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Re: Mr. Dark Thingamajig's Sig Shop

Posted: Mon Sep 05, 2011 6:53 pm
by DandyGuy
Mr. Dark Thingamajig wrote:
that3Dguy wrote:
RayTunes wrote:Y U HAVE SIG MADE BY mr dark ლ(ಠ益ಠლ)
Dammit! :P
make me a r2 prototype and you will be back in that spot :D (if you need the sprite sheet just ask me :))
that will be difficult, i only need full sprites, using the sprites from droolie is difficult too, but i will look what i can do
ok :D
Image

Re: Mr. Dark Thingamajig's Sig Shop

Posted: Mon Sep 05, 2011 6:55 pm
by Mr. Dark Thingamajig
i use that sprites already, it's just difficult to get the out of the picture

Re: Mr. Dark Thingamajig's Sig Shop

Posted: Mon Sep 05, 2011 6:59 pm
by Serza5
Mr. Dark Thingamajig wrote:i use that sprites already, it's just difficult to get the out of the picture
Just use the select tool and drag it around what part(s) you want, copy it, then paste in a new layer. And ofc render it ;)

Re: Mr. Dark Thingamajig's Sig Shop

Posted: Mon Sep 05, 2011 7:01 pm
by DandyGuy
Serza5 wrote:
Mr. Dark Thingamajig wrote:i use that sprites already, it's just difficult to get the out of the picture
Just use the select tool and drag it around what part(s) you want, copy it, then paste in a new layer. And ofc render it ;)
well it's saved as a .png not .jpeg so it should be easy to use :wink:

Re: Mr. Dark Thingamajig's Sig Shop

Posted: Mon Sep 05, 2011 7:04 pm
by Serza5
that3Dguy wrote:
Serza5 wrote:
Mr. Dark Thingamajig wrote:i use that sprites already, it's just difficult to get the out of the picture
Just use the select tool and drag it around what part(s) you want, copy it, then paste in a new layer. And ofc render it ;)
well it's saved as a .png not .jpeg so it should be easy to use :wink:
It's in PNG? Then why does it not take advantage of transparancy? (I.e. why does it have a BG?) If sprite sheets were transparant that'd be so usefull.

Re: Mr. Dark Thingamajig's Sig Shop

Posted: Mon Sep 05, 2011 7:05 pm
by DandyGuy
Serza5 wrote:
that3Dguy wrote:
Serza5 wrote:
Mr. Dark Thingamajig wrote:i use that sprites already, it's just difficult to get the out of the picture
Just use the select tool and drag it around what part(s) you want, copy it, then paste in a new layer. And ofc render it ;)
well it's saved as a .png not .jpeg so it should be easy to use :wink:
It's in PNG? Then why does it not take advantage of transparancy? (I.e. why does it have a BG?) If sprite sheets were transparant that'd be so usefull.
it was saved in paint :boon:

Re: Mr. Dark Thingamajig's Sig Shop

Posted: Mon Sep 05, 2011 7:09 pm
by Mr. Dark Thingamajig
Serza5 wrote:
Mr. Dark Thingamajig wrote:i use that sprites already, it's just difficult to get the out of the picture
Just use the select tool and drag it around what part(s) you want, copy it, then paste in a new layer. And ofc render it ;)
thanks

Re: Mr. Dark Thingamajig's Sig Shop

Posted: Mon Sep 05, 2011 7:09 pm
by Serza5
that3Dguy wrote:
Serza5 wrote:
that3Dguy wrote:
Serza5 wrote:
Mr. Dark Thingamajig wrote:i use that sprites already, it's just difficult to get the out of the picture
Just use the select tool and drag it around what part(s) you want, copy it, then paste in a new layer. And ofc render it ;)
well it's saved as a .png not .jpeg so it should be easy to use :wink:
It's in PNG? Then why does it not take advantage of transparancy? (I.e. why does it have a BG?) If sprite sheets were transparant that'd be so usefull.
it was saved in paint :boon:
Tch :tssk: Why do people still use that?

Re: Mr. Dark Thingamajig's Sig Shop

Posted: Mon Sep 05, 2011 7:11 pm
by stan423321
No, it is as long as I know direct rip from PS1's VRAM, decoded into BMP-like thing then saved as PNG.

Re: Mr. Dark Thingamajig's Sig Shop

Posted: Mon Sep 05, 2011 7:13 pm
by Mr. Dark Thingamajig
Serza5 wrote:
that3Dguy wrote:
Serza5 wrote:
that3Dguy wrote:
Serza5 wrote:
Mr. Dark Thingamajig wrote:i use that sprites already, it's just difficult to get the out of the picture
Just use the select tool and drag it around what part(s) you want, copy it, then paste in a new layer. And ofc render it ;)
well it's saved as a .png not .jpeg so it should be easy to use :wink:
It's in PNG? Then why does it not take advantage of transparancy? (I.e. why does it have a BG?) If sprite sheets were transparant that'd be so usefull.
it was saved in paint :boon:
Tch :tssk: Why do people still use that?
i only use paint to change the size of a picture

Re: Mr. Dark Thingamajig's Sig Shop

Posted: Mon Sep 05, 2011 7:14 pm
by DandyGuy
Serza5 wrote:
that3Dguy wrote:
Serza5 wrote:
that3Dguy wrote:
Serza5 wrote:
Mr. Dark Thingamajig wrote:i use that sprites already, it's just difficult to get the out of the picture
Just use the select tool and drag it around what part(s) you want, copy it, then paste in a new layer. And ofc render it ;)
well it's saved as a .png not .jpeg so it should be easy to use :wink:
It's in PNG? Then why does it not take advantage of transparancy? (I.e. why does it have a BG?) If sprite sheets were transparant that'd be so usefull.
it was saved in paint :boon:
Tch :tssk: Why do people still use that?
i dont know

Re: Mr. Dark Thingamajig's Sig Shop

Posted: Mon Sep 05, 2011 7:16 pm
by stan423321
Stop bitching about Paint. First, it was not saved in Paint, second, Paint is useful in some situations, third, it has notably simple interface. I use another editor but it's quite similar when we talk about such stuff. Note this does not apply to Paint7.

Re: Mr. Dark Thingamajig's Sig Shop

Posted: Mon Sep 05, 2011 9:51 pm
by DandyGuy
stan423321 wrote:Stop bitching about Paint. First, it was not saved in Paint, second, Paint is useful in some situations, third, it has notably simple interface. I use another editor but it's quite similar when we talk about such stuff. Note this does not apply to Paint7.
:boon: ok stan we get it :boon:

Re: Mr. Dark Thingamajig's Sig Shop

Posted: Tue Sep 06, 2011 2:23 pm
by Mr. Dark Thingamajig
That3DGuy, i want it a little more detailed, so i know what should in it

Re: Mr. Dark Thingamajig's Sig Shop

Posted: Tue Sep 06, 2011 4:47 pm
by DesLife