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Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Wed Jan 28, 2009 12:52 pm
by Droolie
Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Wed Jan 28, 2009 1:34 pm
by Hunchman801
spiraldoor wrote:But now, something interesting: the picture of Mister Dark grabbing Betilla is called "VIG_RAP"...could it be short for "rape"?
In French,
rapt means kidnapping.
By the way, awesome work, Droolie! I had never noticed the Space Mama background before xD
Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Wed Jan 28, 2009 2:23 pm
by Droolie
Thank you!

I'll do the Jungle backgrounds now.
By the way, here's the only image that I have been able to rip from Rayman Brain Games.

Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Wed Jan 28, 2009 3:20 pm
by spiraldoor
*comes online*
Whoa...a lot of updates!
Drolpiraat wrote:Hey, no replies? I ripped all the Candy Chateau backgrounds there! XD
Aww...I missed my chance to reply...
Hunchman801 wrote:In French, rapt means kidnapping.
Yes, I was just thinking that a French word for kidnapping might have been derived from the Latin, I would have asked but I was at school...
Anyway, there is too much awesomeness here for me to congratulate you on, so I just won't say anything.
BTW what the hell is going on in that last picture? o_O
Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Wed Jan 28, 2009 3:24 pm
by Cairnie
Drolpiraat wrote:Thank you!

By the way, here's the only image that I have been able to rip from Rayman Brain Games.

Fukkin saved again!
Thanks a bunch for doing these
Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Wed Jan 28, 2009 3:55 pm
by Droolie
No problem at all.

Thank YOU for your awesome replies! XD
Only 2 Jungle backgrounds left... ( even though both are almost the same as the first Jungle background I've done o_O ).
@Spiraldoor: Betilla and a hunter from Rayman 1 are partying?
EDIT -> Here they are.
I don't get it why they have put ( almost ) the same background on the disc three times...
EDIT 2 -> I'll do the Blue Mountains backgrounds now... there are 5 files, but in the 5th file is no picture at all. XD
So there will be 4 backgrounds. After that, only one world is left: Band Land! My favourite! ^^
Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Wed Jan 28, 2009 4:39 pm
by spiraldoor
That was fast!
And awesome!
Blue Mountains are next, yes?
EDIT: Hmm...it appears I made this post just after Drolpiraat did EDIT 2 to the above post, but I did not see it...
Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Wed Jan 28, 2009 4:58 pm
by Droolie
Well, you can expect the Blue Mountains backgrounds very, very soon. I have already done 2 of the 4...

EDIT -> Only one left: the background of the boss fight with Mr. Stone! ^^
EDIT 2 -> And here they are!
Loopable horizontally, but it doesn't look as good as other loopable backgrounds because of the shape of the clouds...
Here they are
I'm going now. I think I've done enough for today...

Expect the Band Land backgrounds later this week ( maybe tomorrow - IF I stay at home like today ).
Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Thu Jan 29, 2009 10:55 am
by Droolie
Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Thu Jan 29, 2009 5:07 pm
by spiraldoor
Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Thu Jan 29, 2009 5:21 pm
by Droolie
Yay, even more awesomeness! ^^
The incomplete version of this background...

... is now complete!
I'll keep a file with all the layers separate for each background too.
Oh, and good luck on ripping the Hoodlums' Revenge world map!

Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Thu Jan 29, 2009 5:26 pm
by spiraldoor
^_^
...had to find another way of expressing my happiness, so I posted the above smiley :/
Anyway, I have an idea: Would it be possible to create an animated GIF which has all the different layers of a Rayman background (in this instance, the lily pads) all moving at different speeds, in a sort of parallax-scrolling style, just like in the game? That woud be awe-...cool.
Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Thu Jan 29, 2009 5:30 pm
by Droolie
Yeah, it would be orsum ( use this if you don't want to say "awesome" xD ) indeed. I don't know the speed of the parallax scrolling layers in the game though.

Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Thu Jan 29, 2009 5:55 pm
by spiraldoor
Oh I just remembered something: you know the way some backgrounds you ripped seem to lack sky that should be behind the other layers? Well, I worked it out. Look at the horizontal lines where the sprites are cut off...the sky above those lines is, well, a sky...but the sky
below those lines is sort of...I'm not sure how to describe it...
horizontally uniform? Well, the sky beneath the cut-off lines looks as though it doesn't change at all as it moves by, if you see what I mean. That explains how there doesn't seem to be any missing sky in the game.
EDIT:

See?
Also,
what the hell is going on over here?
Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Fri Jan 30, 2009 5:45 am
by Phoenixan
The jungle and Blue Mountains ones are the ones I've been waiting for the most.

Great job!
Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Fri Jan 30, 2009 9:39 pm
by spiraldoor
Okay, here's my progress on the R:HR world map. Sorry for all the black dots and everything (I pieced the map together from screenshots, to give me an idea of where everything was before I tried putting together the stuff I ripped with the Map Viewer).
Here it is:

- A rather incomplete version of the Rayman: Hoodlums' Revenge world map
Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Sat Jan 31, 2009 9:17 pm
by Joshua822
Great work Droolie ! I like the Band Land ones the most !
Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Sat Jan 31, 2009 10:54 pm
by Cairnie
spiraldoor wrote:Okay, here's my progress on the R:HR world map. Sorry for all the black dots and everything (I pieced the map together from screenshots, to give me an idea of where everything was before I tried putting together the stuff I ripped with the Map Viewer).
Here it is:
omglolwtf.png
Did you know that you can filter the graphics in VBA to get just a background? VBA's cool like that.

Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Sun Feb 01, 2009 8:28 pm
by spiraldoor
I know. But the backgrounds you get are sort of scrambled, and I wanted to make a world map out of screenshots first to make it easier to see what I was doing.
Re: [RIPPING] 2D Rayman Sprites and Backgrounds
Posted: Wed Feb 04, 2009 3:35 pm
by Bloodgrey
Drolpiraat wrote:
I'll keep a file with all the layers separate for each background too.
May I ask for these separate layers when they are finished by each?
Also is there any chance for tiles?