NV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_MODULATE @ state.c / 2378
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2380
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2382
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src1_target, src2 @ state.c / 2384
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr1_target, opr2 @ state.c / 2386
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2388
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, comb_target, GL_REPLACE @ state.c / 2358
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, src0_target, src1 @ state.c / 2360
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, opr0_target, opr1 @ state.c / 2362
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, scal_target, 1 @ state.c / 2364
fixme:d3d:set_tex_op >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, useext(GL_COMBINE) @ state.c / 2821