Rayman Origins

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Which version is your favourite?

PS3
32
16%
Xbox 360
33
17%
Wii
28
14%
PC
86
43%
PSVita
16
8%
3DS
5
3%
 
Total votes: 200

Bionichute
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Re: Rayman Origins

Post by Bionichute »

Keane wrote:The new Magician has taken every part of what made him a likable character for me and replaced it with the uninteresting figure he is now. He's just a silly guy that loves Mr. Dark for some unexplained reason (I seriously don't get why. Maybe they wanted to surprise us with a plot twist seeing as nobody expected the Magician to be the villain, but when it did happen I only got confused rather then that I felt I had been fooled or anything. This could have been a great plot twist if they didn't try to make it a humorous scene.) and he does some evil stuff. Why? Why did he want to betray Rayman & Co? Because he admires Mr. Dark? WHY?! Couldn't they have given him any sort of history rather then just going "The Magician is a Teensie also he hates Rayman and will attempt to take over the Glade".
I'm guessing you weren't here when the script for the game was leaked? Because almost all that stuff you said is explained. He's a fan of Mr. Dark (Honestly, who in the Rayman fandom isn't?) because he's dark, mysterious, and cool, simple as that. He kinda has two different backstories going by the script, though, one where he thinks that Polokus is a lazy god because all he does is nap and have nightmares, without doing anything to actually try to help his endangered creations, so he created the Moody Clouds to manufacture an army of robots. He didn't really want to betray Rayman, he was using him as a means to an end to do what he thought was "Right". His other backstory is that he wasn't a good magician in magic school, so he was bullied a lot, and he wants to get revenge on the world. I like the first one better, but him not being able to use magic does factor into the game somewhat, (His gliding animation in Get Away has him using a propeller instead of the regular Teensie gliding business.) so I suppose they could be combined into one backstory. He also got a name, Ales Mansay, which is a lot more than you can say for every other Teensie.

I also like to think that the Dark Teensies in Legends aren't actually him, but some kind of nightmare version of him, and they're just doing what nightmares do and ruining things, but they have a higher intelligence, so that's how they run everything.
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Re: Rayman Origins

Post by spiraldoor »

SegaNintendoUbisoft wrote:It just really doesn't make sense to me why they added Jano into the manual if he wasn't in the original story. It just seems like an odd thing to do, considering that he is somewhat obscure.
The developers of Rayman Origins making an odd decision? Never!
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Re: Rayman Origins

Post by Keane »

Bionichute wrote:
Keane wrote:The new Magician has taken every part of what made him a likable character for me and replaced it with the uninteresting figure he is now. He's just a silly guy that loves Mr. Dark for some unexplained reason (I seriously don't get why. Maybe they wanted to surprise us with a plot twist seeing as nobody expected the Magician to be the villain, but when it did happen I only got confused rather then that I felt I had been fooled or anything. This could have been a great plot twist if they didn't try to make it a humorous scene.) and he does some evil stuff. Why? Why did he want to betray Rayman & Co? Because he admires Mr. Dark? WHY?! Couldn't they have given him any sort of history rather then just going "The Magician is a Teensie also he hates Rayman and will attempt to take over the Glade".
I'm guessing you weren't here when the script for the game was leaked? Because almost all that stuff you said is explained. He's a fan of Mr. Dark (Honestly, who in the Rayman fandom isn't?) because he's dark, mysterious, and cool, simple as that. He kinda has two different backstories going by the script, though, one where he thinks that Polokus is a lazy god because all he does is nap and have nightmares, without doing anything to actually try to help his endangered creations, so he created the Moody Clouds to manufacture an army of robots. He didn't really want to betray Rayman, he was using him as a means to an end to do what he thought was "Right". His other backstory is that he wasn't a good magician in magic school, so he was bullied a lot, and he wants to get revenge on the world. I like the first one better, but him not being able to use magic does factor into the game somewhat, (His gliding animation in Get Away has him using a propeller instead of the regular Teensie gliding business.) so I suppose they could be combined into one backstory. He also got a name, Ales Mansay, which is a lot more than you can say for every other Teensie.

I also like to think that the Dark Teensies in Legends aren't actually him, but some kind of nightmare version of him, and they're just doing what nightmares do and ruining things, but they have a higher intelligence, so that's how they run everything.
I've read all that. When we were awaiting Origins we were seeing it as a love letter to fans mixed with a great new take on the gameplay. Only the latter came true. When Origins was suddenly a sequel it was when we got confused.

