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Re: Charter Legends
Posted: Thu Feb 23, 2012 8:46 pm
by ikke471
Mr. Dark Thingamajig wrote:i found yesterday some old drawings of me and i think i can use them in Charter Legends, the drawing style seems to flow good, so i think i use them, as long as i can find that stupid cable from my camera
dude buy a scanner
if we seriously get to "making" the game pictures won't be good enough
Re: Charter Legends
Posted: Fri Mar 09, 2012 5:43 pm
by Shrooblord
Heeellloooo! Just stumbled upon this by a sig-link. The character drawings on the first page are quite good! Especially the more humanoid ones show great potential.
So, how were you planning to make this game? I read something about the UbiArt Framework? Keep in mind that all things in that are basicly separated characters with pieces that can be stuck on or removed to create the animations. What language will it be made in?
And of course the most important question: will it blend?
Re: Charter Legends
Posted: Fri Mar 09, 2012 6:00 pm
by Mr. Dark Thingamajig
Shrooblord wrote:Heeellloooo! Just stumbled upon this by a sig-link. The character drawings on the first page are quite good! Especially the more humanoid ones show great potential.
So, how were you planning to make this game? I read something about the UbiArt Framework? Keep in mind that all things in that are basicly separated characters with pieces that can be stuck on or removed to create the animations. What language will it be made in?
And of course the most important question: will it blend?
it will be made with Ubi-Art, i'm still hoping it will release, the game will be in English, but what's blending exactly?
Re: Charter Legends
Posted: Fri Mar 09, 2012 7:07 pm
by Shrooblord
Ah, that was a joke. There's these people on the internet who put all sorts of crazy stuff, Iphones, knives, whatever, into a blender and then ask the question "will it blend?" And then they turn it on. Some of them, like when they throw in halogenic light bulbs, are great, because you get a whole feed of special colours as the items inside explode.
If you need me to check your English when it's done, please don't hesitate to ask. I'd be happy to help out.
Re: Charter Legends
Posted: Fri Mar 09, 2012 7:16 pm
by ikke471
Btw I'm also working on this and I can confirm this: it doesn't blend.
And we will ask you if our english isn't good enough.
Re: Charter Legends (Canceled)
Posted: Tue Apr 17, 2012 8:19 pm
by Mr. Dark Thingamajig
Charter Legends is officialy canceled, the ideas aren't lost, some of them i'm using in my book i"m writing, but it's canceled, i'm sorry ikke i didn't told you about this
Re: Charter Legends (Canceled)
Posted: Tue Apr 17, 2012 8:35 pm
by Rulez
Why
Re: Charter Legends (Canceled)
Posted: Tue Apr 17, 2012 8:49 pm
by Adsolution
I'm sure that they can continue just fine if you don't want to, MDT.
Re: Charter Legends (Canceled)
Posted: Tue Apr 17, 2012 9:25 pm
by Mr. Dark Thingamajig
RayFan9876 wrote:I'm sure that they can continue just fine if you don't want to, MDT.
Many of
my ideas from the game are going to get in the book, we did nothing for months, Ubi-Art is still not released, this is not going to work and ikke and me are the only one in the crew, so if he wants to continue, then i don't have a problem, he still can asks me for idea's and names, but i'm not going to work for the game anymore, i don't even anymore have motivation, i continue with my normal day spendings, writing story's, listen to musical music and keep concetrating on my dream of playing in musicals (or do something backstage)
Re: Charter Legends (Canceled)
Posted: Wed Apr 18, 2012 4:48 pm
by ikke471
Dafuq..... Uhm wow =|
I think I might continue this... When ubi-art gets released... If it gets released at all...
I might just leave this and turn it into a comic though o.o if that's ok with you?
Re: Charter Legends (Canceled)
Posted: Sat Apr 21, 2012 12:18 am
by Shrooblord
I think impatience is one of the worst reasons to cancel something. Just keep setting up the storyboards and stuff and wait for UbiArt to be released. And if it doesn't come out, make your own engine! Or find another one. Keep going; and I think you should consult with the other people you work with before announcing something like this.
Re: Charter Legends (Canceled)
Posted: Fri May 11, 2012 10:07 pm
by Mr. Dark Thingamajig
Shrooblord wrote:I think impatience is one of the worst reasons to cancel something. Just keep setting up the storyboards and stuff and wait for UbiArt to be released. And if it doesn't come out, make your own engine! Or find another one. Keep going; and I think you should consult with the other people you work with before announcing something like this.
I discussed everything with ikke now, he makes a comic, i get my book, and i'm thinking to still make a sorta
2D Mini-Game based on ikke's comic if Ubi-Art still gets released
Re: Charter Legends (Canceled)
Posted: Fri May 11, 2012 10:18 pm
by ikke471
yup I'm gettin'the comic rights xD
Re: Charter Legends (Canceled)
Posted: Wed Aug 15, 2012 8:18 pm
by ikke471

Time for a bump!
okay I got the new story all figured out and I'm starting the comic development soon... (20th of august will probably be the start of this poo)
any feedback is much apreciated
Re: Charter Legends (Canceled)
Posted: Thu Aug 16, 2012 12:22 am
by Rulez
Hey there Ikke, what's up?
Re: Charter Legends (Canceled)
Posted: Fri Aug 17, 2012 6:09 pm
by Shrooblord
I guess someone should remove "canceled" from the post title then. I look forward to your work. The character looks interesting!
Re: Charter Legends (Canceled)
Posted: Fri Aug 17, 2012 6:22 pm
by Adsolution
Damn, why can't I view the image?
Re: Charter Legends (Canceled)
Posted: Fri Aug 17, 2012 6:52 pm
by Rulez
RayFan9876 wrote:Damn, why can't I view the image?
Because you're a poopiehead and can't quote the post and copy the image link!
Re: Charter Legends (Canceled)
Posted: Fri Aug 17, 2012 11:56 pm
by Shrooblord
You could also right-click and select 'View Image'.
Re: Charter Legends (Canceled)
Posted: Sat Aug 18, 2012 12:11 am
by Adsolution
What do you think "I can't view the image" means?