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Re: TTQ: Season 102 - Carrot-master
Posted: Tue Apr 18, 2017 6:56 pm
by RayCarrot
Nope. The Knowledge of the World doesn't appear there at all.
Re: TTQ: Season 102 - Carrot-master
Posted: Tue Apr 18, 2017 6:57 pm
by Harpic fraîcheur
I'd say the 3DS version.
Re: TTQ: Season 102 - Carrot-master
Posted: Tue Apr 18, 2017 7:19 pm
by NyaNyaLily
iOS?
Re: TTQ: Season 102 - Carrot-master
Posted: Wed Apr 19, 2017 7:27 am
by RayCarrot
The iOS version is correct! It has the Knowledge of the World available from the menu instead of during normal gameplay. It is even included in the free demo.
CHRdutch - 4 points
Ray502 - 4 points
Master - 2 points
Ambidextroid - 1 point
Harpic fraîcheur - 1 point
PluMGMK - 1 point
RibShark - 0 points (1 bonus)
Question 14: The original game on PC has a cheat which lets you move Rayman freely on the current map. This cheat does however not work on a specific level. Which one?
Re: TTQ: Season 102 - Carrot-master
Posted: Wed Apr 19, 2017 9:23 am
by NyaNyaLily
Mr. Dark's dare
Re: TTQ: Season 102 - Carrot-master
Posted: Wed Apr 19, 2017 2:32 pm
by RayCarrot
That's correct!
CHRdutch - 5 points
Ray502 - 4 points
Master - 2 points
Ambidextroid - 1 point
Harpic fraîcheur - 1 point
PluMGMK - 1 point
RibShark - 0 points (1 bonus)
Question 15: How many Lums are obtained from defeating an enemy in each of the UbiArt games, including the mobile ones?
Re: TTQ: Season 102 - Carrot-master
Posted: Wed Apr 19, 2017 2:36 pm
by Ray502
Origins: 2
Jungle, Legends, Fiesta Run and Adventures: 5
Re: TTQ: Season 102 - Carrot-master
Posted: Wed Apr 19, 2017 3:24 pm
by RayCarrot
That is not correct.
Re: TTQ: Season 102 - Carrot-master
Posted: Thu Apr 20, 2017 1:17 pm
by RayCarrot
You can answer again now. If I don't receive a correct answer today I'll have a new question for tomorrow. Also to clarify, I don't count the extra Lums you can obtain by defeating an already bubblized enemy.
Edit: It just occurred to me that some enemies give you more Lums than usual... So, let's say the amount of Lums you get from defeating a normal Lividstone for Origins, Legends and Adventures.
Re: TTQ: Season 102 - Carrot-master
Posted: Thu Apr 20, 2017 2:06 pm
by RayCarrot
That's correct.
Ray502 - 5 points
CHRdutch - 5 points
Master - 2 points
Ambidextroid - 1 point
Harpic fraîcheur - 1 point
PluMGMK - 1 point
RibShark - 0 points (1 bonus)
Question 16: Name all of the levels from the original game with a section where the camera scrolls automatically.
Re: TTQ: Season 102 - Carrot-master
Posted: Thu Apr 20, 2017 2:13 pm
by Ray502
This answer was correct actually:
Origins: 1
Legends: 5
Adventures: 10
My bad. Thought you also wanted Jungle and Fiesta Run. Anyways, the answer to the current question is:
Anguish Lagoon: Phase 3
Swamps of Forgotfulness: Phase 1
Moskito's Nest: Phase 3
Gong Heights: Phase 2
Mr Sax's Hullabaloo: Phase 2
Twilight Gulch: Phase 2
The Hard Rocks: Phase 2
Mr Stone's Peaks: Phase 2 and 3
Re: TTQ: Season 102 - Carrot-master
Posted: Thu Apr 20, 2017 3:28 pm
by RibShark
Anguish Lagoon: Phase 3
Swamps of Forgotfulness: Phase 1
Moskito's Nest: Phase 3
Gong Heights: Phase 2
Mr Sax's Hullabaloo: Phase 2
Twilight Gulch: Phase 2
The Hard Rocks: Phase 2
Mr Stone's Peaks: Phase 2 and 3
Mr Skops' Stalactites: Phase 2
Re: TTQ: Season 102 - Carrot-master
Posted: Thu Apr 20, 2017 5:30 pm
by RayCarrot
Ray502 wrote:This answer was correct actually:
Origins: 1
Legends: 5
Adventures: 10
My bad. Thought you also wanted Jungle and Fiesta Run.
I saw you post that first, which is why I gave you the point. Did you delete your post? About Jungle/Fiesta Run, yes, but I noticed I worded my clarification in a way which sounded like I didn't.
As for the question, you are both wrong. Two of RibShark's answers are incorrect and 1 of Ray502's.
Re: TTQ: Season 102 - Carrot-master
Posted: Thu Apr 20, 2017 5:56 pm
by Ray502
Carrot-master wrote:Ray502 wrote:This answer was correct actually:
Origins: 1
Legends: 5
Adventures: 10
My bad. Thought you also wanted Jungle and Fiesta Run.
I saw you post that first, which is why I gave you the point. Did you delete your post?
Yeah, cause like I stated earlier, I had thought that I missed Jungle and Fiesta Run, even though you didn't included those games in your clarification of the question. At least I got the point nonetheless.

Re: TTQ: Season 102 - Carrot-master
Posted: Fri Apr 21, 2017 2:35 pm
by RayCarrot
You can both re-answer now.
Re: TTQ: Season 102 - Carrot-master
Posted: Fri Apr 21, 2017 2:43 pm
by Ray502
Anguish Lagoon: Phase 3
Swamps of Forgotfulness: Phase 1
Moskito's Nest: Phase 3
Gong Heights: Phase 2
Twilight Gulch: Phase 2
The Hard Rocks: Phase 2
Mr Stone's Peaks: Phase 2 and 3
Re: TTQ: Season 102 - Carrot-master
Posted: Fri Apr 21, 2017 2:45 pm
by RayCarrot
That's not it.
Re: TTQ: Season 102 - Carrot-master
Posted: Fri Apr 21, 2017 7:42 pm
by Ambidextroid
Anguish Lagoon: Phase 3
Swamps of Forgotfulness: Phase 1
Moskito's Nest: Phase 3
Gong Heights: Phase 2
Mr Sax's Hullabaloo: Phase 2
The Hard Rocks: Phase 2
Mr Stone's Peaks: Phase 2 and 3
I believe Twilight Gulch is actually just a chase, not an automatic camera
Re: TTQ: Season 102 - Carrot-master
Posted: Fri Apr 21, 2017 8:07 pm
by RayCarrot
Twilight Gulch definitely has a automatic camera movement. It's another one of those levels/phases which is incorrect.
Hint: It's one of the "phase 2" ones which is incorrect.
Re: TTQ: Season 102 - Carrot-master
Posted: Fri Apr 21, 2017 8:10 pm
by NyaNyaLily
Anguish Lagoon: Phase 3
Swamps of Forgotfulness: Phase 1
Moskito's Nest: Phase 3
Gong Heights: Phase 2
Mr Sax's Hullabaloo: Phase 2
Twilight Gulch: Phase 2
The Hard Rocks: Phase 2
Mr Stone's Peaks: Phase 3