The problem is that those backstories aren't in the actual game. Only the Mr. Dark part made it in. Well, sure, he loves Mr. Dark. But to the point where he wants to kill his own friends and cause the destruction that Dark originally did? That's a bit extreme. And even if this is the case, it would still have been decent if they hadn't redesigned him. He's a mysterious character that we don't know much about. Strange as it is I could see the original Magician have a certain kind of admiration for him. Just look at Ad's sig. They could have made him a shadowy figure and with the scrapped backstories he would have been the perfect villain. Maybe let out his more wacky side occasionally to fit in with Origins's tone.

Instead he's just a smiling teensie... sigh...
SegaNintendoUbisoft
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Re: Rayman Origins

Post by SegaNintendoUbisoft »

spiraldoor wrote:
SegaNintendoUbisoft wrote:It just really doesn't make sense to me why they added Jano into the manual if he wasn't in the original story. It just seems like an odd thing to do, considering that he is somewhat obscure.
The developers of Rayman Origins making an odd decision? Never!
It seems odd in general, if he was in the villain while the game was still a prequel, I'd be all for it. Just mentioning him in the manual out of nowhere if it wasn't a part of the original story seems odd. Even then, I would of liked to seen that, not just a description in the manual. I don't know, I'm probably just nitpicking at this point.
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Re: Rayman Origins

Post by SegaNintendoUbisoft »

SegaNintendoUbisoft wrote:
spiraldoor wrote:
SegaNintendoUbisoft wrote:It just really doesn't make sense to me why they added Jano into the manual if he wasn't in the original story. It just seems like an odd thing to do, considering that he is somewhat obscure.
The developers of Rayman Origins making an odd decision? Never!
It seems odd in general, if he was in the villain while the game was still a prequel, I'd be all for it. Just mentioning him in the manual out of nowhere if it wasn't a part of the original story seems odd. Even then, I would of liked to seen that, not just a description in the manual. I don't know, I'm probably just nitpicking at this point.
Keane wrote:
Bionichute wrote:
Keane wrote:The new Magician has taken every part of what made him a likable character for me and replaced it with the uninteresting figure he is now. He's just a silly guy that loves Mr. Dark for some unexplained reason (I seriously don't get why. Maybe they wanted to surprise us with a plot twist seeing as nobody expected the Magician to be the villain, but when it did happen I only got confused rather then that I felt I had been fooled or anything. This could have been a great plot twist if they didn't try to make it a humorous scene.) and he does some evil stuff. Why? Why did he want to betray Rayman & Co? Because he admires Mr. Dark? WHY?! Couldn't they have given him any sort of history rather then just going "The Magician is a Teensie also he hates Rayman and will attempt to take over the Glade".
I'm guessing you weren't here when the script for the game was leaked? Because almost all that stuff you said is explained. He's a fan of Mr. Dark (Honestly, who in the Rayman fandom isn't?) because he's dark, mysterious, and cool, simple as that. He kinda has two different backstories going by the script, though, one where he thinks that Polokus is a lazy god because all he does is nap and have nightmares, without doing anything to actually try to help his endangered creations, so he created the Moody Clouds to manufacture an army of robots. He didn't really want to betray Rayman, he was using him as a means to an end to do what he thought was "Right". His other backstory is that he wasn't a good magician in magic school, so he was bullied a lot, and he wants to get revenge on the world. I like the first one better, but him not being able to use magic does factor into the game somewhat, (His gliding animation in Get Away has him using a propeller instead of the regular Teensie gliding business.) so I suppose they could be combined into one backstory. He also got a name, Ales Mansay, which is a lot more than you can say for every other Teensie.

I also like to think that the Dark Teensies in Legends aren't actually him, but some kind of nightmare version of him, and they're just doing what nightmares do and ruining things, but they have a higher intelligence, so that's how they run everything.
I've read all that. When we were awaiting Origins we were seeing it as a love letter to fans mixed with a great new take on the gameplay. Only the latter came true. When Origins was suddenly a sequel it was when we got confused.

The problem is that those backstories aren't in the actual game. Only the Mr. Dark part made it in. Well, sure, he loves Mr. Dark. But to the point where he wants to kill his own friends and cause the destruction that Dark originally did? That's a bit extreme. And even if this is the case, it would still have been decent if they hadn't redesigned him. He's a mysterious character that we don't know much about. Strange as it is I could see the original Magician have a certain kind of admiration for him. Just look at Ad's sig. They could have made him a shadowy figure and with the scrapped backstories he would have been the perfect villain. Maybe let out his more wacky side occasionally to fit in with Origins's tone.

