Carrot-master wrote:Would it be possible for you to make videos of the levels? I believe Google Play Games has a built in screen recorder you can use.
Google Play Games makes crappy video quality. I already have another screen recorder.
And yeah, making a video about the levels is a good idea. I should make that!
Rayman Origins/Legends are already decompilable, there's a few interesting stuff, like some source code of cheats or even the old sign that has a few things left
One thing I wonder though, is how you decompiled the ipk inside Jungle Run? iirc, there were some ipk you needed to decompile, unless my memory fools me?
Lol, I feel so stupid right now. I forgot that I already had Rayman Legends/Origins decompiled before and I never used the files. xD
Carrot-master wrote:Would it be possible for you to make videos of the levels? I believe Google Play Games has a built in screen recorder you can use.
Google Play Games makes crappy video quality. I already have another screen recorder.
And yeah, making a video about the levels is a good idea. I should make that!
Rayman Origins/Legends are already decompilable, there's a few interesting stuff, like some source code of cheats or even the old sign that has a few things left
One thing I wonder though, is how you decompiled the ipk inside Jungle Run? iirc, there were some ipk you needed to decompile, unless my memory fools me?
Lol, I feel so stupid right now. I forgot that I already had Rayman Legends/Origins decompiled before and I never used the files. xD
The video is here!
There may be part 2 of this video.. Allow me to explain:
All the files I showed in this video are from the folder "testlevels" and there are unused levels that are outside that folder. I will show these later, stay tuned for part 2!
Re: Modifying Rayman Jungle Run game files.
Posted: Thu May 25, 2017 11:33 pm
by PluMGMK
Very nice! And well done on persevering with the tough levels!
Re: Modifying Rayman Jungle Run game files.
Posted: Fri May 26, 2017 3:38 pm
by MilesTheCreator
Just an update. I found a way to beat the levels I couldn't in the video so part 2 will most likely come soon!
Re: Modifying Rayman Jungle Run game files.
Posted: Fri May 26, 2017 6:32 pm
by RayCarrot
MilesTheCreator wrote:Just an update. I found a way to beat the levels I couldn't in the video so part 2 will most likely come soon!
Awesome! I'm looking forward to seeing it! I really love when these type of discoveries are made!
Re: Modifying Rayman Jungle Run game files.
Posted: Sun Jun 04, 2017 8:24 pm
by MilesTheCreator
This is not an unused level, I just swapped enemies and stuff. xD
P.S. The part 2 of the video unused Jungle Run levels was already finished but turns out there's more unused levels. It will take a while to record everything!
Re: Modifying Rayman Jungle Run game files.
Posted: Sun Jun 04, 2017 8:36 pm
by RayCarrot
It's interesting to see how there are so many leftover objects from Origins still present in the files!
Edit: Just noticed the lividstone at the menu! That was pretty funny
Re: Modifying Rayman Jungle Run game files.
Posted: Sun Jun 04, 2017 8:40 pm
by MilesTheCreator
Carrot-master wrote:It's interesting to see how there are so many leftover objects from Origins still present in the files!
Edit: Just noticed the lividstone at the menu! That was pretty funny
I know right. Jungle Run must have had efforts for all these testing.
Edit: Actually, I replaced the tree object with a wind physics. This is why the lividstone in the menu gone like that, haha!
Re: Modifying Rayman Jungle Run game files.
Posted: Wed Jul 05, 2017 3:24 pm
by MilesTheCreator
(Not sure if I'm double posting, I only wanted to post an update.)
I have found a way to unpack and pack Rayman Origins and Legends game data, time to hunt for some unused stuff. B-)