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Re: Rayman Origins
Posted: Thu Aug 01, 2019 1:23 pm
by Steo
Hunchman801 wrote: Thu Aug 01, 2019 11:33 am
If you've played Rayman 1, it's not something you'd be inclined to try!
I played Rayman 1 many times, but I didn't think it would work because they don't break up in Origins like they do in Rayman 1. It makes the game a lot easier knowing that though, I used to have trouble on some level parts because I was just trying to avoid them.
Still though, I feel a bit silly for not knowing that, considering I played Origins so many times in the last year and I'm actually fairly good at it.

Re: Rayman Origins
Posted: Thu Aug 01, 2019 5:38 pm
by PluMGMK
Hunchman801 wrote: Thu Aug 01, 2019 11:33 am
Steo wrote: Wed Jul 31, 2019 11:29 pm
Of all the times I played Origins, I only found out today that you could hit Lava rocks away and even defeat enemies with them. I was messing slapped one with Globox, I didn't think it would actually work.
If you've played Rayman 1, it's not something you'd be inclined to try!
That's true. Though considering that the stone men themselves have been made destructible, it's clear that the rules have been changed radically!
Re: Rayman Origins
Posted: Sun Aug 04, 2019 4:47 am
by Steo
Well at least now I know.
I forgot to check whether Annetta Fish mentions Polokus also.
UPDATE: I've completed the game 100% on Linux without so much as a single issue.

Re: Rayman Origins
Posted: Wed Aug 07, 2019 11:23 am
by Hunchman801
Did you explain how you got it to work? Some people might be interested!
Re: Rayman Origins
Posted: Wed Aug 07, 2019 1:09 pm
by Steo
I did explain it briefly on this thread, I wasn't sure if there was much point creating a new topic when it's basically just using steam play (proton) and enabling d9vk in protontricks, assuming one has the steam version.
I should have tried the GOG and uplay versions, but the only difference would be running winetricks to enable d9vk in a slightly different fashion.
Re: Rayman Origins
Posted: Wed Aug 07, 2019 6:20 pm
by PluMGMK
There's a Rayman emulation thread over in the Modding forum, which I think I used for Wine-related stuff in the past...
Re: Rayman Origins
Posted: Wed Aug 07, 2019 6:32 pm
by Steo
I guess I could repost what I have on the last page in that thread. I'm not too sure if it would benefit anyone though. Saying that, many of the reports of the game on protondb say "runs out of the box", and don't even mention the missing sprites. Others also say that the sprites are missing, but that the game is "playable", with no explanation on how to fix it.
Re: Rayman Origins
Posted: Wed Aug 07, 2019 8:59 pm
by PluMGMK
I guess I did try to "live with it" when I played in 2014, and I did get quite a bit into it before deeming it unplayable (at which point I resorted to booting Windows 7, which I had at the time). Still though, one should really try to finish it before writing reports up there…
Re: Rayman Origins
Posted: Fri Aug 09, 2019 8:14 pm
by Steo
I confirmed that it definitely works without any issues on AMD cards now anyway. I wouldn't say it looks like it should be unplayable on Nvidia either, but I would have to play the entire game as you said to be sure.
Interestingly, I got sidetracked having fun playing on Linux, and in turn, forgot to check for other mentions of Polokus.

Re: Rayman Origins
Posted: Mon Aug 12, 2019 3:56 pm
by LeoNatan
Hey guys, I've created higher bitrate and refresh rate versions of the video files in Rayman Origins. I took the PS3 videos and reencoded them with Bink.
https://drive.google.com/open?id=1g8M2l ... 5M7GSBBowF_
Make sure to back up your original files.
Enjoy!
Re: Rayman Origins
Posted: Mon Aug 12, 2019 5:27 pm
by RayCarrot
Are they any different than those on PCGamingWIki?
Re: Rayman Origins
Posted: Mon Aug 12, 2019 5:45 pm
by LeoNatan
Not sure... Didn't know there were other videos. I made these from the PS3 version with the highest quality I could come up with in the Bink software.
Re: Rayman Origins
Posted: Wed Aug 21, 2019 6:27 pm
by Hunchman801
Does anyone have a Russian version of the game handy, or at least the Russian dialogues?
Re: Rayman Origins
Posted: Thu Aug 22, 2019 2:54 pm
by dr_st
Hunchman801 wrote: Wed Aug 21, 2019 6:27 pm
Does anyone have a Russian version of the game handy, or at least the Russian dialogues?
You mean the texts, or did someone actually translate the pig latin to Russian?
Re: Rayman Origins
Posted: Thu Aug 22, 2019 5:04 pm
by Hunchman801
dr_st wrote: Thu Aug 22, 2019 2:54 pm
You mean the texts, or did someone actually translate the pig latin to Russian?
The texts, I need to validate some of the characters' names for RayWiki.
Re: Rayman Origins
Posted: Fri Aug 23, 2019 7:13 am
by dr_st
Well, I found it, and it even accepted my 100% completion saved game from the English version.
What can I help you with?
Re: Rayman Origins
Posted: Fri Aug 23, 2019 5:13 pm
by Hunchman801
Oh that's great! I need the lines of dialogue from the Bubble Dreamer when you pull his beard with each character (I believe that's the only way to get the characters' names, right?).
Re: Rayman Origins
Posted: Fri Aug 23, 2019 11:34 pm
by Sir Rayland
I think i like this games artstyle more then legends with the outlines and stuff. Anyone agreeing?
Re: Rayman Origins
Posted: Fri Aug 23, 2019 11:37 pm
by Steo
Sir Rayland wrote: Fri Aug 23, 2019 11:34 pm
I think i like this games artstyle more then legends with the outlines and stuff. Anyone agreeing?
Yeah definitely. I love how the characters look with cel shading.
Re: Rayman Origins
Posted: Fri Aug 23, 2019 11:55 pm
by PluMGMK
I don't know, I'm a sucker for the oil-painting style really.