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Re: Rayman 1
Posted: Tue Dec 01, 2009 10:14 pm
by Cairnie
I think so. Funny how I never noticed that, since I usually just concentrate on coming out of there alive.
About the moons, well there's one small one I see at the top left, and when the glass shattered I saw a bigger one near the centre of the screen.
I spotted a lovely DVD and HDD recorder in Sainsbury's today, and my next pay is in three weeks, so I could buy it then...

Re: Rayman 1
Posted: Wed Dec 02, 2009 11:55 am
by Haruka
StaceyW wrote:I think so. Funny how I never noticed that, since I usually just concentrate on coming out of there alive.
About the moons, well there's one small one I see at the top left, and when the glass shattered I saw a bigger one near the centre of the screen.
I spotted a lovely DVD and HDD recorder in Sainsbury's today, and my next pay is in three weeks, so I could buy it then...

Go for it, I can't wait to see the entire Saturn version gameplay.

Re: Rayman 1
Posted: Wed Dec 02, 2009 3:26 pm
by spiraldoor
By the way, it's actually possible to punch Skopsstone in the head three times in one go, though that takes some skill and I can hardly ever manage it. Hitting him twice is fairly easy.
Re: Rayman 1
Posted: Thu Dec 03, 2009 5:02 am
by Raymale
must.......make.......epic.......GIF
Re: Rayman 1
Posted: Thu Dec 03, 2009 5:08 pm
by Hunchman801
Wow, nice information Stacey

I can't wait for screenshots of this version.
Re: Rayman 1
Posted: Thu Dec 03, 2009 8:25 pm
by spiraldoor
Interesting old article I found
Rayman 3, 4 in the Works
The next two games in Ubi Soft's Rayman series are under way for the next-generation systems.
by IGN Staff
September 28, 1998 - Ubi Soft confirmed last week that future plans for the Rayman series are under way. Rayman 3 and 4 will appear on all of the newest next-generation game consoles, including PlayStation 2 and Dreamcast, the company explained in an unofficial statement last week.
While it's not unusual for game developers to think two to three years into the future, especially with a bread-and-butter game like Rayman (a series that inevitably will include Rayman 5, 6, 7, etc.), Ubi Soft's two-team strategy portrays more than just good planning. While one team prepares initial concepts for Rayman 3, a separate team is brainstorming Rayman 4, of which the company showed early concepts to game journalists last week in its Montpellier, France offices.
Rayman 3 is under way by a Ubi Soft team in Paris that doesn't actually include its creator, Michel Aneel (who's beginning work on Rayman 4). Rayman 3 will take advantage of the both Dreamcast's and (possibly) PlayStation 2's multplayer aspects, a major shift in the series. The whimsical Aneel explained that Rayman 3 will feature racing aspects, including possibly cars or other vehicles in a four-way split-screen division, but won't be a deathmatch-style game. When asked to further explain, the tall, bespeckled artist kindly declined.
Company officials at Ubi Soft explained that their current focus is Rayman 2, which will arrive on Dreamcast, PC, Nintendo 64, and PlayStation in the first quarter 1999. But with the upcoming systems looming just over the horizon (Dreamcast in fall 1999 and PlayStation 2 possibly in 2000), the company explained it needed to get to grips with the new games now.
Despite the lack of a PlayStation 2 development kit (which no third-parties appear to have yet), Ubi Soft's proprietary engine software enables it to create characters and levels which it can later port directly to any system.
With Rayman 2 still in the final stages on the PC, about 50% complete for the Nintendo 64, and in the beginning stages for the PlayStation, creator Aneel explained that his ambitions for the jointless, loveable character include generating a Rayman game each year, leading into the year 2001 (for now). Based in the Montpellier offices, Aneel and his team of about 20 are currently at work on a 3D Rayman cartoon and Rayman 4.
Their misspelling of Ancel's name is cringe-inducing, but anyway, there's interesting information in here. Look what they said about the development of the different versions of R2. What Ancel said about four-player split-screen vehicular racing elements being included in R3 came true in the Gamecube version.
Games journalists were shown very early R4 concepts in late September, 1998, which is very important. Ancel once planned to make one Rayman platformer a year... and R4 was initially planned to be released in 2001.
Very depressing and fascinating, is it not?
Re: Rayman 1
Posted: Thu Dec 03, 2009 9:31 pm
by PluMGMK
No wonder he said Rabbids had been planning their invasion since before the first game - if the developers saw them that early, maybe he had drawn them before R1 was released.
Re: Rayman 1
Posted: Thu Dec 03, 2009 9:34 pm
by Romagia
Honestly, i think Rayman would have been much worse if they released a new game each year from 1998 onwards
Re: Rayman 1
Posted: Thu Dec 03, 2009 9:36 pm
by PluMGMK
I guess it depends on how good the developers were. I don't think any team could be good enough to make a high-standard game every year, but I certainly wouldn't trust the current developers.
Re: Rayman 1
Posted: Fri Dec 04, 2009 12:34 am
by Haruka
The predictions came true... except for the R4 thing.
What all we have? RRR, RRR2, RRRTVP and RGH.
Re: Rayman 1
Posted: Fri Dec 04, 2009 2:25 pm
by Acarr
spiraldoor wrote:Games journalists were shown very early R4 concepts in late September, 1998, which is very important. Ancel once planned to make one Rayman platformer a year... and R4 was initially planned to be released in 2001.
How different would things have been then if this came through... ^^
Re: Rayman 1
Posted: Fri Dec 04, 2009 6:43 pm
by spiraldoor
PluMGMK wrote:I guess it depends on how good the developers were. I don't think any team could be good enough to make a high-standard game every year,
Insomniac.
Make longer posts next time.
*Text removed* If you have something to say, do so through PM.
Re: Rayman 1
Posted: Fri Dec 04, 2009 7:18 pm
by Cairnie
Hello. Expect some Rayman Saturn videos really soon now that I got my DVD recorder. =D
Re: Rayman 1
Posted: Fri Dec 04, 2009 7:50 pm
by PluMGMK
That is very good news.