Instead he's just a smiling teensie... sigh...
If I recall correctly, that backstory is still canon, just not mentioned, who knows why.

EDIT: Sorry for double posting.
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Re: Rayman Origins

Post by sergiomonty »

I'm not a fan of Mr Dark. He's a decent villain, but he's bland and generic IMO. Even I find the Magician more interesting than him.

And no, I'm not trolling when I say this: Yes, I think the Rabbids were more interesting villains than Mr Dark... to a certain degree.

But yeah, I guess there are reasons to love Mr Dark...because... he has a dark hat... and...is bad... and... has a cloak... and...he is very dark...uh.. so... yeah.
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Re: Rayman Origins

Post by THEdragon »

Don't get mad at me for this but I don't think "Mr Dark" is a very creative villain name.
SegaNintendoUbisoft
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Re: Rayman Origins

Post by SegaNintendoUbisoft »

THEdragon wrote:Don't get mad at me for this but I don't think "Mr Dark" is a very creative villain name.
Yeah, it sounds like the name of a pre-school tv show villain.
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Re: Rayman Origins

Post by THEdragon »

SegaNintendoUbisoft wrote:
THEdragon wrote:Don't get mad at me for this but I don't think "Mr Dark" is a very creative villain name.
Yeah, it sounds like the name of a pre-school tv show villain.
And he looks like the stranger kids are warned about in those 'stranger danger' educational shorts.

Image
Hey there kid wanna see the puppy in the back of my van
SegaNintendoUbisoft
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Re: Rayman Origins

Post by SegaNintendoUbisoft »

THEdragon wrote:
SegaNintendoUbisoft wrote:
THEdragon wrote:Don't get mad at me for this but I don't think "Mr Dark" is a very creative villain name.
Yeah, it sounds like the name of a pre-school tv show villain.
And he looks like the stranger kids are warned about in those 'stranger danger' educational shorts.

Image
Hey there kid wanna see the puppy in the back of my van
Oh my god, that is EXACTLY what he reminded me of. It's been bothering me for quite a while.
Bionichute
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Re: Rayman Origins

Post by Bionichute »

Actually, he looks more like Tricky Dicky

Image

Tricky Dicky is probably more creepy though.
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Re: Rayman Origins

Post by Bradandez »

I am very fond of the Magician as he is now. I thought both of those backstories of him were in the game, I'm pretty sure they were. With all that scrapped script and what not, if Origins was to have that script implemented in the game it would have made things kind of better.
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Re: Rayman Origins

Post by spiraldoor »

SegaNintendoUbisoft wrote:It seems odd in general, if he was in the villain while the game was still a prequel, I'd be all for it. Just mentioning him in the manual out of nowhere if it wasn't a part of the original story seems odd. Even then, I would of liked to seen that, not just a description in the manual. I don't know, I'm probably just nitpicking at this point.
Mr Dark is also mentioned in the Rayman 2 manual. It's just a throwaway reference. It doesn't have to be part of some grand abandoned scheme.
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Re: Rayman Origins

Post by sonicbrawler182 »

I personally like The Magician the most out of all of the Rayman villains. Mr. Dark could of been great (I LOVE his design), but we only really see him in the final level, and in the PS1 version of Rayman 1 (the only version I've played, so I don't know if this applies to other versions) he never actually fights you directly all that much, he mostly relies on his minions. Which is a shame, because I'm sure he's capable of putting up a fight. And when you beat his minions, he just flies off. Basically, he LOOKS like a total badass, and the name makes him sound like one, and his theme is badass, but he doesn't do anything to make me like him. It's a shame they cut that fight with him for Origins, the music made it sound like it was going to be an amazing fight.

Razorbeard and André do the job, and are somewhat entertaining, but they don't have anything really interesting about them.

The Magician has my favourite design (both as a Teensie and a "Rayperson", as I think the Rayperson design could look badass in the Origins/Legends art style, especially if he was given one or two evil touches...actually, now I'm tempted to draw up an Origins style Rayperson Magician to show you guys what I mean!). And I love the backstory they have for him, even if the game itself didn't make it abundantly clear (I still consider it canon though. There are a lot of canon details and backstory about Sonic characters that you will never find out if you just play the games. You have to look for character bios and such things online, or read instruction manuals).

