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Re: Rayman Legends

Posted: Fri Jun 20, 2014 12:46 pm
by GOT4N
I'll make hardcore levels just for you guys <3

Re: Rayman Legends

Posted: Fri Jun 20, 2014 12:47 pm
by Master
I guess remaking Rayman 1 levels will be an obligatory thing if such a tool were released.

Re: Rayman Legends

Posted: Fri Jun 20, 2014 1:05 pm
by sonicbrawler182
Depending on how much is possible with the editor, I might be able to finally bring to life a Metroidvania concept in Rayman Legends!

Of course, this is in it's early stages, so I don't expect much beyond landscape, object, and effect placement (such as lighting and cameras). I don't even know if this will allow custom assets yet, but it'll be great regardless.

Hopefully more people with engineering prowess get on board cracking Rayman Legends open, so we can essentially make our own games.

Re: Rayman Legends

Posted: Fri Jun 20, 2014 5:43 pm
by PluMGMK
Maybe if Ubi found out this was going on, they'd finally fulfil their promise and open-source the damn thing! :P

Re: Rayman Legends

Posted: Fri Jun 20, 2014 8:35 pm
by Bradandez
This great because this could also help me with my level designing skills!

Re: Rayman Legends

Posted: Sat Jun 21, 2014 1:53 am
by Droolie
This looks fantastic! I will probably try it out if/when he releases that.
It's worth checking out his other stuff too, by the way. It's all pretty awesome.
https://www.youtube.com/watch?v=SSYvE8Mn9us - allows you to access the developers' challenge training room, play as Ubi Ray, play the challenges offline, etc.
https://www.youtube.com/watch?v=75Ab05EgvdE - a bugged version of the home screen he got when trying to replace the files.

I still want the real UbiArt framework a lot more than a RL level editor though. :)

Re: Rayman Legends

Posted: Sat Jun 21, 2014 9:05 am
by Master
I think we'd all be happier getting UbiArt out itself, but I'll take what we get.

Re: Rayman Legends

Posted: Sat Jun 21, 2014 10:11 am
by Bradandez
I know, this is the best we can get for the moment!

Re: Rayman Legends

Posted: Sun Jun 22, 2014 3:12 pm
by Truner
So we gave this game a quick go with a friend. Finished the first painting and...

Personally, I'm not a fan. Besides Kung Foot, the game lost most of its personality. It looks beautiful, but not memorable. The music stages are great, but the music in general is not. The engine changes are nice, but I miss the duck-kick. So yeah, so far, I'm not impressed. The Back to Origins stages aren't as great as they were either.

Not to say that the game is bad (it's still very, very good), just compared to masterpiece (Origins), it's not a great follow-up.

Re: Rayman Legends

Posted: Sun Jun 22, 2014 3:22 pm
by Haruka
I honestly think it was a big mistake from Ubisoft's side to bring back the Origins levels in order to reward the extra time they got. It would have been much more wise to create LOTLD levels from scratch, I think the Livid Dead Party world would benefit from those. It was quite a massacre for those who played RO before since we nearly had to start the whole game over in this way.

Re: Rayman Legends

Posted: Sun Jun 22, 2014 3:51 pm
by Truner
Haruka wrote:I honestly think it was a big mistake from Ubisoft's side to bring back the Origins levels in order to reward the extra time they got. It would have been much more wise to create LOTLD levels from scratch, I think the Livid Dead Party world would benefit from those. It was quite a massacre for those who played RO before since we nearly had to start the whole game over in this way.
Personally, I would've pulled a Bayonetta 2: include the game as freebie for Wii U owners. That way, they would get to play the HD version (the whole reason Back to Origins exists). Or remake of the entire game, not just select stages. That's another problem of mine. I don't want them to select stages for me, I want all of them. :P

EDIT: though I don't see the problem with buying the Wii version. Sure, it doesn't look as great (it has quite a few visible pixelated parts due to the resolution), but it's still very much a good port/version of Origins.

Re: Rayman Legends

Posted: Sun Jun 22, 2014 4:09 pm
by OCG
Pity the Wii version cannot be controlled with Wii U Gamepad, yet it can display the game on screen.

Re: Rayman Legends

Posted: Sun Jun 22, 2014 4:35 pm
by Haruka
At least they did a much better job porting to the Wii than to the 3DS.

Re: Rayman Legends

Posted: Sun Jun 22, 2014 4:51 pm
by Truner
Haruka wrote:At least they did a much better job porting to the Wii than to the 3DS.
Don't even remind me. I played the demo and it feels so wrong. It's not as smooth, not as fast...









and I still want to buy it, because it's fucking Rayman Origins. ;_;

Re: Rayman Legends

Posted: Sun Jun 22, 2014 4:53 pm
by OCG
I know that feeling Truner. Same reason why I bought Origins for 3DS.

Re: Rayman Legends

Posted: Sun Jun 22, 2014 5:18 pm
by Haruka
I still didn't finish the 3DS port at 100% but I can tell you I've never seen such a glitchy port since Rayman DS and Rayman 3 HD. This manages to be even worse than Rayman DS, god damnit.

Re: Rayman Legends

Posted: Sun Jun 22, 2014 7:36 pm
by sonicbrawler182
So with the World Cup being on, I just remembered that there was some football Rayman or something posted here a while back...what was that about again?

Also, Rayman Legends on Steam received an update recently. I've yet to check, but does anyone else know what the last update did?

Re: Rayman Legends

Posted: Sun Jun 22, 2014 7:38 pm
by Master
Hmm, I don't think any major content packs have been announced or anything, probably just fine tuning, I'd guess. I ought to play some Legends tomorrow, might as well with my exam season concluding.

Re: Rayman Legends

Posted: Thu Jun 26, 2014 8:26 am
by technology4617
Everyone here should be sure to check out the race of this game that will be playing at SGDQ today (the 26th). The players are spikevegeta, fearfulferret, and ubergoose, who are all preparing for a fight to the sanic at 11:42PM PDT. :)

skedual for mor sahit powsted her

Re: Rayman Legends

Posted: Thu Jun 26, 2014 8:41 am
by Snagglebee
If I am not wrong. You it will start for me at 2 o'clock midnight. If that is correct so, I can't warch it sadly :(