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Re: Rayman M-Arena
Posted: Sat Jan 21, 2012 3:52 pm
by spiraldoor
Rayman M is like a 3D version of Rayman Origins.
Think about it. The levels are extremely linear, apart from a few secret passages here and there. There’s not much of a story. The gameplay is oriented towards momentum, with lots of environmental objects that speed you up, make you bounce, etc. You can play with up to four characters at once, including Rayman, Globox and Teensies, all of whom have multiple skins. One of the final unlockables is an evil version of Rayman. You can beat your friends up. The players are graded at the end of each level.
Re: Rayman M-Arena
Posted: Sat Jan 21, 2012 5:09 pm
by Haruka
But that evil Rayman skin is only for Rayman Arena of GCN and Xbox.
Re: Rayman M-Arena
Posted: Sat Jan 21, 2012 8:30 pm
by Rayrobi
spiraldoor wrote:Rayman M is like a 3D version of Rayman Origins.
Think about it. The levels are extremely linear, apart from a few secret passages here and there. There’s not much of a story. The gameplay is oriented towards momentum, with lots of environmental objects that speed you up, make you bounce, etc. You can play with up to four characters at once, including Rayman, Globox and Teensies, all of whom have multiple skins. One of the final unlockables is an evil version of Rayman. You can beat your friends up. The players are graded at the end of each level.
I don't think so; maybe just a bit. In Rayman M, there wasn't any bosses for example, or many bonus levels, howewer it hasn't a notable story. Rayman Origins has a real story that maybe just a bit simple to realize, but it has more challanges, more secrets to find, more possibilities and more fun. I'm definitely not agree with this.

Re: Rayman M-Arena
Posted: Sat Jan 21, 2012 8:42 pm
by spiraldoor
I’m obviously not saying that it is literally a 3D version of Rayman Origins, but there are many significant parallels.
Re: Rayman M-Arena
Posted: Sat Jan 21, 2012 8:49 pm
by Adsolution
That's actually a very interesting way to look at it. Now that I think about it, Rayman M's races seem almost exactly what a 3D Origins might feel like, though obviously they would more up to today's standards.
Re: Rayman M-Arena
Posted: Wed Jan 25, 2012 4:19 am
by sonyplaystation
Haruka wrote:But that evil Rayman skin is only for Rayman Arena of GCN and Xbox.
Wait. Thee are more characters on Gamecube then Playstation 2?
Re: Rayman M-Arena
Posted: Wed Jan 25, 2012 4:28 am
by Adsolution
sonyplaystation wrote:Haruka wrote:But that evil Rayman skin is only for Rayman Arena of GCN and Xbox.
Wait. Thee are more characters on Gamecube then Playstation 2?
Skins, yes.
Re: Rayman M-Arena
Posted: Wed Jan 25, 2012 4:55 am
by sonyplaystation
Would it be worth Geting the Gamecube version if you already had the PS2 version of Rayman Arena.
Re: Rayman M-Arena
Posted: Wed Jan 25, 2012 5:10 am
by Adsolution
If you're a collector, than probably. If you're someone looking for a new experience, then probably not.
Re: Rayman M-Arena
Posted: Wed Jan 25, 2012 10:12 am
by Rayrobi
sonyplaystation wrote:Would it be worth Geting the Gamecube version if you already had the PS2 version of Rayman Arena.
If you have money, then buy it.

Re: Rayman M-Arena
Posted: Wed Jan 25, 2012 6:30 pm
by Adsolution
Rayrobi wrote:sonyplaystation wrote:Would it be worth Geting the Gamecube version if you already had the PS2 version of Rayman Arena.
If you have money, then
consider your options to see if it's worth it.

Also, what was the point of doing this?
Code: Select all
If you have money, then buy it. ;) :wink:
Re: Rayman M-Arena
Posted: Wed Jan 25, 2012 9:28 pm
by Rayrobi
If you meant the smilies, i maybe clicked on it randomly.
Or if you meant that you have rewrote with red colour: i would say that if he have money and he would like to buy it, then do it.

