Re: Hetalia Mafia - Allies win ! Post-Game Discussion
Posted: Wed Apr 20, 2011 11:00 pm
Hunch totally rocked this game. 
Unfortunately the only piece of info this move gave us was that Paintball was the real bodyguard. We planned to keep her alive to redirect her action on one of us to be safe at night. And then the next thing we know is that she's dead and I'm being lynched. LOLDesLife wrote:2. Monopoly (mat)
He composed a good fake role pm, took a great risk and managed to convince Pineapple that he was the real bodyguard. However, the real bodyguard died right after ahahah, so he was screwed.
Ah, you suck, then.Matyuv wrote:Candish wrote my fake PM actually, I just made some changes in the night action part and added an idling line.
Thanks for that, there's plenty of valuable info on their site !Holy Crap wrote:Yeah Neo what you've got to remember is that this is not "other mafia sites". This is RPC Mafia, which is a slightly distorted form of Smogon Mafia, which was quite different to other Mafias to begin with.
And you didn't even get that one directly from me, that would have been a pretty stupid move. I must have told Ping Pong or another mafioso.Matyuv wrote:Unfortunately the only piece of info this move gave us was that Paintball was the real bodyguard.DesLife wrote:He composed a good fake role pm, took a great risk and managed to convince Pineapple that he was the real bodyguard. However, the real bodyguard died right after ahahah, so he was screwed.
As much as I was convinced he was the real one, I took absolutely no decision until my intuition was contradicted... sorry Quickie for being quite deceitful with you but you weren't the only oneDesLife wrote:But Hunch really believed you, he even bet a beer with Jacky that you were the real bodyguard and that Quickie was mafia ahahahahah.
I'm not sure I understand, does the second version not take into account whether players survived and were godkilled? In the case, I find the first one better.DesLife wrote:Only those who have played at least twice, and played one of the two latest games are in this. I've done two versions : what changes is whether you get a point for winning or not, and whether you lose a point for being godkilled or not.
In the first version, you get a point if you're part of the winning team, and one other point if you survive. In the second version, only those who survived get one point, and as the godkillings happened long ago, I think they're not important anymore.Hunchman801 wrote:I'm not sure I understand, does the second version not take into account whether players survived and were godkilled? In the case, I find the first one better.
My bad then, I do obviously prefer the first version in that case, except maybe on the godkillings, but it's really no big deal. But since my last score was 7 (see page 2), how come my new one is 8, while 3 points should have been added (surviving, winning and topping HoF)? Not that I care that much but I find it rather confusingDesLife wrote:In the first version, you get a point if you're part of the winning team, and one other point if you survive. In the second version, only those who survived get one point, and as the godkillings happened long ago, I think they're not important anymore.
That's because I also substracted the points you earned in the other games...Hunchman801 wrote:My bad then, I do obviously prefer the first version in that case, except maybe on the godkillings, but it's really no big deal. But since my last score was 7 (see page 2), how come my new one is 8, while 3 points should have been added (surviving, winning and topping HoF)? Not that I care that much but I find it rather confusing
I should warn you though they do a lot of experimental stuff, and they have many many different varieties, so don't get confused.neo wrote:I c an volunteer to host a game. : ]
@hC: Ah, I see. I'll check out Smogon Mafia and how it works. ;o