Re: Rayman Origins
Posted: Sat Oct 12, 2024 8:09 am
Incorrect, sea of serendipity is based off band land 
Not really, It's just a Rayman Hoodie that's all
Yeah, I got it off of Ebay, the image itself is a scan from the Raywiki.Greengoop wrote: Fri Oct 18, 2024 6:44 pm Did you get the artbook then? And no, sounds like gibberish to me
Initially the GOG version didn't have the latest patch for the game, but they added that in 2018. So nowadays it's basically identical to Steam yeahTeensieKing wrote: Sun Oct 27, 2024 3:29 pm I was wondering if there is any difference between the GoG and Steam versions?
I don't know if there is much logic to be found in how the name of that location from Rayman 3 ended up being reused in Origins for an entirely different place.TeensieKing wrote: Fri Oct 11, 2024 1:58 pm I've been thinking today about how much more sense it made to have the Land of the Livid Dead in this game back in early development when this was planned as a prequel to the original trilogy. It would have explained how such a peaceful place had earned such a name back in Rayman 3.
Now what's strange is that Globox also comments on this in the French version:Globox wrote:Ah, the Land of the Livid Dead, at last! In any case, it’s nice and calm here. And here I was expecting a scary place filled with terrifying ghouls. Oh, silly Globox.
While it makes sense that he might have been expecting ghosts because of the "mad spirits" part of the place's name, why on Earth would he expect a "horror setting" from mere moorland? It feels as though the place might have been intended to be much scarier at some point, but all that is left of it is inconsistencies in dialogues and naming.Globox wrote:Hé hé hé hé ! Finalement, on y est arrivés, dans la Lande ! En tout cas, c'est drôlement calme ici ! La Lande, moi j'm'attendais à... à des fantômes... à un décor d'horreur ! Eh ben, non ! Que nenni !
Yes, but I haven't given them a go in quite a few years (like, 7) and felt like I wanted to experience the Rayman franchise again. Especially Rayman 2 and 3 are comfort games for me and I have beaten them both several times. R2 and RL are the only ones I've beaten 100% though. Rayman 1 is the only one I have never beaten, despite trying quite a few times, so this time I'm going for Redemption, which is much less frustrating and much more fun. I'm intending on beating it 100%.
My personal theory is that back in the beginning of the game's development, when they were planning RO as a prequel, the developers' idea was that The Land of the Livid Dead would have earned its eerie name due to the events of RO. After this game, the wound would have healed between the Glade of Dreams and The Land of the Livid Dead and, kinda "magically", TLotLD would have resurfaced and merged with the Glade. But then again, it would not make sense for Globox to have apparently forgotten all about this place when he (supposedly) revisits it in Rayman 3.Hunchman801 wrote: Mon Oct 28, 2024 1:18 pmI don't know if there is much logic to be found in how the name of that location from Rayman 3 ended up being reused in Origins for an entirely different place.TeensieKing wrote: Fri Oct 11, 2024 1:58 pm I've been thinking today about how much more sense it made to have the Land of the Livid Dead in this game back in early development when this was planned as a prequel to the original trilogy. It would have explained how such a peaceful place had earned such a name back in Rayman 3.
First of all, it's interesting to note that the original Land of the Livid Dead used to be called the Moor of Mad Spirits, a much more fitting name and a literal translation of its original French name, La Lande aux Esprits Frappés. I'm not sure why it was eventually renamed, but I think we're missing a piece of the puzzle here. Sure, the Griskins are pale ghosts that it kinda makes sense to refer to as "Livid Dead", but overall the tranquility and peacefulness of the place contrast with its hellish name, to the point that even Globox mentions it:
Now what's strange is that Globox also comments on this in the French version:Globox wrote:Ah, the Land of the Livid Dead, at last! In any case, it’s nice and calm here. And here I was expecting a scary place filled with terrifying ghouls. Oh, silly Globox.
While it makes sense that he might have been expecting ghosts because of the "mad spirits" part of the place's name, why on Earth would he expect a "horror setting" from mere moorland? It feels as though the place might have been intended to be much scarier at some point, but all that is left of it is inconsistencies in dialogues and naming.Globox wrote:Hé hé hé hé ! Finalement, on y est arrivés, dans la Lande ! En tout cas, c'est drôlement calme ici ! La Lande, moi j'm'attendais à... à des fantômes... à un décor d'horreur ! Eh ben, non ! Que nenni !
Now enter Rayman Origins, which, as with many other things, only adds to the confusion. This time, the Land of the Livid Dead is a entirely different place, a hellish subterranean world which fits the English name way better. However, it is still called the Moor of Mad Spirits in the French version, something that borders on the idiotic when you consider the total lack of moorland in that location. Sure, it does at least preserve consistency, but why reuse that name from Rayman 3 in the first place? Maybe they just thought it sounded cool and recycled it without any consideration for the series' lore and identity. Maybe it's a relic from the game's messy creative process, hinting at various stages of development for the "Land", just like with Rayman 3.
All I know for sure is that not much effort was spent to ensure consistency in the final product, but that's yesterday's news.![]()