Re: What do you think is the worst version of Rayman 2?
Posted: Mon Dec 11, 2023 11:39 pm
That's peak irony indeed, and it couldn't have landed further from its initial goal!Master wrote: Mon Dec 11, 2023 10:38 pm To be fair to Origins, we know it was initially attempting to reconcile the lore of the series to work a bit better...until it very much didn't and then Legends didn't seem to care any more either![]()
I don't know if that's the case for the mosquitoes, but I'm sure there's a truckload of questions that have been heavily debated by the community and yet the developers actually never gave them a thought. One the one hand, that's understandable when you consider that they were mostly experimenting and having fun like you said, but on the other hand, it's bound to happen for a game that sells millions and millions and copies, and yet it's something that developers often overlook!Master wrote: Mon Dec 11, 2023 10:38 pm Needless to say the lore in the series is a mess and we're all a bunch of sad nerds who care wayyy too much about it looking at how much the developers seem to xD
That's probably why! Ancel's creativity is his greatest strength, but in the end his refusal to just try and rejuvenate a recipe that works was one the biggest factors in the series' demise.PluMGMK wrote: Mon Dec 11, 2023 11:13 pm I mean, the juxtaposition of those two facts is pretty revealing, isn't it? Michel kept wanting to do "new" things, but when he took a backseat, the team decided to create something a lot closer to what went before.