Re: Rayman 1
Posted: Fri Dec 04, 2009 7:53 pm
by Cairnie
Yeah that's the good news. The bas news is that I still have to use discs to actually rip from it but at least I can cut some bad stuff off and record them whenever.
edit: WTF my copyright sanctions disappeared?! I thought these didn't expire.

Re: Rayman 1
Posted: Fri Dec 04, 2009 8:31 pm
by spiraldoor
StaceyW wrote:WTF my copyright sanctions disappeared?! I thought these didn't expire.

Will this be a problem for the R1 Saturn videos?
Re: Rayman 1
Posted: Fri Dec 04, 2009 8:38 pm
by iHeckler9
Rayman4321 wrote:I never watched anything from Eddsworld, but i think it's funnyer than that gay-tube guy named
Fred
I hate Fred. He might be on drugs I suspect
Re: Rayman 1
Posted: Sat Dec 05, 2009 12:29 pm
by Haruka
StaceyW wrote:Hello. Expect some Rayman Saturn videos really soon now that I got my DVD recorder. =D
Yaaaaaay! \o/
I don't know if I have subscribed you on Youtube but I think I already did that.
Re: Rayman 1
Posted: Sat Dec 05, 2009 12:46 pm
by PluMGMK
I subscribed as soon as I read that post.

