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Re: TTQ: Season 109 - Round 1
Posted: Wed Dec 27, 2017 10:17 am
by NyaNyaLily
Oh, looks like I missed the first question. Sorry.
But yeah, the blue mountains would be the most logical guess.
Re: TTQ: Season 109 - Round 1
Posted: Wed Dec 27, 2017 5:30 pm
by Ambidextroid
I also apologise for being absent, but I can’t think of anything other than Summit
Re: TTQ: Season 109 - Round 1
Posted: Wed Dec 27, 2017 7:33 pm
by Master
Ray is certainly keeping us in suspense, hm?
Re: TTQ: Season 109 - Round 1
Posted: Wed Dec 27, 2017 7:51 pm
by Ray502
Sorry guys, had to finish English class last night and I just got back from watching The Last Jedi.
While it was a good guess, team 1 is incorrect. Team 2 is correct. The Christmas PCX is for the Blue Mountains. You can see most of it in my signature.
Team 2 - 1 point
Team 1 - 0 points
Team 1: Why were certain levels in the Atari Jaguar version of Rayman 1 altered in some way?
Team 2: How many white shots does it take to defeat a Purple Henchman 800 in Rayman Revolution?
Re: TTQ: Season 109 - Round 1
Posted: Wed Dec 27, 2017 8:17 pm
by RayCarrot
Well, there's never really been an official explanation for it, but I guess because of hardware limitations? I know that the sliding physics were removed which causes some major changes in the Band Land. Then I don't know why Moskito can shoot for example or why the final level was altered so much. But I'm assuming the answer Ray is looking for is hardware limitations, or lack of cartridge space? Any other ideas?
Re: TTQ: Season 109 - Round 1
Posted: Wed Dec 27, 2017 8:24 pm
by Master
Ooh, going to have to think about this a bit. Green Pirate are the weakest, and I believe Purple is double Green. Thing is, I can't remember if it takes two or three shots to defeat a green, and thus if it's four or six shots for the Purple.
Re: TTQ: Season 109 - Round 1
Posted: Wed Dec 27, 2017 11:01 pm
by WizardMinecraft
Yep carrot-master cartridge space is most likely our answer for our question.
Re: TTQ: Season 109 - Round 1
Posted: Wed Dec 27, 2017 11:26 pm
by NyaNyaLily
I know that a green pirate gets defeated with one blue shot and a purple pirate with two blue shots. I also know that a purple pirate gets defeated with one orange shot.
I'm guessing four shots.
Re: TTQ: Season 109 - Round 1
Posted: Wed Dec 27, 2017 11:33 pm
by Master
If memory serves, a blue shot is 2x a white shot. As such, I'll agree with you and go in favour of 4. I'll submit 4 before I head off for the night, unless Aaron disagrees.
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 12:19 am
by RayCarrot
Ray502 wrote:
Team 1: Why were certain levels in the Atari Jaguar version of Rayman 1 altered in some way?
Then we're saying that the reason is
a lack of cartridge space and other hardware limitations of the console.
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 1:31 am
by Master
Ray502 wrote:Team 2: How many white shots does it take to defeat a Purple Henchman 800 in Rayman Revolution?
We're going with
four white shots.
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 5:46 am
by Ray502
Team 1's answer is acceptable. Team 2 is however incorrect. Back to a tie!
Team 1 - 1 point
Team 2 - 1 point
Team 1: When is the only time the name Bad Rayman can be found in-game?
Team 2: Murfy says something suggestive at one point in a Rayman game. Which game and when?
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 10:30 am
by NyaNyaLily
"Sounds like someone's been eating paint chips again." - Murphy in Rayman 3?
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 10:41 am
by Master
Suggestive tends to imply that it's sexual. I was thinking about his comment about a girl with "great big...eyes."
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 11:38 am
by RayCarrot
Unless anyone has any objection, I'm going to say the editor of Rayman Designer.
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 5:29 pm
by Ray502
Ah I forgot to give a reminder about how much time is left. I will give both teams 1 more hour.
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 5:32 pm
by RayCarrot
Ray502 wrote:
Team 1: When is the only time the name Bad Rayman can be found in-game?
In the editor in Rayman Designer .
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 5:32 pm
by Master
Oh bugger. I didn't pay attention to the time, submitting with haste.
Ray502 wrote:
Team 2: Murfy says something suggestive at one point in a Rayman game. Which game and when?
Rayman 3, when talking about him being cast in a film as a tormented artist who falls for a girl with great big "eyes."
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 8:23 pm
by Ray502
Correct and correct!
Team 1 - 2 points
Team 2 - 2 points
Team 1: A screenshot during the early production of Rayman Raving Rabbids revealed something that later made it into the final game. What is it?
Team 2: There is an object that makes a cameo in a certain version of a Rayman game, but makes an actual, useful appearance in another version. Which game, which versions and which object?
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 8:56 pm
by Master
When you say "useful," do you mean useful to the player, or useful in terms of gameplay or plot?