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Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Sat Jul 28, 2018 8:23 pm
by Steo
That's normal, that's what mine looks like also. Does your DLL folder happen to have another folder inside it named Glide? I wasn't aware of the 32bit colour fix that existed and I wonder is that what's causing the problem for you. The Glide DLL should be actually in that Glide folder and not just the DLL directory.
Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Sat Jul 28, 2018 8:52 pm
by screechy
https://gyazo.com/8fec993580319cf563ba55f004146242
I have wined3d.dll in my DLL folder, but it doesn't show up as an option for the renderer? How do I make it show up?
Steo wrote:That's normal, that's what mine looks like also. Does your DLL folder happen to have another folder inside it named Glide? I wasn't aware of the 32bit colour fix that existed and I wonder is that what's causing the problem for you. The Glide DLL should be actually in that Glide folder and not just the DLL directory.
I just moved the glide dll back to its respective folder, but if I do that GXSetup won't show glide as a renderer. There is also a file called, "GliDX6vf.dll" and, "GliDetectDll.dll". Do I also have to move those to the glide folder?
Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Sat Jul 28, 2018 9:00 pm
by Steo
Maybe the best option then is to have the DLL in both the DLL folder and the Glide folder. The one in the Glide folder supposedly allows 32bit colour.
I'm wondering what else could be causing your issues though. I have the same GPU and I'm almost sure mine was working on Windows 10 also with them settings. I'll look into it further anyway.
Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Sat Jul 28, 2018 9:06 pm
by screechy
Okay, good news. I got it working, but it takes forever to load up, and I'm not sure why. Thanks for all your help guys!
If anyone could figure out why it takes so long to load, that would be great!
Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Sat Jul 28, 2018 9:08 pm
by The Jonster
screechy wrote:Okay, good news. I got it working, but it takes forever to load up, and I'm not sure why. Thanks for all your help guys!
If anyone could figure out why it takes so long to load, that would be great!
I think that is natural too as mine also takes a really long time to actually set up on both GXSetup and the game itself. (Yes I use Win10 also)
Glad you got the game fixed!

Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Sat Jul 28, 2018 9:11 pm
by Steo
I think that's due to the way it uses nglide and it takes a few moments to initiate and then change the resolution etc. I think Windows 10 took a while for me to load the game too. I still want to play the entire game on PC and try it since my favourite version is the Dreamcast

Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Sat Jul 28, 2018 9:15 pm
by screechy
Yeah, I guess you're right. Anyways, thanks so much for the help!

Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Sat Jul 28, 2018 9:27 pm
by Steo
No problem, I'm glad you got it sorted

Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Sat Jul 28, 2018 10:02 pm
by Aaron
I'm also glad you got it fixed.

Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Sat Jul 28, 2018 10:05 pm
by Steo
Aaron wrote:I'm also glad you got it fixed.

I'll test the OBS thing out in a bit too, I'm just home now

Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Sat Jul 28, 2018 10:08 pm
by The Jonster
Steo wrote:Aaron wrote:I'm also glad you got it fixed.

I'll test the OBS thing out in a bit too, I'm just home now

Bandicam definitely works if you put it in game capture mode. DOesn't OBS also has a game capture mode? I only tried OBS once.
Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Sat Jul 28, 2018 10:12 pm
by Steo
It does and it also has a window capture mode. As far as I know it won't record in full screen.
Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Sat Jul 28, 2018 10:15 pm
by The Jonster
The one time I tried I was using game capture mode and it just gave me a black screen. And I have no idea how to find out how to switch to my other graphics card, or if I even have one on my Win8.1 laptop. But that's ok cuz I found an "idea" for my problem. Still I'm going to do some more testing on OBS for when I use it someday again.
Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Sat Jul 28, 2018 10:19 pm
by PluMGMK
screechy wrote:Okay, good news. I got it working, but it takes forever to load up, and I'm not sure why. Thanks for all your help guys!
If anyone could figure out why it takes so long to load, that would be great!
When you say "forever" do you mean about a minute or more?
Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Sun Jul 29, 2018 1:44 am
by screechy
PluMGMK wrote:screechy wrote:Okay, good news. I got it working, but it takes forever to load up, and I'm not sure why. Thanks for all your help guys!
If anyone could figure out why it takes so long to load, that would be great!
When you say "forever" do you mean about a minute or more?
Yeah, it really doesn't take that long, just longer than it should.
Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Tue Jul 31, 2018 12:12 am
by Steo
So I decided to install Windows XP on a spare PC I have with an i3 2120 just for lols and nostalgia. I tried to run Rayman 2 on it (I have the Uplay version) but it wouldn't work and GXsetup had nothing showing.
I downloaded and installed nGlide then tried it. It plays it at the correct speed while my main computer runs it too fast and at a choppy framerate. So maybe a 7700k with 2 GTX970's is just far too overkill for Rayman 2
The i3 2120 uses Intel HD Graphics and the game runs perfectly.
Re: Help with Rayman 2 GOG Graphics Issue?
Posted: Tue Aug 28, 2018 12:53 am
by deton24
I also recommend to use Widescreen patch:
viewtopic.php?t=21665
For fixing no options bug in GDXSetup in GOG version:
https://pcgamingwiki.com/wiki/Rayman_2: ... version.29
For fixing 32 bit mode:
https://pcgamingwiki.com/wiki/Rayman_2: ... 28Glide.29
Proper ini with nGLide (Glide) renderer set, suppose to look like this:
Code: Select all
[Rayman2]
Choose = 1GLI_DllFile=GliVd1
GLI_Dll=Glide2
GLI_Driver=
GLI_Device=
GLI_Mode=1 - 1920 x 1080 x 32
Language=English
GLI_DllFile=GliVd1
ParticuleRate=High
or by default, x 16
or choose your own resolution if it doesn't work (e.g. in case your monitor doesn't display it).
For using Wine/DXwrapper (this second one is much better in R2) is enough to choose DX6 in GXSetup (after fixing it).
Sometimes the only renderer to choose remains Glide, and DX6 disapers. I don't remember if deleting Ubi.ini will enough then.
Once I needed to reinstall the whole game to make some render work at all.
But probably such lines should help:
Code: Select all
GLI_Dll=DirectX6
GLI_Device=Direct3D HAL
I using no compatiblity options.
I launch only Rayman2.exe as admin.
And GXSetup as admin.
I use always the same resoultion in nGlide, as in config, otherwise it didn't work If memory serves.
And this configuration always work for me, after few blinks of the screen on launch.