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Re: TTQ: Season 129 – PluMGMK
Posted: Sun Aug 08, 2021 9:41 pm
by PluMGMK
I'm so sorry!

Indeed that's what I meant, but I forgot to come back and post the next question. I hope I can start getting these questions out more frequently than one a week, or this will be even slower than the French quizzes
2 points: dr_st
Bonus Question 1: In Rayman M, which Race tracks use the same music theme in Popolopoï and On and On mode, as the Battle level Gemstone Temple?
Question 3: (dr_st can't answer) Which maps (level sections) in Rayman 2 have multiple entry points – as in, there are multiple places that Rayman can start the level from?
Re: TTQ: Season 129 – PluMGMK
Posted: Mon Aug 09, 2021 10:34 am
by Hunchman801
The Fairy Glade, the Marshes of Awakening and the Echoing Caves?
Re: TTQ: Season 129 – PluMGMK
Posted: Mon Aug 09, 2021 2:12 pm
by PluMGMK
I'm afraid this answer is incomplete, and I need section numbers as well as level names. Maybe I didn't make that clear, so you can reanswer

Re: TTQ: Season 129 – PluMGMK
Posted: Sat Aug 14, 2021 7:53 am
by Flat Earth Society
The second section of the Fairy Glade you can enter by going through a secret path in the second section of the Echoing Caves?
Re: TTQ: Season 129 – PluMGMK
Posted: Sat Aug 14, 2021 11:18 am
by PluMGMK
That's one of them!
Re: TTQ: Season 129 – PluMGMK
Posted: Sat Aug 14, 2021 2:34 pm
by The Jonster
The second section of the Fairy Glade from a path in the Echoing Caves.
The first section of the Marshes of Awakening from finishing the Cave of Bad Dreams.
The first section of the Echoing Caves from the hidden section of the Fairy Glade.
Re: TTQ: Season 129 – PluMGMK
Posted: Sat Aug 14, 2021 3:12 pm
by PluMGMK
That's almost all of them. One is still missing! Here's a hint: the alternative entry points don't necessarily have to come from a different level, just perhaps from a different section of the same level

Re: TTQ: Season 129 – PluMGMK
Posted: Sat Aug 14, 2021 3:49 pm
by The Jonster
PluMGMK wrote: Sat Aug 14, 2021 3:12 pm
That's almost all of them. One is still missing! Here's a hint: the alternative entry points don't necessarily have to come from a different level, just perhaps from a different section of the same level
Oh nuts, I know which one it is but didn't think you were asking for that one.

Re: TTQ: Season 129 – PluMGMK
Posted: Mon Aug 16, 2021 4:28 pm
by Hunchman801
The missing one must be the first phase of the Sanctuary of Stone and Fire, then?
Re: TTQ: Season 129 – PluMGMK
Posted: Mon Aug 16, 2021 7:03 pm
by PluMGMK
That's it! There's also the Woods of Light, but the gameplay starts in the same place so it doesn't really count
2 points: dr_st
1 point: Hunchman801
Bonus Question 1: In Rayman M, which Race tracks use the same music theme in Popolopoï and On and On mode, as the Battle level Gemstone Temple?
Question 4: Which Ting colours in Rayman Designer have a special sound effect when all are collected?
Re: TTQ: Season 129 – PluMGMK
Posted: Wed Aug 18, 2021 9:21 am
by dr_st
Regular blue tings have the fanfare when you collect them all (even in Rayman 60 Levels where it is not tied to exit sign appearance), so I think that's a built-in sound.
Red ones produce the "hoocha!" sound (in original Designer levels they always spawn extra lives; in sequels they may lead to other events)
Yellow tings usually make things appear, so it's hard to say if the sound is due to the 'all tings collected' event or the gendoor. I presume the former, since it's always the same sound effect as far as I recall.
Green ones (in original Designer levels) trigger killdoors, and I think the sounds, if any are due to that, and not the tings themselves.
So, if I had to give a concise answer on a multiple choice quiz, I'd say "blue, red and yellow".
Re: TTQ: Season 129 – PluMGMK
Posted: Wed Aug 18, 2021 10:30 am
by PluMGMK
You got it!
3 points: dr_st
1 point: Hunchman801
Bonus Question 1: In Rayman M, which Race tracks use the same music theme in Popolopoï and On and On mode, as the Battle level Gemstone Temple?
Question 5: According to an official map of the Glade of Dreams, which Rayman 2 level is NOT on the path joining all the others?
Re: TTQ: Season 129 – PluMGMK
Posted: Wed Aug 18, 2021 10:34 am
by Hunchman801
Was that not the Tomb of the Ancients?
Re: TTQ: Season 129 – PluMGMK
Posted: Wed Aug 18, 2021 11:08 am
by dr_st
I was gonna say "The Cave of Bad Dreams", cause I'm thinking about the Hall of Doors, but I guess that's not the official map.

Re: TTQ: Season 129 – PluMGMK
Posted: Wed Aug 18, 2021 10:28 pm
by PluMGMK
Hunchman801 wrote: Wed Aug 18, 2021 10:34 am
Was that not the Tomb of the Ancients?
Indeed it was!
3 points: dr_st
2 points: Hunchman801
Bonus Question 1: In Rayman M, which Race tracks use the same music theme in Popolopoï and On and On mode, as the Battle level Gemstone Temple?
Question 6: How long does it take Rayman to realize that he can use plungers to escape in the first Rabbids game?
Re: TTQ: Season 129 – PluMGMK
Posted: Fri Aug 20, 2021 5:21 pm
by DavidSosa
After the first five minigames, Serguei drops a plunger to Rayman´s cell, so he, angry and sad, he kicks the plunger and then Rayman look at the window, he thinks that using the plunger will make him escape, so he uses it.
Re: TTQ: Season 129 – PluMGMK
Posted: Fri Aug 20, 2021 9:51 pm
by PluMGMK
Sergueï gives him a plunger at that stage all right, but it takes him a bit longer to realize he can use it to escape!
Re: TTQ: Season 129 – PluMGMK
Posted: Sun Aug 22, 2021 7:19 pm
by The Jonster
I’ll try 11 mini games ?
Re: TTQ: Season 129 – PluMGMK
Posted: Sun Aug 22, 2021 7:27 pm
by PluMGMK
I think that's approximately right? I'm really looking for an answer in units of days rather than minigames though! You may reanswer…
Re: TTQ: Season 129 – PluMGMK
Posted: Sun Aug 22, 2021 8:03 pm
by dr_st
4 days? (guess; I have absolutely no clue about this game)