Re: Rayman 1
Posted: Sat Dec 05, 2009 5:30 pm
by spiraldoor
Hey guys,
I found a track of R1 Jaguar music which may be of interest. Feel free to check out the rest of that Jaguar website; there's some good stuff there, some of which may relate to Rayman. Look, here's some kind of Jaguar awards thing:
1995 Atari Awards
Number in parenthesis is percentage of votes it received
Best Graphics in an Atari Jaguar game of 1995:
Winner: RAYMAN (Ubi Soft) (59%)
Runner Up: Missile Command 3D (Atari) (13%)
Best Music in an Atari Jaguar game of 1995:
Winner: BLUE LIGHTNING (Atari) (25%)
Runner Up (tie): Ultra Vortek (Atari) (19%), Vid Grid (Atari) (19%)
Best Playability in an Atari Jaguar game of 1995:
Winner: RAYMAN (Ubi Soft) (22%)
Runner Up: Battlemorph (Atari) (19%)
Most Original Atari Jaguar game of 1995:
Winner: FLIPOUT! (Atari) (33%)
Runner Up: Missile Command 3D (Atari) (25%)
Most Anticipated Atari Jaguar game of 1995:
Winner: RAYMAN (Ubi Soft) (36%)
Runner Up: Highlander (Atari) (29%)
Best Action/Adventure game on the Atari Jaguar, 1995:
Winner: RAYMAN (Ubi Soft) (31%)
Best Arcade game on the Atari Jaguar, 1995:
Winner: MISSILE COMMAND 3D (Atari) (40%)
Best Computer Translation game on the Atari Jaguar, 1995:
Winner: MYST (Atari) (58%)
Best Flying/Space Combat game on the Atari Jaguar, 1995:
Winner: BATTLEMORPH (Atari) (57%)
Best Puzzle game on the Atari Jaguar, 1995:
Winner: FLIPOUT! (Atari) (53%)
Best Sports game on the Atari Jaguar, 1995:
Winner: VAL D'ISERE SKIING & SNOWBOARDING (Atari)(36%)
Best Fighting game on the Atari Jaguar, to date:
Winner: ULTRA VORTEK (Atari) (68%)
Runner Up: Primal Rage (Time Warner Interactive) (32%)
Best 3rd Party game on the Atari Jaguar, 1995:
Winner: RAYMAN (Ubi Soft) (73%)
Runner Up (tie): Dragon's Lair (ReadySoft) (13%)
Theme Park (Ocean) (13%)
Best Game on the Atari Jaguar CD, 1995:
Winner: BATTLEMORPH (Atari) (32%)
Runner Up: Highlander (Atari) (21%)
Game of the Year on the Atari Jaguar, 1995:
Winner: RAYMAN (Ubi Soft) (44%)
Runner Up: Battlemorph (Atari) (22%)
PEOPLE'S FAVORITE AWARD:
Awarded to: ALIEN VS. PREDATOR (Atari) (38%)
PEOPLE'S CHOICE AWARD:
Awarded to: TEMPEST 2000 (Atari) (46%)
The Official Unofficial Awards:
Most Intense/Involving Game: Alien vs. Predator - Marcus Hauge
Best Action Game: Tempest 2000 -Marcus Hauge
Initially Perceived to be the worst game that turns out to be a game that is
actually quite fun: Club Drive (tag and collect only) - Marcus Hauge
Our Favorite Video Game Company: Atari - Marcus Hauge
The *PLEASE DON'T STOP PRODUCING HARDWARE* Award: ATARI - Marcus Hauge
BEST MOVE OF THE YEAR:
1- New distributors
2- reducing prices of games and the JAG system
3- commitment to higher quality standards -- Marcus Hauge
WORST MOVE OF THE YEAR:
1- All new distributors carrying reduced priced games at far above retail
level
2-limited selection for WalMart and Venture
3-too few games announced for 1996.
4-poor advertising (only reason it's not #1 - we expect it)
5-Babbage's not carrying many new Jag titles -- Marcus Hauge
Most ridiculous rumor of 1995: Atari 2600 emulator for Jaguar will feature
seven titles per CD. -- Dan Skelton
Most ridiculous prediction of 1995: 100 games by Christmas -- Dan Skelton
Most reasonable prediction of 1995: 20 new Jaguar titles for 1996 (excludes
third party titles) -- Dan Skelton
Best Jaguar-related development of 1995: a strong set of titles released
fr September through December (second best development: hiring of Ted Hoff)
--Dan Skelton
As you can see, Rayman did well. And here's another thing I found on the site:
... there was the 1994 Summer Consumer Electronics show. At that show
a company called UBI Soft showed an early version of a platform game
called Rayman for the Jaguar. It impressed everyone, not just Atari
owners. In fact, it impressed everyone to a point where it was
promptly announced for all other 32+bit platforms following that show.
And while it took a little over a year from that showing to finally
end up in consumer hands, Rayman is now available.
This makes me think that Rayman was under development as a Jaguar exclusive, and when they got a strong positive reaction to their work-in-progress they realised what they had on their hands and went multiplatform.