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Re: The Great Protoon

Posted: Wed Apr 22, 2009 6:18 pm
by stan423321
spiraldoor wrote:And those casual players who don't care about their scores could finish the game easily and would not enjoy it at all. :|
Gimme an actual example of this.

Re: The Great Protoon

Posted: Wed Apr 22, 2009 6:20 pm
by spiraldoor
If you didn't care about your score, and killing enemies was optional and didn't yield anything other than points...you wouldn't kill them. You'd just stroll through the game and feel very unsatisfied at the end.

Re: The Great Protoon

Posted: Wed Apr 22, 2009 7:40 pm
by stan423321
But, thanks to cans, it wasn't optional, right? And there could be enemies which would instantly kill you if not fought.

Re: The Great Protoon

Posted: Wed Apr 22, 2009 8:23 pm
by CLARK1
bahh i have a completely different theory check out the lum theory topic i cant link it so youl have to find it somewere down,

Re: The Great Protoon

Posted: Thu Apr 23, 2009 12:06 am
by Shawn
spiraldoor wrote:If you didn't care about your score, and killing enemies was optional and didn't yield anything other than points...you wouldn't kill them. You'd just stroll through the game and feel very unsatisfied at the end.
When I played through, I killed all the enemies. I didn't really care much for the score, but I did kill them. I had to. They were annoying me. :)

Re: The Great Protoon

Posted: Thu Apr 23, 2009 12:15 am
by dingodile555
spiraldoor wrote:And those casual players who don't care about their scores could finish the game easily and would not enjoy it at all. :|
I never even look at my scoreboard in Rayman 3. I just like to play it like R2. Kill all enemies but dont intentionally go looking for ways to boost my score.


EDIT: Sorry I didnt read page 2 until I had posted this so sorry for pretty much mirroring Shawns post.

Re: The Great Protoon

Posted: Sat Jul 25, 2009 10:57 pm
by spiraldoor
Image

Image

Win?

Re: The Great Protoon

Posted: Fri Jul 31, 2009 9:28 pm
by PluMGMK
spiraldoor wrote:I wonder how the Antitoons fit into the negative/positive thing...
My guess would be that they were created by the same spell as Dark Rayman.

Re: The Great Protoon

Posted: Fri Jul 31, 2009 10:10 pm
by Cairnie
Spiral those two Rayman M pics are likely to be mocks, man it took me only now to realise that Rayman was pasted on! XD!

Re: The Great Protoon

Posted: Sat Aug 01, 2009 12:27 am
by Holy Crap
The pasting is obvious on the second one, especially since I know the picture its pasted onto.

Re: The Great Protoon

Posted: Sat Aug 01, 2009 4:44 pm
by spiraldoor
I posted those images in the wrong thread.

Nvm

Re: The Great Protoon

Posted: Sun Aug 09, 2009 9:33 pm
by Sabertooth
The Rayman 1 universe was basically just a test to see if Rayman himself would work in a game, so that they wouldn't have to waste characters if it didn't get a sequel. All concepts around it, INCLUDING the Great Protoon, may as well never have existed. And to be honest, I like the R2 universe a lot better.

Re: The Great Protoon

Posted: Sun Aug 09, 2009 9:43 pm
by PluMGMK
spiraldoor wrote:I posted those images in the wrong thread.

Nvm
Where should you have posted them?

Re: The Great Protoon

Posted: Tue Aug 11, 2009 3:14 pm
by spiraldoor
PluMGMK wrote:Where should you have posted them?
In the "Rare Rayman Pictures" thread. It's kind of funny how no one noticed how completely off-topic my post was.
Sabertooth1000000000 wrote:The Rayman 1 universe was basically just a test to see if Rayman himself would work in a game, so that they wouldn't have to waste characters if it didn't get a sequel. All concepts around it, INCLUDING the Great Protoon, may as well never have existed. And to be honest, I like the R2 universe a lot better.
That's not very nice...

Re: The Great Protoon

Posted: Tue Aug 11, 2009 3:34 pm
by Rsandee
How the heck did Spiral get the first picture anyway? :?
That level doesn't exist!!

Re: The Great Protoon

Posted: Tue Aug 11, 2009 3:38 pm
by Cairnie
Of course they don't, I said earlier that they are mocks, when the nets were at an early age they were floating all over the place and were just used to illustrate it in previews and shit.

Re: The Great Protoon

Posted: Wed Aug 12, 2009 10:41 pm
by Sabertooth
Sabertooth1000000000 wrote:The Rayman 1 universe was basically just a test to see if Rayman himself would work in a game, so that they wouldn't have to waste characters if it didn't get a sequel. All concepts around it, INCLUDING the Great Protoon, may as well never have existed. And to be honest, I like the R2 universe a lot better.
That's not very nice...
Well it's true. Why else would they take out every single character?

Re: The Great Protoon

Posted: Wed Aug 12, 2009 10:46 pm
by Kelvin12
Because they had a better plot to come up with or something? They WERE going to return the original characters in the original idea for the sequel you know.

Re: The Great Protoon

Posted: Thu Aug 13, 2009 4:07 pm
by MLII
Which is why I've always questioned Spiral's opinion of the TV series.

Don't get me wrong, I don't mind if he doesn't like it...

Re: The Great Protoon

Posted: Thu Aug 13, 2009 8:36 pm
by Kelvin12
I've always considered that a prequel, before Razorbeard ranks up, kidnaps Rayman, and start his pirate army. But why not Aeropolis is a different question.