Re: Rayman Legends
Posted: Fri Jul 06, 2012 11:04 pm
This!Rayman502 wrote:I will love Rayman Legends so much when I play the game
This!Rayman502 wrote:I will love Rayman Legends so much when I play the game
It would be nice if we could keep the spammy record-day stuff out of the Rayman forum.Rulez wrote:This!Rayman502 wrote:I will love Rayman Legends so much when I play the game
Sorry. Will remember.spiraldoor wrote:It would be nice if we could keep the spammy record-day stuff out of the Rayman forum.Rulez wrote:This!Rayman502 wrote:I will love Rayman Legends so much when I play the game
Ok.spiraldoor wrote:It would be nice if we could keep the spammy record-day stuff out of the Rayman forum.Rulez wrote:This!Rayman502 wrote:I will love Rayman Legends so much when I play the game
You’re doing it wrong.Rayman502 wrote:Ok.spiraldoor wrote:It would be nice if we could keep the spammy record-day stuff out of the Rayman forum.Rulez wrote:This!
On that note, have we heard anything from Ubi yet regarding the interview with Ancel? I'm sure we all appreciate the effort's that been put into getting it - but we (or at least I, myself) are dying to hear more about it.Hunchman801 wrote:I'm just waiting for more news, it's been a while.
But we must be clingy! It is our naturessess. What else does it have in its pocketses?!spiraldoor wrote:Let it go, man. Just let it go.
Hm...I don't think there were minibosses in Origins. Maybe the giant things that you fight while riding Moskito could count, but I'm not too sure. They could have minibosses in some of Legends's bonus rooms I guess.Shrooblord wrote:Didn't Origins already have those? I would consider the Murrays as mini-bosses. I think they'd keep that kind of formula in there, yes.
Those things were outright mean! It took me quite long to get past one the first time I encountered them.Genetic Destiny wrote:Anyway, I'd also like to have enemies that need more than one hit to be bubblized. Those robots in the Moody Clouds aren't what I have in mind, cuz they need to be killed by obstacles and hazards.
Same here, I'm also looking forward for more stuff but they have been quiet. Unless they are saving something for Gamescon 2012.Hunchman801 wrote:I'm just waiting for more news, it's been a while.
Grr i really hated those robots they would not die!Genetic Destiny wrote:Anyway, I'd also like to have enemies that need more than one hit to be bubblized. Those robots in the Moody Clouds aren't what I have in mind, cuz they need to be killed by obstacles and hazards.
I wonder if the game will have many improvememnts the next time. In graphics mostly, because it's what we can see better in a trailer.Haruka wrote:Same here, I'm also looking forward for more stuff but they have been quiet. Unless they are saving something for Gamescon 2012.Hunchman801 wrote:I'm just waiting for more news, it's been a while.
Truthfully, they were annoying but a nice step up from the other minions.Shrooblord wrote:Those things were outright mean! It took me quite long to get past one the first time I encountered them.Genetic Destiny wrote:Anyway, I'd also like to have enemies that need more than one hit to be bubblized. Those robots in the Moody Clouds aren't what I have in mind, cuz they need to be killed by obstacles and hazards.