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Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 9:24 pm
by Ray502
Useful to Rayman.
EDIT: New page so I'll add the current questions here:
Team 1 - 2 points
Team 2 - 2 points
Team 1: A screenshot during the early production of Rayman Raving Rabbids revealed something that later made it into the final game. What is it?
Team 2: There is an object that makes a cameo in a certain version of a Rayman game, but makes an actual, useful appearance in another version. Which game, which versions and which object?
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 9:27 pm
by Master
Hmm, I'm inclined to believe it's something from either Rayman 1 or 2, since they've had the biggest version differences. I can't for the life of me narrow it down to anything though.
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 10:07 pm
by RayCarrot
No clue honestly. Anyone on our team who has any idea? It could be one of the animals Rayman rides in the screenshots, like the warthog, or one of the costumes he wears I guess.
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 10:15 pm
by Master
Yeah, going to be honest, completely clueless here as well. If it were a character, I might have a few potential guesses, but I can't narrow down an object that appears as a cameo in one version of a game, and is a useful item in another.
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 10:21 pm
by NyaNyaLily
I have no idea either, but since the object makes a "cameo" I suppose it must be an item in a sequel.
So maybe the item we are looking for is in a version of Rayman 2?
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 10:25 pm
by Master
Possibly, though the impression I'm getting is that it's a cameo between versions of the same game, not from a previous title. Part of me is wondering if it's a case of portable 2D version compared to console 3D version. There might be some examples there then, especially in the case of the original Raving Rabbids.
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 10:29 pm
by RayCarrot
Ray502 wrote:
Team 1: A screenshot during the early production of Rayman Raving Rabbids revealed something that later made it into the final game. What is it?
Well, once again the timing is not ideal for me. May I suggest we increase the time to answer each question to 18 hours instead? Because as of now I'm forced to just submit my guess since I haven't heard from any of my teammates.
So, I'm going to guess that it is
Rayman riding several animals, including a warthog.
Re: TTQ: Season 109 - Round 1
Posted: Thu Dec 28, 2017 11:55 pm
by NyaNyaLily
To be honest, I'm pretty clueless on this one; I find this question a bit too open.
Re: TTQ: Season 109 - Round 1
Posted: Fri Dec 29, 2017 12:40 am
by Master
Hmm, if the quizmaster allows, would you be able to give some clarification in relation to the confusion with versions we've been discussing? And if so, would it be possible to extend both team's answer deadline by about 3 hours or so?
Re: TTQ: Season 109 - Round 1
Posted: Fri Dec 29, 2017 1:12 am
by Ambidextroid
I’m terribly sorry for being absent, the timing has been pretty inconvenient since we’re having a rather prolonged Christmas celebration and it’s my brothers’ birthday today. I’d also appreciate a longer time limit if that’s alright with the quizmaster.
Re: TTQ: Season 109 - Round 1
Posted: Fri Dec 29, 2017 4:15 am
by Ray502
Team 1's answer is acceptable. And sure, the deadline for the questions will be extended to 18 hours.
Master wrote:
Hmm, if the quizmaster allows, would you be able to give some clarification in relation to the confusion with versions we've been discussing?
The versions are PS2 and PS1. 11 hours left to answer.
Re: TTQ: Season 109 - Round 1
Posted: Fri Dec 29, 2017 1:16 pm
by Master
Hmm, I'm guessing it's either Rayman 2 or Rayman M/Rush. Still can't think of anything though. This is one of those where I'm going to hit myself on the head when the answer is given.
Re: TTQ: Season 109 - Round 1
Posted: Fri Dec 29, 2017 1:19 pm
by NyaNyaLily
Well, I guess we should take a close look at Rayman Revolution and the PS1 version of Rayman 2 then.
Though I still have no idea which item we are looking for.
---[Edit]---
Hmm, do the popolopoï make a cameo in Rayman Rush? I'll take a look.
---[Edit 2]---
Yes, they do. But they literally do exactly the same. So that's not it.
Re: TTQ: Season 109 - Round 1
Posted: Fri Dec 29, 2017 1:41 pm
by Master
We know it's an object that aids Rayman in one version of the game, but simply appears in another. So that might narrow it down, but I can't for the life of me come up with anything.
Re: TTQ: Season 109 - Round 1
Posted: Fri Dec 29, 2017 2:26 pm
by Master
Alright, I think it's clear that none of us have any idea. So I'm going to wing it, since we're almost out of time.
Ray502 wrote:Team 2: There is an object that makes a cameo in a certain version of a Rayman game, but makes an actual, useful appearance in another version. Which game, which versions and which object?
The Raindance mask from Rayman 2, cameos in PS1 and appears in Revolution.
Re: TTQ: Season 109 - Round 1
Posted: Fri Dec 29, 2017 7:20 pm
by Ray502
Team 2's answer is incorrect. With that, team 1 takes a one point advantage!
Team 1 - 3 points
Team 2 - 2 points
Team 1: Globox usually faces which Hoodlum in Rayman: Hoodlums' Revenge?
Team 2: Look at the picture below.
List three things that show the game was in its early production at the point that picture was taken.
Re: TTQ: Season 109 - Round 1
Posted: Fri Dec 29, 2017 8:02 pm
by Ambidextroid
I’ve never played the game but I would guess Hoodmongers to be the most common
Re: TTQ: Season 109 - Round 1
Posted: Fri Dec 29, 2017 8:06 pm
by RayCarrot
I played it once before, but I have no memory of the enemies you encounter.
Re: TTQ: Season 109 - Round 1
Posted: Fri Dec 29, 2017 8:17 pm
by NyaNyaLily
- The goal looks a lot different and shows electoons.
- That monster enemy's eyes look different.
- The teensie has feet!?
Re: TTQ: Season 109 - Round 1
Posted: Fri Dec 29, 2017 9:01 pm
by Master
I don't think having feet is a beta element. They don't often show them because their gowns cover it, but in some animations you do see their feet. It was like that in Origins. Though looking at that image, that's his hands, not his feet.
The other two points, I agree on. The monster doesn't look like one I've seen in the final game, and the level end gate is definitely different, with the presence of the Electoons, who don't appear at all in Legends. The level design also doesn't seem consistent with any areas from the final game, but I'm not 100% on that.