Page 991 of 1333
Re: TTQ: Season 101 - Ray502
Posted: Sat Mar 25, 2017 5:10 pm
by Ray502
While that's partially true, it wasn't received positively. I'm looking for something else.
Re: TTQ: Season 101 - Ray502
Posted: Sat Mar 25, 2017 5:18 pm
by NyaNyaLily
Re: TTQ: Season 101 - Ray502
Posted: Sat Mar 25, 2017 5:38 pm
by RayCarrot
They said they'd use the time to add more content to the game.
Re: TTQ: Season 101 - Ray502
Posted: Sat Mar 25, 2017 5:40 pm
by Ray502
Correct, but not what I'm looking for.
Re: TTQ: Season 101 - Ray502
Posted: Sat Mar 25, 2017 5:50 pm
by Master
The Rayman Legends Challenges App?
Re: TTQ: Season 101 - Ray502
Posted: Sat Mar 25, 2017 6:43 pm
by Ray502
The Challenges App was the one I was looking for! Point to Master but he can't answer this one.
5 points - Master
3 points - Carrot-master, CHRdutch
1 point - Harpic fraîcheur, Ambidextroid
Q14. Contrast the role of tings in Rayman 1 from its role in the educational spin-offs.
Re: TTQ: Season 101 - Ray502
Posted: Sun Mar 26, 2017 10:56 am
by Harpic fraîcheur
In R1 you can win an extra life when do you get 100 Tings while you just need 50 Tings to win an extra life in Rayman Junior. When does Rayman die, he loses his Tings in both of the games.
Re: TTQ: Season 101 - Ray502
Posted: Sun Mar 26, 2017 11:42 am
by Shrooblord
While in both types of games Tings are meant to guide the player on how to progress through the level by giving them a trail to follow, in the main Rayman 1 game, Tings are also used to hint at secrets (gendoors or hidden areas). This does not happen in the Educational games.
Re: TTQ: Season 101 - Ray502
Posted: Sun Mar 26, 2017 3:27 pm
by PluMGMK
In the normal levels, they have a fairly similar purpose, i.e. guidance. In the educational games only 50 give a new life rather than 100. However, also in the educational games, there are special levels at the end of a world (and also a few sections in normal levels) where Tings correspond to possible answers to questions. Collecting all the correct ones makes the exit appear (or otherwise allows the player to proceed in the non-final levels), while the wrong ones spawn insta-death traps (usually big red spikey balls). Nothing like this appears in the original.
Re: TTQ: Season 101 - Ray502
Posted: Sun Mar 26, 2017 6:24 pm
by Ray502
3 answers occur when I'm gone? Excellent. Well, Plum got all the information I needed to call it the correct answer, though the others didn't answer incorrectly, just incomplete. Master can answer this question.
5 points - Master
3 points - Carrot-master, CHRdutch
1 point - Harpic fraîcheur, Ambidextroid, PluMGMK
Q15. In the PC version of Rayman 2, what did the Teensies decide to do about the "who's the king" situation?
Re: TTQ: Season 101 - Ray502
Posted: Sun Mar 26, 2017 6:36 pm
by PluMGMK
They decided to rotate the kingship. The four members of the council line up with the king in front, then every minute or so the guy behind him takes the crown and becomes the new king, and the former king goes to the back of the line.
Re: TTQ: Season 101 - Ray502
Posted: Sun Mar 26, 2017 7:28 pm
by Ray502
Spot on, Plum! Sadly you can't answer this next one.
5 points - Master
3 points - Carrot-master, CHRdutch
2 points - PluMGMK
1 point - Harpic fraîcheur, Ambidextroid
Q16. List the characters from Rayman 1 that made a cameo in Rayman 3.
Re: TTQ: Season 101 - Ray502
Posted: Sun Mar 26, 2017 7:31 pm
by Master
Mr. Dark, Betilla, Livingstone, Rayman 1 Rayman.
Re: TTQ: Season 101 - Ray502
Posted: Sun Mar 26, 2017 9:29 pm
by RayCarrot
Mr. Dark, Betilla, Livingstone, Rayman 1 Rayman and moskitos (possibly Bzzit).
Re: TTQ: Season 101 - Ray502
Posted: Sun Mar 26, 2017 9:35 pm
by Master
Blast, I forgot that obvious one.
Re: TTQ: Season 101 - Ray502
Posted: Sun Mar 26, 2017 9:49 pm
by Ray502
Carrot got the missing answer!
5 points - Master
4 points - Carrot-master
3 points - CHRdutch
2 points - PluMGMK
1 point - Harpic fraîcheur, Ambidextroid
Q17. What made Rayman: Hoodlums' Revenge different compared to other Rayman games?
Re: TTQ: Season 101 - Ray502
Posted: Sun Mar 26, 2017 9:55 pm
by Master
It's an isometric platformer that allows you to switch between two playable characters?
Re: TTQ: Season 101 - Ray502
Posted: Sun Mar 26, 2017 11:20 pm
by Ray502
Right on the money Master!
6 points - Master
4 points - Carrot-master
3 points - CHRdutch
2 points - PluMGMK
1 point - Harpic fraîcheur, Ambidextroid
Q18. What's the main difference not seen in other versions between the treasure part with Rayman and Jano in the PS1 version of Rayman 2?
Re: TTQ: Season 101 - Ray502
Posted: Sun Mar 26, 2017 11:24 pm
by PluMGMK
Rayman decides not to take the treasure on his own, rather than the player having to make up their own mind?
Re: TTQ: Season 101 - Ray502
Posted: Sun Mar 26, 2017 11:25 pm
by Ambidextroid
You don't get a choice to take the trasure
Gah, ninjad!