Re: Rayman M-Arena
Posted: Wed Jan 25, 2012 10:06 pm
by Haruka
Warning, the GC/Xbox version of Rayman Arena do not work in PAL consoles, UNLESS they have any kind of piracy mode (like modchip, swapdisc, etc).
The GC version is one of the american Rayman games in my wishlist.
Re: Rayman M-Arena
Posted: Tue Jan 31, 2012 10:42 pm
by Cairnie
If we're going on about the gamecube version, not sure if anyone got notified about it via Dolphin's Issues page but I *think* I found a workaround for the Rise and Shrine level freeze; tapping A pretty much as soon as it loads should avoid the freeze and get you in and running as normal; it seems to work with Globox atm but I may try it with the others. I only ended up finding this because one time my bf and I were sodding about with it [testing dolphin on his laptop] and we managed to go on R&S just fine perhaps because I did this [something I do quite a lot with games even when they don't need it], and today I was trying it and yep, normally I'd have the crash too and I'm on Win7 64-bit.
Those that found that freeze annoying, give that a try though. Mind I've got my PS3 pad almost perfectly configured so I don't know how using the keyboard will work.
It's been 3 years since Droolie first got it working, and the emulator STILL can't run the videos :/
Re: Rayman M-Arena
Posted: Tue Jan 31, 2012 11:43 pm
by Droolie
Cairnie wrote:If we're going on about the gamecube version, not sure if anyone got notified about it via Dolphin's Issues page but I *think* I found a workaround for the Rise and Shrine level freeze; tapping A pretty much as soon as it loads should avoid the freeze and get you in and running as normal; it seems to work with Globox atm but I may try it with the others. I only ended up finding this because one time my bf and I were sodding about with it [testing dolphin on his laptop] and we managed to go on R&S just fine perhaps because I did this [something I do quite a lot with games even when they don't need it], and today I was trying it and yep, normally I'd have the crash too and I'm on Win7 64-bit.
Those that found that freeze annoying, give that a try though. Mind I've got my PS3 pad almost perfectly configured so I don't know how using the keyboard will work.
It's been 3 years since Droolie first got it working, and the emulator STILL can't run the videos :/
Yep, that was the solution I used. Tapping A as soon as it loads will skip the cutscene and the freeze - if you're lucky.
The videos still don't work but if anyone wants them, I think I can convert them to a playable format. I'm not sure, but I have the audio so getting the video should be possible too.

Re: Rayman M-Arena
Posted: Tue Jan 31, 2012 11:45 pm
by Adsolution
I can get the video if you want, I live in North America after all, so it's as easy as a snap of the finger.
Re: Rayman M-Arena
Posted: Wed Feb 01, 2012 10:55 am
by Haruka
Cairnie wrote:
It's been 3 years since Droolie first got it working, and the emulator STILL can't run the videos :/
Wrong, I actually am able already to run the videos without any issues.

Re: Rayman M-Arena
Posted: Wed Feb 01, 2012 10:58 am
by Cairnie
Really? I was trying it in the latest Dolphin build they put out but then I had it on Direct9...which works best for that then?
Re: Rayman M-Arena
Posted: Wed Feb 01, 2012 7:31 pm
by Haruka
Try to download the most recent build and be sure you configure in the graphics plugin:
- External Frame Buffer - Real
- If necessary, change the EFB copies into RAM instead of texture.
All of these are in the hacks section.
Re: Rayman M-Arena
Posted: Sun Feb 05, 2012 10:36 am
by Droolie
Abhinav asked me yesterday if I could rip the Rayman M voices for him, so I did. And I'll share them with this forum too:
http://www.mediafire.com/?xm4zy484tpp2tw3
This was ripped from the PC version of Rayman M, not Rayman Arena. It does contain some Dark Globox (Dk) sound effects though... does that mean he was going to be included in Rayman M but he was scrapped for some reason?