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Re: TTQ: Season 118

Posted: Thu Dec 13, 2018 3:31 pm
by Steo
Oh, well now I see why you were annoyed. Yeah you can't make him grimace in Rayman 1 because you already have the running power when you see him. You can't grimace and have him mimic you because of it.

Re: TTQ: Season 118

Posted: Thu Dec 13, 2018 7:08 pm
by PluMGMK
You can in the Jaguar version. :hehe:

Well, my questions may be hard, but let's face it, there have been over 100 seasons. A lot of the easy questions have probably already been asked.
I do agree about the long lists thing. I can never be bothered asking such questions, because that would mean having to think of the lists myself, and I have better things to do. :P I don't think I ever ask for more than three things, or if it sounds like I'm asking for something longer it's probably a trick question!
Not sure how guilty I've been of the numbers thing lately…

Re: TTQ: Season 118

Posted: Thu Dec 13, 2018 7:15 pm
by Aaron
Another thing is asking questions about very obscure Rayman games in the series that only a handful of people know. I'm not trying to nitpick or anything, it just crossed my mind.

Re: TTQ: Season 118

Posted: Thu Dec 13, 2018 7:21 pm
by Steo
PluMGMK wrote: Thu Dec 13, 2018 7:08 pm You can in the Jaguar version. :hehe:
I never even thought of that. :P

EDIT: Also, I get it yes. :winkgrin:

Re: TTQ: Season 118

Posted: Thu Dec 13, 2018 7:24 pm
by Hunchman801
PluMGMK wrote: Thu Dec 13, 2018 7:08 pm You can in the Jaguar version. :hehe:
Can you? You better be right because I've updated the wiki to reflect this. :mrgreen:

Re: TTQ: Season 118

Posted: Fri Dec 14, 2018 3:01 pm
by The Jonster
PluMGMK wrote: Thu Dec 13, 2018 7:08 pm Well, my questions may be hard, but let's face it, there have been over 100 seasons. A lot of the easy questions have probably already been asked.
There's no real harm in asking at least 1 question that's been asked before though is there?

Re: TTQ: Season 118

Posted: Sun Dec 23, 2018 12:21 pm
by Steo
Not really no, so long as it wasn't recently. It's still best to avoid it where possible.

The only difference is that people will know the answers and it's not very original to reuse questions.

UPDATE: I'll start this afternoon in about 2-3 hours if that's alright.

Re: TTQ: Season 118

Posted: Sun Dec 23, 2018 3:11 pm
by PluMGMK
Please do. The Riddles' grinding to a halt is no reason to hold this up.

Re: TTQ: Season 118 – Steo

Posted: Sun Dec 23, 2018 3:21 pm
by Steo
Alright, I'll just start now. There have been no objections over the past 3 hours anyway. :P

Question 1: After completing which level in Rayman 1, will you get a message that Mr. Dark has captured Betilla?

Re: TTQ: Season 118 – Steo

Posted: Sun Dec 23, 2018 3:56 pm
by PluMGMK
Space Mama's Crater!

Re: TTQ: Season 118 – Steo

Posted: Sun Dec 23, 2018 4:29 pm
by Steo
PluMGMK wrote: Sun Dec 23, 2018 3:56 pm Space Mama's Crater!
Ireland, 1 point! (assuming you get the Father Ted Eurovision reference) :mrgreen:

PluMGMK - 1 point

Question 2: In the Dreamcast version of Rayman 2, which level contains the second Glob Crystal?

Re: TTQ: Season 118 – Steo

Posted: Tue Dec 25, 2018 11:00 pm
by Steo
So far 2 days have passed and I'm surprised that nobody has answered this. Rather than holding everything up and being held accountable for yet another stalled quiz, I feel it's best to move on. However, I may come back to this question later, surely someone should know the answer.

PluMGMK - 1 point

Question 2a: In Rayman 2, who exactly is public enemy no 2?

Re: TTQ: Season 118 – Steo

Posted: Tue Dec 25, 2018 11:03 pm
by PluMGMK
Globox!

Re: TTQ: Season 118 – Steo

Posted: Tue Dec 25, 2018 11:15 pm
by Steo
Give that boy a can of coke! :mrgreen:

That's another point to Plum, but since the other question went unanswered, that makes it 2 in a row and you will need to skip this question.

PluMGMK - 2 points

Question 3: In Rayman 3, how many Matuvu's can you find in The Fairy Council - Part 3?

Re: TTQ: Season 118 – Steo

Posted: Tue Dec 25, 2018 11:25 pm
by The Jonster
Iirc it was 4 right?

Re: TTQ: Season 118 – Steo

Posted: Tue Dec 25, 2018 11:45 pm
by Steo
The Jonster makes his way to the leaderboard!

PluMGMK - 2 points
The Jonster - 1 point

Question 4: What is the total number of Teensies, that can be freed in the Nintendo Switch version of Rayman Legends?

Re: TTQ: Season 118 – Steo

Posted: Thu Dec 27, 2018 7:36 pm
by Steo
Since it's been almost 2 days with no answers given, let's try this instead.

PluMGMK - 2 points
The Jonster - 1 point

Question 4a: What is the total number of Teensies, that can be freed in the PC version of Rayman Legends?

Re: TTQ: Season 118 – Steo

Posted: Thu Dec 27, 2018 7:57 pm
by PluMGMK
700? :hap:

Re: TTQ: Season 118 – Steo

Posted: Thu Dec 27, 2018 10:04 pm
by Steo
It is indeed!

Just in case anyone is interested, the Switch version features Murfy's Touch, which has the alternative versions of the levels where you have to control Murfy and guide Sir Globrax. It contains 126 Teensies, which brings the total amount up to 826.

PluMGMK - 3 points
The Jonster - 1 point

Question 5: In Rayman Origins, when El Stomacho is defeated and returns to his original form, he speaks a couple words of Italian. What are those words?

Re: TTQ: Season 118 – Steo

Posted: Thu Dec 27, 2018 10:52 pm
by PluMGMK
I do believe it's molto bene. :hap: