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Re: You're too good at rayman when...

Posted: Mon Jan 21, 2013 9:48 am
by darkkitty
if you get some one eles say maybe globox to do it for you :D

Re: You're too good at rayman when...

Posted: Sat Feb 09, 2013 12:33 am
by maxxyboy1000
...you break through the energy beams on the Prison Ship, and destroy Razorbeard without having to go through the entire game. Then having the robot henchmen pledge themselves to you, and are ordered to retrieve the masks of Polokus.
Thus, forming a truce between the robots and Polokus' creations.

Re: You're too good at rayman when...

Posted: Sat Feb 09, 2013 12:45 pm
by Spanex
maxxyboy1000 wrote:...you break through the energy beams on the Prison Ship, and destroy Razorbeard without having to go through the entire game. Then having the robot henchmen pledge themselves to you, and are ordered to retrieve the masks of Polokus.
Thus, forming a truce between the robots and Polokus' creations.
...as Globox.

Re: You're too good at rayman when...

Posted: Sat Feb 09, 2013 6:00 pm
by Rayman fan2000
...Rayman gets so confused with how fast you play that he ends up just ending the game and letting you play the finished 2D version of Rayman 2 that was long hidden by Ubisoft for the legendary player who manages to play good enough.

Re: You're too good at rayman when...

Posted: Sat Feb 09, 2013 6:47 pm
by Minor-T5
...When you cook Andre and eat him for dinner.

Re: You're too good at rayman when...

Posted: Tue Feb 12, 2013 11:16 pm
by maxxyboy1000
Spanex wrote:
maxxyboy1000 wrote:...you break through the energy beams on the Prison Ship, and destroy Razorbeard without having to go through the entire game. Then having the robot henchmen pledge themselves to you, and are ordered to retrieve the masks of Polokus.
Thus, forming a truce between the robots and Polokus' creations
...as Globox
... while he's drinking plum juice.

Re: You're too good at rayman when...

Posted: Wed Feb 13, 2013 3:53 am
by darkkitty
when andre asks to cook him self for diner :D

Re: You're too good at rayman when...

Posted: Wed Feb 13, 2013 9:13 am
by Slogbait
You know you're too good at Rayman when you gain true immortality and vanquish all traces of evil in the universe. And now, it is you who is the star. Look around... for the Glade of Dreams now rests in the palm of your hands. The inhabitants, they revere you as a god! Well done, hero. You deserve a nice, eternal rest.

Re: You're too good at rayman when...

Posted: Wed Feb 13, 2013 3:08 pm
by Rulez
maxxyboy1000 wrote:
Spanex wrote:
maxxyboy1000 wrote:...you break through the energy beams on the Prison Ship, and destroy Razorbeard without having to go through the entire game. Then having the robot henchmen pledge themselves to you, and are ordered to retrieve the masks of Polokus.
Thus, forming a truce between the robots and Polokus' creations
...as Globox
... while he's drinking plum juice.
That would be easier than him being sober. When drinking plum juice he's all brave and shit, as proven by Rayman Hoodlums' Revenge.

Re: You're too good at rayman when...

Posted: Wed Feb 13, 2013 8:56 pm
by darkkitty
when rayman just shoot every on of his enemies with a bad a machine gun well he sits in a lawn chair and ly makes him hand made lemon aid and tips it up to his mouth well he snips them of with out breaking a sweat :D

Re: You're too good at rayman when...

Posted: Mon Feb 18, 2013 8:31 pm
by Dark Lum Lord
Rulez wrote:
maxxyboy1000 wrote:
Spanex wrote:
maxxyboy1000 wrote:...you break through the energy beams on the Prison Ship, and destroy Razorbeard without having to go through the entire game. Then having the robot henchmen pledge themselves to you, and are ordered to retrieve the masks of Polokus.
Thus, forming a truce between the robots and Polokus' creations
...as Globox
... while he's extremely sober. The most sober he's ever been in his life. Oh, and he's immediately surrounded by every enemy in the game, in addition to the Robo-pirates, after destroying Razorbeard.
That would be easier than him being sober. When drinking plum juice he's all brave and shit, as proven by Rayman Hoodlums' Revenge.
Fixed it. There we go.

Re: You're too good at rayman when...

Posted: Mon Feb 25, 2013 9:29 pm
by darkkitty
when an army of stone cats rise out of the earth and serve you :D

Re: You're too good at rayman when...

Posted: Tue Mar 05, 2013 6:31 pm
by Indy
...the female Robo-Pirate you encountered before is helping you out by distracting the males with her... ruthless beauty. (Again, I'm a total sucker, and sorries for saying this, because I really wonder if any Robo-Piratesses would exist in Rayman's universe, and Razorwife would be no exception anymore.)

Re: You're too good at rayman when...

Posted: Tue Mar 05, 2013 10:43 pm
by Shrooblord
Indy wrote:I really wonder if any Robo-Piratesses would exist in Rayman's universe.
They would if your Rayman game was made by Shrooblord.

Re: You're too good at rayman when...

Posted: Tue Mar 05, 2013 10:52 pm
by Indy
Shrooblord wrote:
Indy wrote:I really wonder if any Robo-Piratesses would exist in Rayman's universe.
They would if your Rayman game was made by Shrooblord.
Do you really mean it? Because I'd love to work alongside anyone who makes video games.

Re: You're too good at rayman when...

Posted: Tue Mar 05, 2013 10:53 pm
by Shrooblord
Indy wrote:Do you really mean it? Because I'd love to work alongside anyone who makes video games.
If you're still around at some point next, say, two years from now - sure. It'll probably take that long to even get it barely off the ground - that long before I start looking for help from outside. But I'd like to, if you're still willing to help by then.

Re: You're too good at rayman when...

Posted: Tue Mar 05, 2013 10:56 pm
by Indy
Shrooblord wrote:
Indy wrote:Do you really mean it? Because I'd love to work alongside anyone who makes video games.
If you're still around at some point next, say, two years from now - sure. It'll probably take that long to even get it barely off the ground - that long before I start looking for help from outside. But I'd like to, if you're still willing to help by then.
Sorry, not the response I had in mind... sorry. And I'm not even a starter at creating or programming video games. ^^;

Re: You're too good at rayman when...

Posted: Wed Mar 06, 2013 12:53 am
by Shrooblord
Indy wrote:Sorry, not the response I had in mind... sorry.
...what? What do you mean to say? And what did you expect me to say?
Were you offering your services or wanting me to offer my own? Because this is my game, you know. xD
And I'm not bringing it out into the public before I know I can realise it. Too many expectations have been raised before, without the satisfaction of a finished product.
Indy wrote:And I'm not even a starter at creating or programming video games. ^^;
Oh but I am. I've been programming stuff for a long time now. I know how to search for problems in your code - and I like creating stuff. If all else fails, I've got my father to help me out; he's a very experienced programmer himself.
Now you've got me wondering though - what part of the game would you have wanted to help out with?


And for the time being, I'll keep dropping random hints about my game where appropriate.

Re: You're too good at rayman when...

Posted: Tue Mar 12, 2013 9:22 pm
by darkkitty
when your jolteon for starts over charging every one thats a robo pirate to kill them and you beat the game with out even lifting a finger :D

Re: You're too good at rayman when...

Posted: Fri Mar 22, 2013 5:10 pm
by Raymanarenaps2
When you beat the game right after the "press start" screen.