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Re: Rayman Classic

Posted: Fri Feb 26, 2016 7:52 am
by RayCarrot
Drolpiraat wrote:
Carrot-master wrote:And the game actually had a 100% surprise which was rather unexpected! The breakout minigame! It's found on the map now.
Cool! Where is it located on the map? Is it the big present in the sky in the top left corner, or somewhere else?
Here:
Image
(Seems like the image is a bit to big, to see the button you'll probably have to open it in a new tab or something)
As you can see it's not really a place you go to on the map, just a button your press on.
And by the way, the Breakout minigame is bugged making it almost impossible to complete :( It seems like you can't move before releasing the ball, so in some levels your gonna fail immediately if your start right under one of those frozen plums as your ball will then directly bounce down under Rayman.

Re: Rayman Classic

Posted: Sat Feb 27, 2016 9:08 pm
by Stoney!
I can't wait till they bring this to Android systems!

Re: Rayman Classic

Posted: Sat Feb 27, 2016 9:21 pm
by Harpic fraƮcheur
I hope it will be on Android soon too.

Re: Rayman Classic

Posted: Sun Feb 28, 2016 8:45 am
by The Amazing Rayman
Because Rayman 1 really needed another port.

Re: Rayman Classic

Posted: Sun Feb 28, 2016 9:07 am
by DandyGuy
The Amazing Rayman wrote:Because Rayman 1 really needed another port.
This port probably is the most logical one. If it sells well, maybe Ubisoft will take a more serious interest in Rayman again :)

Re: Rayman Classic

Posted: Mon Feb 29, 2016 9:07 am
by Bradandez
The Amazing Rayman wrote:Because Rayman 1 really needed another port.
Weird. You put a 1 instead of a 2.

Re: Rayman Classic

Posted: Mon Feb 29, 2016 9:09 am
by Stoney!
The Amazing Rayman wrote:Because Rayman 1 really needed another port.
Yeah, it did, porting to mobile is a good idea.

(Though I can expect a lot of broken phones for new players)

Re: Rayman Classic

Posted: Sat Mar 05, 2016 8:40 pm
by OCG
Ubisoft Brazil changed video description and now there is no mention of Android release at all.

Re: Rayman Classic

Posted: Sat Mar 05, 2016 8:45 pm
by Bradandez
You see. Don't expect anything you hear to be true.

Re: Rayman Classic

Posted: Sat Mar 05, 2016 8:46 pm
by RayCarrot
I have been checking the Rayman twitter page and they made it sound like there "might" be a Android release. I believe they're waiting to see how well the iOS version does before they confirm anything, though from what I've heard it's done decently well.

Re: Rayman Classic

Posted: Sat Mar 05, 2016 8:48 pm
by anaphasiia
The Amazing Rayman wrote:Because Rayman 1 really needed another port.
This is only the second Rayman 1 port.

Re: Rayman Classic

Posted: Sat Mar 05, 2016 9:02 pm
by RayCarrot
anaphasiia wrote:
The Amazing Rayman wrote:Because Rayman 1 really needed another port.
This is only the second Rayman 1 port.
No... It's the fourth. GBA, DSi, Pocket PC and now this.

Edit: According to RayWiki it's also on Palm OS, Windows Mobile and Nokia 9210. SO it's the seventh port I guess.

Re: Rayman Classic

Posted: Mon Mar 07, 2016 6:43 am
by Bradandez
Just bought Classic to support Rayman, but yeesh... This game looks pretty dated on my phone.

Re: Rayman Classic

Posted: Mon Mar 07, 2016 1:36 pm
by gamerz31w
Ask Christian"Taxman"Whitehead,Backbone Entertainment,Simon"Stealth"Thomley or Alister"przemub.org"Thomson.

Re: Rayman Classic

Posted: Mon Mar 07, 2016 2:01 pm
by Master
They had Sega's permission to remake those Sonic titles for mobile, no point asking if there's no permission granted to put an effort in.

Re: Rayman Classic

Posted: Mon Mar 07, 2016 5:48 pm
by Bradandez
gamerz31w wrote:Ask Christian"Taxman"Whitehead,Backbone Entertainment,Simon"Stealth"Thomley or Alister"przemub.org"Thomson.
How does this post relate to anything that has been said? This is literally one of the most unrelated things you've ever written.

Re: Rayman Classic

Posted: Mon Mar 07, 2016 8:06 pm
by anaphasiia
Carrot-master wrote:
anaphasiia wrote:
The Amazing Rayman wrote:Because Rayman 1 really needed another port.
This is only the second Rayman 1 port.
No... It's the fourth. GBA, DSi, Pocket PC and now this.
No one cares about Pocket PC, and Rayman Advance was from 2001, not long after Rayman Forever, so I don't include it in a list of "modern" Rayman 1 ports.

Re: Rayman Classic

Posted: Mon Mar 07, 2016 8:16 pm
by RayCarrot
anaphasiia wrote:
Carrot-master wrote:
anaphasiia wrote:
The Amazing Rayman wrote:Because Rayman 1 really needed another port.
This is only the second Rayman 1 port.
No... It's the fourth. GBA, DSi, Pocket PC and now this.
No one cares about Pocket PC, and Rayman Advance was from 2001, not long after Rayman Forever, so I don't include it in a list of "modern" Rayman 1 ports.
And why wouldn't the Pocket PC version count? It's got some interesting differences and counts as a port. For Rayman Advance I'd call that a port as well as it came out something like 2001 while the original came 1995. Rayman Forever is not a port, just a compilation.

Re: Rayman Classic

Posted: Mon Mar 07, 2016 8:20 pm
by Bradandez
I care about Pocket PC.

#AllPortsMatter

Re: Rayman Classic

Posted: Mon Mar 07, 2016 8:22 pm
by anaphasiia
Ports and compilations are still re-releases, and re-releases are more what's being talked about. I'm not really counting Pocket PC because it's so obscure and unheard of. There is no gameplay video on the web, and only about one image.