And while it's unfortunate that not all of his backstory was left in-game, they still left a hint of it in there. As you get further into the game, his tutorial messages get more aggressive and less firendly, and he questions Rayman and Co.'s positions as heroes at one point.

Also, I think The Magician is quite funny too, at the right moments. He reminds me of Dr.Eggman in that sense. Not too serious, and not too goofy, just a bit of both. And that groove-infused escape plan during "The Reveal" is one of my favourite scenes in all of video gaming! :P
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Re: Rayman Origins

Post by Henchman1028 »

sonicbrawler182 wrote:I personally like The Magician the most out of all of the Rayman villains. Mr. Dark could of been great (I LOVE his design), but we only really see him in the final level, and in the PS1 version of Rayman 1 (the only version I've played, so I don't know if this applies to other versions) he never actually fights you directly all that much, he mostly relies on his minions. Which is a shame, because I'm sure he's capable of putting up a fight. And when you beat his minions, he just flies off. Basically, he LOOKS like a total badass, and the name makes him sound like one, and his theme is badass, but he doesn't do anything to make me like him. It's a shame they cut that fight with him for Origins, the music made it sound like it was going to be an amazing fight.

Razorbeard and André do the job, and are somewhat entertaining, but they don't have anything really interesting about them.

The Magician has my favourite design (both as a Teensie and a "Rayperson", as I think the Rayperson design could look badass in the Origins/Legends art style, especially if he was given one or two evil touches...actually, now I'm tempted to draw up an Origins style Rayperson Magician to show you guys what I mean!). And I love the backstory they have for him, even if the game itself didn't make it abundantly clear (I still consider it canon though. There are a lot of canon details and backstory about Sonic characters that you will never find out if you just play the games. You have to look for character bios and such things online, or read instruction manuals).

And while it's unfortunate that not all of his backstory was left in-game, they still left a hint of it in there. As you get further into the game, his tutorial messages get more aggressive and less firendly, and he questions Rayman and Co.'s positions as heroes at one point.

Also, I think The Magician is quite funny too, at the right moments. He reminds me of Dr.Eggman in that sense. Not too serious, and not too goofy, just a bit of both. And that groove-infused escape plan during "The Reveal" is one of my favourite scenes in all of video gaming! :P
In the Gameboy Colour version of Rayman 1, Mr. Dark fights you himself. You also appear to actually kill him in that version.
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Re: Rayman Origins

Post by SilentSanctuary »

Wow, would that perhaps be the only good thing in the GBC games?
Henchman1028
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Re: Rayman Origins

Post by Henchman1028 »

SilentSanctuary wrote:Wow, would that perhaps be the only good thing in the GBC games?
Possibly. Here is a video (Uploaded by Haruka):

The fight is at 4:15.
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Re: Rayman Origins

Post by spiraldoor »

sonicbrawler182 wrote:Mr. Dark could of been great (I LOVE his design), but we only really see him in the final level, and in the PS1 version of Rayman 1 (the only version I've played, so I don't know if this applies to other versions) he never actually fights you directly all that much, he mostly relies on his minions. Which is a shame, because I'm sure he's capable of putting up a fight. And when you beat his minions, he just flies off.
This is only made clear in the Atari Jaguar version, but Mr Dark is a shape-shifter. The hybrids of the five previous bosses are actually Mr Dark taking on different forms to fight Rayman. See for yourself:


sonicbrawler182 wrote:It's a shame they cut that fight with him for Origins, the music made it sound like it was going to be an amazing fight.
The idea that Origins would involve a fight with Mr Dark is pure speculation. As a prequel, it would have explained his origins. That's all we know.
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Re: Rayman Origins

Post by sonicbrawler182 »

That doesn't seem any more or less clear than in the PS1 version, though I suppose the health bar does have Mr. Dark's face anyway. I still would rather he have his own unique fighting style rather than just mixing previous bosses together.
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Re: Rayman Origins

Post by Henchman1028 »

sonicbrawler182 wrote:That doesn't seem any more or less clear than in the PS1 version, though I suppose the health bar does have Mr. Dark's face anyway. I still would rather he have his own unique fighting style rather than just mixing previous bosses together.
Like I showed in the video of the GBC version, he has a unique fighting style in that version.
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