Re: Rayman Origins
Posted: Thu Jun 02, 2011 10:37 pm
"Confirmed"? How so? The guy didn't state his source. I doubt he knows more than all the other journalists who wrote about this, who only say "Xbox 360, Wii, and PlayStation 3".
"Confirmed"? How so? The guy didn't state his source. I doubt he knows more than all the other journalists who wrote about this, who only say "Xbox 360, Wii, and PlayStation 3".
No one said it will be bad, but the visual quality will obviously be significantly lower given the very limited capacities of the Wii compared to its competitors. And so goes for the 3DS, if it is to be released.Haruka wrote:Significantly? We'll see that, it cannot be that bad. Like if it was going to get a SNES graphism or something.
Not to mention that they would have to change the size of the view for that (because the screen is way too small to show as much as the HD versions do) and a lot of the action would be lost by doing so.Hunchman801 wrote:And so goes for the 3DS, if it is to be released.
Drolpiraat wrote:Not to mention that they would have to change the size of the view for that (because the screen is way too small to show as much as the HD versions do) and a lot of the action would be lost by doing so.Hunchman801 wrote:And so goes for the 3DS, if it is to be released.
Right, and the shrinked screen in Rayman Advance difficultated my gameplay, even when knowing nearly by heart the Rayman 1 structure.Hunchman801 wrote:Yeah, that's what they did with Rayman Advance.
Ah, in that case, that's awesome!Haruka wrote:EDIT: Wait a second, I found a short article in Portuguese that says that it will go to the 3DS, a port done by Ubisoft Casablanca:
Brazilian page: http://wiiclube.uol.com.br/blog/2011/05 ... n-origins/
English page: http://translate.google.pt/translate?u= ... =&ie=UTF-8
Since it's a drawn 2D game, the only obstacle I see here is the lack of HD, which I personally don't think is such a big deal. That said, if I get a PS3 before its release, I might get that version, if only so that I have some more games for that system.Hunchman801 wrote:No one said it will be bad, but the visual quality will obviously be significantly lower given the very limited capacities of the Wii compared to its competitors.Haruka wrote:Significantly? We'll see that, it cannot be that bad. Like if it was going to get a SNES graphism or something.
Maybe the UbiArt engine, which animates drawings, actually needs a lot of resources...El Dango wrote:Since it's a drawn 2D game, the only obstacle I see here is the lack of HD, which I personally don't think is such a big deal.
The 3DS is in no way capable of running XBOX360 or PS3 games. The NGP is more powerful than the 3DS and even it has no chance of running games to the standard of the HD consoles. The only reason Origins has a chance is because it's a simple engine designed from the ground up to be scalable.Acarr wrote:The 3DS is capable to hold and play Xbox 360 and PS3 games. The 3DS has a few re-makes of such games which, yeah, the screen is smaller and therefore the graphics will never be as good. However, the 3D makes up for it.
I think the 3D will make Rayman Origins panel/layer gameplay incredibly effective as you will be able to judge the distance.
Because they...want it to be a surprise for E3, i don't know?rayguy wrote:The blog has been updated as well, they've put the box-arts of the wii, PS3 and of the xbox360 of the game: http://raymanorigins.uk.ubi.com/
I wonder whether they'll announce any other platforms on E3... I mean if it had more platforms why not post it with the other box-arts?
If you don’t like the current discussion, feel free to take a break from the thread. I hate it when people post just to tell others to shut up.NotaKuroi wrote:Guys, maybe we stop it?
The same reason they held off from announcing the Wii version?rayguy wrote:I wonder whether they'll announce any other platforms on E3... I mean if it had more platforms why not post it with the other box-arts?