are awesome! I actually like JR's levels more than RO's ones. Maybe it's about the single player level design, but they just have something that Origins hadn't.

Re: Rayman Origins

Posted: Wed Dec 05, 2012 11:36 am
by Cairnie
An update where it'd work on more android devices would have been nice, it sounds like I might be missing out.

Re: Rayman Origins

Posted: Thu Dec 06, 2012 7:03 am
by sergiomonty
Image

wat?

Re: Rayman Origins

Posted: Thu Dec 06, 2012 12:50 pm
by Danone
Hahahahaha wtf is that? :D

Re: Rayman Origins

Posted: Thu Dec 06, 2012 9:32 pm
by sergiomonty
Danone wrote:Hahahahaha wtf is that? :D
*sigh* Rayman's most recent fanbase, I guess. Still better than Rayman with jeans, IMO.

Re: Rayman Origins

Posted: Fri Dec 07, 2012 1:22 pm
by Haruka
*Sigh*

Has anybody played the Vita version? Extra information about the differences in the Vita version for RayWiki would be useful.

Re: Rayman Origins

Posted: Fri Dec 07, 2012 7:10 pm
by Master
Considering how badly the Vita is doing at the moment, I doubt I'll find anyone who owns one, let alone one who plays RO on it.