sergiomonty wrote:At least we can agree that Barbara porn sucks.
You are such a massive faggot, sergio.
The only massive faggot here is Barbara, just look at those fake grape-shaped boobs.
Those look grape shaped to you? Get your eyes checked.
Re: Rayman Legends
Posted: Sat May 07, 2016 6:39 pm
by sergiomonty
Bradandez wrote:
sergiomonty wrote:
Bradandez wrote:
sergiomonty wrote:At least we can agree that Barbara porn sucks.
You are such a massive faggot, sergio.
The only massive faggot here is Barbara, just look at those fake grape-shaped boobs.
Those look grape shaped to you? Get your eyes checked.
Barbara's body is literally a cylinder with two clay spheres attached to it. How could you masturbate to that?
Re: Rayman Legends
Posted: Sat May 07, 2016 8:02 pm
by Rulez
Bradandez wrote:
sergiomonty wrote:
Bradandez wrote:
sergiomonty wrote:At least we can agree that Barbara porn sucks.
You are such a massive faggot, sergio.
The only massive faggot here is Barbara, just look at those fake grape-shaped boobs.
Those look grape shaped to you? Get your eyes checked.
Get your grapes checked!
Re: Rayman Legends
Posted: Sat May 07, 2016 8:19 pm
by Bradandez
sergiomonty wrote:Barbara's body is literally a cylinder with two clay spheres attached to it. How could you masturbate to that?
Easy. The art is drawn good, faggot.
Re: Rayman Legends
Posted: Thu May 19, 2016 6:11 am
by Bradandez
Keane wrote:
I remember when I got the demo for Legends and I played Toad's Story and I was quite surprised. Rather then being just like Teensies in Trouble it started out with this very calming and beautiful environment. So I'm just having a great time appreciating this and then suddenly that stops. Boom. Silly frogs. Fast music kicks in. You gotta start fighting.
Fuck that shit.
Fuck it.
Fuck it to hell.
Wow. That's really retarded. I actually think that design was effin' terrific. The player is introduced to this new world without any issue, let the player sight see the environment for the beginning and then the music slowly fades out. The fast pace and tense music kicks in to let the player know that there's danger ahead. The player then breaks down the barrier between the calm area and the territory of the Toads, in which they must go through in order to complete their journey to save the Glade. If you can't see the great design in that, then you poor sap.
Keane wrote:For me, Pheonix's Rayman 4 will remain the ultimate concept for a Rayman game. It's filled with creativity and seems to include everything I love about Rayman or would like to see in a Rayman game. Just the idea of climbing the The World-Tree, looking over a strange Hall of Doors like sky, accompanied by a great soundtrack. That would be my favourite thing in this series.
Then the info finally gets released on this concept and mostly everyone hated it because of its immersion-breaking concept of a plot. Even though the concept art looking great, how the game would have been executed if it wasn't cancelled would've absolutely turn the Rayman series into a terrible direction.
Re: Rayman Legends
Posted: Thu May 19, 2016 3:51 pm
by Julian_T
I walk in this chat to see what the legends chat was about. Instead of being scared I stumbled upon spoilers.. I stumbled upon the hentai talk. And Barbara hentai talk at that. My my what can i say? I just wanted to say barbara seemed like a cool charcter and she makes me excited to play legends. However, i do not want Barbara or any other real or animated person after my future pastor goodies.
Re: Rayman Legends
Posted: Thu May 19, 2016 9:59 pm
by Bradandez
Barbara is the best damn thing to happen to the Rayman franchise.
Re: Rayman Legends
Posted: Fri May 20, 2016 4:04 am
by sergiomonty
Bradandez wrote:
Keane wrote:
I remember when I got the demo for Legends and I played Toad's Story and I was quite surprised. Rather then being just like Teensies in Trouble it started out with this very calming and beautiful environment. So I'm just having a great time appreciating this and then suddenly that stops. Boom. Silly frogs. Fast music kicks in. You gotta start fighting.
Fuck that shit.
Fuck it.
Fuck it to hell.
Wow. That's really retarded.
I'll have to agree with Brad with this one, Keane. If your post had parents, they would be related.
Re: Rayman Legends
Posted: Fri May 20, 2016 6:22 am
by Keane
What the fuck is this gay shit? this looks like something i posted back in 2013. Did it really have to come to this then Brad, you had to dig deep just to uncover a rare fallout on my superior rayman opinions. Fine then, ruin our traditional views, teach the younger members its ok to like viking hentai in your rayman games, keep defending no plot. You Origins migrants have ruined our forums and abused our threads with your "diversity in gameplay" arguments.
But shitposting aside, that's a really retarded post and there's no excuse for either the cringy opinion or wording of it.
