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Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sat Aug 24, 2013 10:31 am
by Bradandez
After a week of hard work and with a lot of help from Spanex, I present ElemRay!

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"A quirky fellow, don't you think? Whoever created this Rayperson must be longing for attention."- Official description for ElemRay

Download ElemRay if ya want: http://www.mediafire.com/download/ekx05 ... lemRay.tpf

Up next:
I shall call him Jeensy.
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Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sat Aug 24, 2013 11:33 am
by Rulez
HAHAHA Jeensy is fucking spectacular! I dreamt of playing as a Niggsy ever since Origins was a thing!

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sat Aug 24, 2013 12:41 pm
by Spanex
Gruit, I'll put it in the list after testing.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Mon Aug 26, 2013 12:35 am
by Bradandez
Spanex wrote:Gruit, I'll put it in the list after testing.

Awesome! I hope it's good!

@Rulez
I want Jeensy to be a thing as well!

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Wed Aug 28, 2013 3:22 pm
by Spanex
The list has been updated!

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Wed Aug 28, 2013 3:31 pm
by sergiomonty
Gotta love that Niggsy!

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Wed Aug 28, 2013 3:40 pm
by TFDS
ElemRay looks awesome,I must say,but the Magician looks awful with that hat.He would look better without it.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Wed Aug 28, 2013 4:24 pm
by Rulez
sergiomonty wrote:Gotta love that Niggsy!
Haha good one! I wish I came up with it three posts above yours.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Wed Aug 28, 2013 7:12 pm
by Spanex
TFDs39 wrote:ElemRay looks awesome,I must say,but the Magician looks awful with that hat.He would look better without it.
Well, due to the max size of the crown, there's not much that can be done about it. Aside from removing it of course, but that's not really a viable option to me.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sun Sep 01, 2013 7:50 am
by Bradandez
I don't always like to toot my own horn, but I think I did a fantastic job on ElemRay.
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Now to work on Jeensy!

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Thu Sep 12, 2013 8:39 pm
by atetheprincess
Is it possibly to use the nymphs as playable characters this way?

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Thu Sep 12, 2013 8:43 pm
by Master
I don't believe so, this recolours existing playable characters, it doesn't actually add them, you could change how the Nymphs look, but not play with them.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Thu Sep 12, 2013 8:44 pm
by OCG
I don't think so but I might be wrong. Anyways Welcome to the RPC. You can introduce here:
viewtopic.php?t=1616&start=11420

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Thu Sep 12, 2013 8:45 pm
by Master
Hm, pardon my slight cheek here, but was searching it really necessary? It's an announcement topic in the Members Forum.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Fri Sep 13, 2013 5:29 am
by Spanex
atetheprincess wrote:Is it possibly to use the nymphs as playable characters this way?
Not possible. For example, If you tried to use a Rayman or Globox model to create a Betilla mod, it would become distorted. You cannot change the animation either.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sat Oct 05, 2013 4:36 am
by Bradandez
How can I tell if I got all the Teensy textures? Also how do I cut some texture to make it transparent?

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sat Oct 05, 2013 5:04 am
by Zikken
If I ever find out how to color over the sprites I'm going to make one! I already know how to, but I got a bunch of failed attempts.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sat Oct 05, 2013 5:07 am
by THEdragon
I bet I could make some custom sprites if I had the motivation or inspiration.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sat Oct 05, 2013 5:11 am
by Bradandez
ZeptoRay wrote:If I ever find out how to color over the sprites I'm going to make one! I already know how to, but I got a bunch of failed attempts.
I used Photoshop Elements for mine and it worked, it's like just recoloring. What happens when you try?

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sat Oct 05, 2013 5:12 am
by Zikken
It works, but when I do the colors screw up. Like blue becomes green etc.