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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Sun Jan 11, 2009 6:25 pm
by spiraldoor
Drolpiraat wrote:Probably. I'll try that in a few minutes.
The next day...
Holy Crap wrote:It's a shame the sprites are so jumbled up. :(
Yeah. It is kind of annoying that some are actually touching each other.

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Sun Jan 11, 2009 6:50 pm
by Droolie
spiraldoor wrote:
Drolpiraat wrote:Probably. I'll try that in a few minutes.
The next day...
That doesn't mean I haven't tried. I have, and I actually succeeded, but I just haven't posted it yet. :P

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Sun Jan 11, 2009 7:31 pm
by spiraldoor
Well then...

...

...

...

...would you be so kind as to show us the results of your efforts?

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Sun Jan 11, 2009 10:57 pm
by Droolie
I'll do that tomorrow, when I've pieced everything together. ;)
I haven't been able to rip the sprites though, because I can't find the right palette.

There's nothing new though ( nothing that isn't in the memory ), except an extra background, which I'll post tomorrow. So is it okay if I only post the new background and keep the sprites I ripped from the memory?

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Mon Jan 12, 2009 8:14 pm
by spiraldoor
Sure it is :mrgreen:

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Mon Jan 12, 2009 8:49 pm
by Droolie
Okay, then here are the full versions of both backgrounds.
Image

And the new background...

Image

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Mon Jan 12, 2009 9:05 pm
by spiraldoor
The second one is...unfamiliar to me...

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Mon Jan 12, 2009 9:12 pm
by Droolie
Of course it is, that's why it is a NEW and UNKNOWN background. XD

I just managed to find the palettes for the sprites, by the way. I'll probably post a sprite sheet soon. Not that it is any different from the one I posted before. :P

Oh, and I found this text in the BETA demo folder:
///RayMan 2 PlayStation/version:01.12d/date:31 mai 1996/gravure:Vincent Greco/demande:equipe RM2 Sony/destinataire:equipe RM2 Sony/usage perso/derniere version/
"Demande: Equipe RM2 Sony" probably means that the Playstation ( SONY ) RayMan 2 ( RM2 ) team ( equipe ) wanted the prototype to use it in their game.
"Destinataire" is the team who the prototype went to: the same the Playstation ( SONY ) RayMan 2 ( RM2 ) team ( equipe ).
"Gravure" means "Writing", so Vincent Greco is probably the one who wrote version 01.12d of the prototype on a CD on May 31st, 1996.

... We need to find Vincent Greco. :P

EDIT -> More info about him! He's a Development Studio Manager/Development Supervisor. He's credited in all Rayman games except Rayman 1, it seems.

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Tue Jan 13, 2009 8:44 am
by Phoenixan
It's actually a sky background that appears in Candy Chateau, if I'm not mistaken.

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Tue Jan 13, 2009 1:40 pm
by Droolie
Maybe, but what is it doing in the R2 prototype folder on the R2 PSOne disc?

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Tue Jan 13, 2009 6:58 pm
by spiraldoor
It's similar, but I don't think it's the same.

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Tue Jan 13, 2009 9:32 pm
by Cairnie
Drolpiraat wrote:Of course it is, that's why it is a NEW and UNKNOWN background. XD

I just managed to find the palettes for the sprites, by the way. I'll probably post a sprite sheet soon. Not that it is any different from the one I posted before. :P

Oh, and I found this text in the BETA demo folder:
///RayMan 2 PlayStation/version:01.12d/date:31 mai 1996/gravure:Vincent Greco/demande:equipe RM2 Sony/destinataire:equipe RM2 Sony/usage perso/derniere version/
"Demande: Equipe RM2 Sony" probably means that the Playstation ( SONY ) RayMan 2 ( RM2 ) team ( equipe ) wanted the prototype to use it in their game.
"Destinataire" is the team who the prototype went to: the same the Playstation ( SONY ) RayMan 2 ( RM2 ) team ( equipe ).
"Gravure" means "Writing", so Vincent Greco is probably the one who wrote version 01.12d of the prototype on a CD on May 31st, 1996.

... We need to find Vincent Greco. :P

EDIT -> More info about him! He's a Development Studio Manager/Development Supervisor. He's credited in all Rayman games except Rayman 1, it seems.
Whoa, awesome find Droolie!

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Wed Jan 14, 2009 5:06 pm
by spiraldoor
I noticed the Vincent Greco thing in there as well! :mrgreen:

So...

...Destinataire have the beta. We must infiltrate their HQ and retrieve it.

...wait...I thought the developers of R2 PS1 were Japanese or something...

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Wed Jan 14, 2009 5:12 pm
by Cairnie
No they were Chinese. Ubisoft Shanghai to be precise.

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Fri Jan 23, 2009 7:15 pm
by spiraldoor
I cannot allow this thread to sink any deeper into the forums. I'm afraid I'll have to post in it.

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Sat Jan 24, 2009 2:57 pm
by Droolie
You just deleted your old post and posted the same thing again to bump this topic, didn't you? XD
I'll try to work on this a little more later today. ;)

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Tue Jan 27, 2009 6:25 pm
by spiraldoor
Okay...

*waits for three days*

...anyway. I thought of something. Those images that Drolpiraat ripped: they all have names. For example, the picture of Tarayzan is called "VIG_TRZ". Obviously, the "VIG" stands for "vignette", which is French for a small picture, and the "TRZ" stands for "Tarayzan". Therefore, "VIG_TRZ" = "A small picture of Tarayzan". The picture of the ending is called "VIG_END", and "END" is obviously short for "ending", so that is "A small picture of the ending". And the picture of Joe is called "VIG_JOE", obviously short for, well, "A small picture of Joe".

But now, something interesting: the picture of Mister Dark grabbing Betilla is called "VIG_RAP"...could it be short for "rape"?

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Tue Jan 27, 2009 7:10 pm
by Droolie
ROFL, I actually thought of that myself when I ripped the pics. :P
Who knows, but if it isn't that, it's still derived from the same word in Latin: "rapere" ( to kidnap ). ;)

Hmm, maybe I'll rip some Candy Chateau backgrounds today? ;)

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Tue Jan 27, 2009 7:15 pm
by spiraldoor
I'm not sure if they would use Latin for their abbreviations :?


It's good to see that you haven't been abducted by aliens, though :mrgreen: which is what I assumed must have happened after the second day...

Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Posted: Tue Jan 27, 2009 7:47 pm
by Droolie
No, in fact, I'm at home for a few days now, because of some strange illness I've got. XD
And I meant that the word that starts with "RAP-" in French must be derived from that word in Latin. Of course they don't use Latin in their abbreviations.

EDIT -> Aren't you surprised now? I've put together all 3 Candy Chateau backgrounds in less than an hour and a half! ^^

Image

Image

Image