Ok, here are some of my best creatures.
@BzzitTheMoskito: Come join us! The Spore fans of RPC!
Re: The SPORE topic
Posted: Thu Aug 23, 2012 11:46 pm
by Haruka
I like your creations! What is your SPORE username? I should add you.
Is anyone in here with the achievement of Space Pilot? It is the only achievement it is missing for me to achieve inside the normal ones.
Re: The SPORE topic
Posted: Fri Aug 24, 2012 6:11 am
by Mammothphant 2
Thanks Haruka but unfortunately i dont have a Spore account. I have played Spore and Spore Galactic Adventures always in offline mode, myself, just created creatures, buildings, spaceships, adventures and played with them against Maxis creations, but i have actually enjoyed it that way. Sorry.
Should i go online? Is it good system, i mean can i choose my friends and stuff?
Re: The SPORE topic
Posted: Fri Aug 24, 2012 9:30 am
by Haruka
Well, having the online mode makes you able to select friends to see their creations appearing in your game. It adds more variety of creatures to your gameplay if you are connected to EA's servers since you'll get creatures of the whole world.
I don't know if you are winning achievements in offline mode, but I've always played in online mode.
Re: The SPORE topic
Posted: Fri Aug 24, 2012 2:51 pm
by Mammothphant 2
I will consider about the online account. Is it possible to choose the creations that you want to show and those that you dont want to show?
By the way, there are achievements offline, but i dont have Space pilot achievement yet.
Re: The SPORE topic
Posted: Fri Aug 24, 2012 6:26 pm
by Haruka
Well, that I think it is configurable to just show the creations of your friends. However I have the world mode activated.
Re: The SPORE topic
Posted: Wed Aug 29, 2012 12:10 am
by BzzitTheMoskito
I hope for a sequel in the near future. Not like DarkSpore it was awful.
Re: The SPORE topic
Posted: Wed Aug 29, 2012 12:20 am
by Haruka
I know Darkspore, but it didn't capture my interest. It now focuses in what everyone wanted, but the fact that the creature creation is much more limited, it was enough to make me stay away from the game.
I'm sticking with Galactic Adventures now, but winning missions has been prooving difficult. Easy ones give few points, harder ones a lot, but to win missions with more ease you need new tools... how can you get new tools when you have few level points?
Re: The SPORE topic
Posted: Wed Aug 29, 2012 4:17 pm
by Mammothphant 2
I havent played DarkSpore, but i heard that it doesnt have much creating.
Have you heard about Spore Creature Keeper? That looks interesting.
@ Haruka: Ill make the online account, when i start again to play Spore and Galactic Adventures, after finishing POPTTT. Then ill play also your Rayman adventure and see your creations and ill show mine and etc. But first im gonna improve my adventures and also make them in English, so you and others from other countries, can understand them (i wrote them in Finnish).
Re: The SPORE topic
Posted: Wed Aug 29, 2012 4:31 pm
by Master
Darkspore, from what I've heard, is like Diablo, with a little bit o' Spore, creation is limited to just adding onto existing templates of creatures, nothing more.
Creature Keeper was announced around the same time as Galactic Adventures, and still hasn't been released, it could easily have been cancelled.
Re: The SPORE topic
Posted: Sat Sep 01, 2012 12:24 pm
by Mammothphant 2
Ill leave home for one week and will not be able to play Spore, so my online account will still wait (because of translating adventures and etc.), but i want to know something. If i make an online account, am i forced to download the updates? I wouldnt want to do that, my current version is good and sometimes updates might ruin the creations.
Re: The SPORE topic
Posted: Sat Sep 01, 2012 12:53 pm
by Haruka
I actually recommend the updates, because you will be able to do assymetrical creatures.
@Master Since the 1.6 update I nevermore heard news about SPORE. I guess it was the final update release.
Re: The SPORE topic
Posted: Sun Sep 02, 2012 1:11 pm
by Master
After Darkspore, the series has just faded into obscurity, Maxis have moved onto rebooting the SimCity franchise, and Spore is a mere whimper compared to the days of its pre-release, a real big shame too, because I felt the series was brimming with potential.
One problem I had was that it went from being authentic to being a bit too "cartoony" for my tastes, and Darkspore just strayed way away from what Spore initially was about.
Re: The SPORE topic
Posted: Sun Sep 02, 2012 4:16 pm
by Haruka
I don't mind about the cartoonish style of SPORE, but I admit that the prototype SPORE also looked quite promissing at the time, making me getting more interested in the game.
One thing I would have liked that SPORE integrated was a flora editor and co-operative missions (Darkspore is this, but the way it got done doesn't please me).
Re: The SPORE topic
Posted: Mon Sep 03, 2012 8:27 am
by Master
I believe you can actually access the flora editor in Spore, albeit it is unfinished and glitchy.
Re: The SPORE topic
Posted: Mon Sep 03, 2012 9:35 am
by Shrooblord
You can. By creating a shortcut to Spore and then adding the phrase -state:FloraEditor you gain access. For example, the full shortcut path could be "C:\Program Files\Electronic Arts\SPORE\Sporebin\SporeApp.exe" -state:FloraEditor
And then exactly like that, given that your Spore game was installed at that location. Similarly, you can access the Cell Editor by entering -state:CellEditor. Having Galactic Adventures installed may require you to change the pathname to "C:\Program Files\Electronic Arts\SPORE_EP1\Sporebin_EP1\SporeApp.exe", in order to match it to the new executable (Galactic Adventures) that the game now uses. To run the editor, simply double-click the shortcut. The game will now launch as the given editor. To boot the original game, I think you need to close the game, remove the '-state: ...' argument from the shortcut (or create a new one so you have separate shortcuts for the actual game and for the editors) and then restart the game. I'm a little fuzzy on that part, since I haven't used Spore in a while and haven't used the special editors since a longer time.
Re: The SPORE topic
Posted: Mon Sep 03, 2012 11:47 am
by Haruka
Oh I already had knowledge of it, but what I actually meant was a fully workable flora editor. I tried the unfinished editor once, but... of course I would love to have seen a finalized one. I think the programmers struggled to do a flora editor flexible enough, which is a real pity.
Re: The SPORE topic
Posted: Mon Sep 03, 2012 1:21 pm
by Master
I think there were some mods which fixed the editor...
...Aha, take a look:
Re: The SPORE topic
Posted: Mon Sep 03, 2012 1:26 pm
by LKPettin2
Master4lyf1 wrote:I think there were some mods which fixed the editor...
...Aha, take a look:
Wow, the editor what I really want to use O.O
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I have got normal SPORE, SPORE Creature Creator, SPORE Creepy&Cute parts pack, SPORE Galactic Adventures.
My favorite stage is obviously Creature Stage, and also Tribe and Civilization.
Re: The SPORE topic
Posted: Mon Sep 03, 2012 1:45 pm
by Haruka
If the mods won't corrupt my save datas or anything, then I want that mod of the flora!