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Re: Modifying Rayman Jungle Run game files.

Posted: Sun May 21, 2017 9:12 am
by GOT4N
MilesTheCreator wrote:
GOT4N wrote:
MilesTheCreator wrote:
Carrot-master wrote:Would it be possible for you to make videos of the levels? I believe Google Play Games has a built in screen recorder you can use.
Google Play Games makes crappy video quality. I already have another screen recorder.

And yeah, making a video about the levels is a good idea. I should make that! ;)
Rayman Origins/Legends are already decompilable, there's a few interesting stuff, like some source code of cheats or even the old sign that has a few things left
One thing I wonder though, is how you decompiled the ipk inside Jungle Run? iirc, there were some ipk you needed to decompile, unless my memory fools me?
Lol, I feel so stupid right now. I forgot that I already had Rayman Legends/Origins decompiled before and I never used the files. xD

Rayman Jungle Run doesn't have any ipk files, the data files is just..... right there!
storage/27802/3077806bdf976f2ba5a464777ac71198
Oh okay, funny thing ^^, thanks for anwsering! :)

Re: Modifying Rayman Jungle Run game files.

Posted: Sun May 21, 2017 9:16 am
by MilesTheCreator
GOT4N wrote:
MilesTheCreator wrote:
GOT4N wrote:
MilesTheCreator wrote:
Carrot-master wrote:Would it be possible for you to make videos of the levels? I believe Google Play Games has a built in screen recorder you can use.
Google Play Games makes crappy video quality. I already have another screen recorder.

And yeah, making a video about the levels is a good idea. I should make that! ;)
Rayman Origins/Legends are already decompilable, there's a few interesting stuff, like some source code of cheats or even the old sign that has a few things left
One thing I wonder though, is how you decompiled the ipk inside Jungle Run? iirc, there were some ipk you needed to decompile, unless my memory fools me?
Lol, I feel so stupid right now. I forgot that I already had Rayman Legends/Origins decompiled before and I never used the files. xD

Rayman Jungle Run doesn't have any ipk files, the data files is just..... right there!
storage/27802/3077806bdf976f2ba5a464777ac71198
Oh okay, funny thing ^^, thanks for anwsering! :)
No problem. :)

Re: Modifying Rayman Jungle Run game files.

Posted: Thu May 25, 2017 10:20 am
by MilesTheCreator
The video is here! There may be part 2 of this video.. Allow me to explain:
All the files I showed in this video are from the folder "testlevels" and there are unused levels that are outside that folder. I will show these later, stay tuned for part 2! ;)

Re: Modifying Rayman Jungle Run game files.

Posted: Thu May 25, 2017 11:33 pm
by PluMGMK
Very nice! And well done on persevering with the tough levels! :P

Re: Modifying Rayman Jungle Run game files.

Posted: Fri May 26, 2017 3:38 pm
by MilesTheCreator
Just an update. I found a way to beat the levels I couldn't in the video so part 2 will most likely come soon! :D

Re: Modifying Rayman Jungle Run game files.

Posted: Fri May 26, 2017 6:32 pm
by RayCarrot
MilesTheCreator wrote:Just an update. I found a way to beat the levels I couldn't in the video so part 2 will most likely come soon! :D
Awesome! I'm looking forward to seeing it! I really love when these type of discoveries are made!

Re: Modifying Rayman Jungle Run game files.

Posted: Sun Jun 04, 2017 8:24 pm
by MilesTheCreator
This is not an unused level, I just swapped enemies and stuff. xD

P.S. The part 2 of the video unused Jungle Run levels was already finished but turns out there's more unused levels. It will take a while to record everything! :)

Re: Modifying Rayman Jungle Run game files.

Posted: Sun Jun 04, 2017 8:36 pm
by RayCarrot
It's interesting to see how there are so many leftover objects from Origins still present in the files!

Edit: Just noticed the lividstone at the menu! That was pretty funny :P

Re: Modifying Rayman Jungle Run game files.

Posted: Sun Jun 04, 2017 8:40 pm
by MilesTheCreator
Carrot-master wrote:It's interesting to see how there are so many leftover objects from Origins still present in the files!

Edit: Just noticed the lividstone at the menu! That was pretty funny :P
I know right. Jungle Run must have had efforts for all these testing. :)

Edit: Actually, I replaced the tree object with a wind physics. This is why the lividstone in the menu gone like that, haha! :P

Re: Modifying Rayman Jungle Run game files.

Posted: Wed Jul 05, 2017 3:24 pm
by MilesTheCreator
(Not sure if I'm double posting, I only wanted to post an update.)

I have found a way to unpack and pack Rayman Origins and Legends game data, time to hunt for some unused stuff. B-)