Keane wrote:Boom. Silly frogs. Fast music kicks in. You gotta start fighting.
Fuck that shit.
Fuck it.
Fuck it to hell.
Re: Rayman Legends
Posted: Fri May 20, 2016 7:52 am
by sergiomonty
Keane wrote:What the fuck is this gay shit? this looks like something i posted back in 2013. Did it really have to come to this then Brad, you had to dig deep just to uncover a rare fallout on my superior rayman opinions. Fine then, ruin our traditional views, teach the younger members its ok to like viking hentai in your rayman games, keep defending no plot.
Re: Rayman Legends
Posted: Fri May 20, 2016 8:30 am
by anaphasiia
Keane wrote:But shitposting aside, that's a really retarded post and there's no excuse for either the cringy opinion or wording of it.
Well no, I agree with you, it is a shame they can't allow one level in the game to be peaceful. You don't disagree do you?
Re: Rayman Legends
Posted: Fri May 20, 2016 9:53 am
by Bradandez
sergiomonty wrote:
Keane wrote:But shitposting aside, that's a really retarded post and there's no excuse for either the cringy opinion or wording of it.
Keane wrote:What the fuck is this gay shit? this looks like something i posted back in 2013. Did it really have to come to this then Brad
lol whoops
I was just browsing the Legends topic and found this old post and it really rustled my jimmies. I'm sorry, I'll never let my jimmies overtake me ever again.
anaphasiia wrote:Well no, I agree with you, it is a shame they can't allow one level in the game to be peaceful. You don't disagree do you?
Why would a level in a platforming game ever be peaceful? That would make the level boring. No enemies, no hazards? Might as well just not even touch the attack button. Just walk until you reach the end of the level.
Re: Rayman Legends
Posted: Fri May 20, 2016 11:48 am
by incognito
My, I laughed hard on the two last pages...
Re: Rayman Legends
Posted: Fri May 20, 2016 1:06 pm
by sergiomonty
Bradandez wrote:
Why would a level in a platforming game ever be peaceful?
That's exactly what puzzles me. Platformers are made to provide challenges with a balanced pace and a basic setup. Let therapeutic storytelling with empty screens and depressing music to indie games. Not even classic Rayman has ever done that.
Re: Rayman Legends
Posted: Fri May 20, 2016 2:33 pm
by anaphasiia
All of the above posts are the biggest strawman replies I've ever seen.
When I said "peaceful", I obviously meant atmospherically (like the beginning of Toad Story, what Keane was talking about) not in the sense of literal gameplay.
Re: Rayman Legends
Posted: Sat May 21, 2016 7:58 am
by Bradandez
anaphasiia wrote:When I said "peaceful", I obviously meant atmospherically (like the beginning of Toad Story, what Keane was talking about) not in the sense of literal gameplay.
But even then in the beginning of Toad's Story, you literally just move around and collect Lums. Nothing else. If you stretch that out to a level,it would be very boring.
Re: Rayman Legends
Posted: Tue May 24, 2016 11:27 pm
by sora_irino
ohh this salt. ill have some extra on mine
Re: Rayman Legends
Posted: Wed May 25, 2016 12:17 am
by Dart
anaphasiia wrote:All of the above posts are the biggest strawman replies I've ever seen.
When I said "peaceful", I obviously meant atmospherically (like the beginning of Toad Story, what Keane was talking about) not in the sense of literal gameplay.
I think that's what separates Legends from the previous titles; that is to say that in Legends the goal is to always keep the pacing fast. You aren't supposed to go slow in this game unless it tells you to, like when you become a duck or have to navigate slowly in a spy level, this much can be implied by the simple fact that you now don't lose momentum while moving even if you're attacking something, where as Origins has all momentum cease.
Re: Rayman Legends
Posted: Wed May 25, 2016 1:11 pm
by NyaNyaLily
Bradandez wrote:
anaphasiia wrote:When I said "peaceful", I obviously meant atmospherically (like the beginning of Toad Story, what Keane was talking about) not in the sense of literal gameplay.
But even then in the beginning of Toad's Story, you literally just move around and collect Lums. Nothing else. If you stretch that out to a level,it would be very boring.
I thought you liked Rayman Adventures.
Re: Rayman Legends
Posted: Wed May 25, 2016 4:12 pm
by sergiomonty
I just love how some say Rayman Legends is a disaster of a game just because it isn't like Rayman 2.
anaphasiia wrote:
When I said "peaceful", I obviously meant atmospherically (like the beginning of Toad Story, what Keane was talking about) not in the sense of literal gameplay.
Obviously. You still cannot create a "peaceful" atmosphere just with music.